To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hw/Hills/Land/Destroy this card to gain 1 Metal mana. loadcard hw/Mountains/Land/Destroy this card to gain 1 Fire mana. loadcard hw/Rivers/Land/Destroy this card to gain 1 Water mana. loadcard hw/Forests/Land/Destroy this card to gain 1 Wood mana. loadcard hw/Swamps/Land/Destroy this card to gain 1 Earth mana. loadcard hw/Plains/Land/Destroy this card to gain 1 Colourless mana. loadcard hw/Metal Elemental/Elemental/ loadcard hw/Fire Elemental/Elemental/ loadcard hw/Water Elemental/Elemental/ loadcard hw/Wood Elemental/Elemental/ loadcard hw/Earth Elemental/Elemental/ loadcard hw/Army/Army/Action: Deal 2d6 damage to another Army. %r Action: Deal 1d6 damage to an Elemental. %r Action: Take 1 land card from the centre of the field or from another player and put it into your control. loadcard hr/Resistance/Action/Play when an opponent's Army is taking a land card from you. That Army takes 3d6 damage. @emit [name(%#)] pastes the Battleground CCG set into the Dvorak Engine.