This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Arcane_powers_deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Fireball arcane_powers spell Spell Deal 10 points of damage to your opponent. Ice Shard arcane_powers spell Spell Freeze your opponent so that they cannot cast spells for 2 turns and the opponent takes 10 points of damage. Forked Lightning arcane_powers spell Spell Inflict 15 points of damage to your opponent. Tornado Clap arcane_powers spell Spell Your opponent gets sent flying inflicting 5 points of damage. Divine Healing arcane_powers spell Spell Heal 20 points of damage. Undying rage arcane_powers spell Spell All attacks do double damage for the rest of the game. Shield arcane_powers spell Spell Take no damage for the next 5 turns. You can still use spells. Meteor Shower arcane_powers spell Spell All players [including caster] takes 40 points of damage. Chain Lightning arcane_powers spell Spell 3 points of damage is inflicted upon 3 opponents Nightfall arcane_powers spell Spell All players become hard to see and therefore spells may miss. Ominous Haze arcane_powers spell Spell The caster and his alliance becomes hidden. Earthquake arcane_powers spell Spell All players lose 1 random card and lose 5 points of health. Slow Motion arcane_powers spell Spell Time slows for 3 turns giving the caster a 50/50 chance of dodging any spells cast at him. Sonic Boom arcane_powers spell Spell A loud sonic boom sends all players flying inflicting 20 points of damage. Snow Storm arcane_powers spell Spell Heavy snow falls on the field boosting frost attacks by 15 points. Teleport arcane_powers spell Spell When used you dodge the next attack that is aimed at you. Windchill arcane_powers spell Spell All heat-based attacks are removed from your opponents hand. Summon arcane_powers spell Spell A wolf appears at the casters side and will deal 5 points of damage to the casters opponents for 5 turns. Severe Burn arcane_powers spell Spell Your opponent takes 15 points of damage for the next 3 turns. Spellbound arcane_powers spell Spell The opponent is trapped in an invisible barrier and cannot cast for the next 6 turns. Guardian arcane_powers spell Spell The caster takes no damage until his guardian [who has 50 health points] is defeated. Basic Healing arcane_powers spells Spells All allies recieve 5 points of health. Shatter arcane_powers spell Spell Shards of glass are flung all around damaging all players by 12 points. Hover arcane_powers spell Spell The caster hovers above the playing field. Attacks will not hit the caster for 5 turns until he/she lands. Shrink arcane_powers spell Spell The opponent shrinks down to half size and means their magical energies will not be as powerful for 2 turns. (Half damage will be dealt) Locust Swarm arcane_powers spell Spell A swarm of deadly locust assault the opponent dealing 45 points of damage. Stampede arcane_powers spell Spell A stampede of raging bulls rips across the battlefield all opponents take 30 points of damage. Avalanche arcane_powers spell Spell The opponent takes 30 point of damge and his hand of cards is rendered useless. Rain Storm arcane_powers spell Spell Heavy rain causes the battlefield to go dark.Spells may miss and fire attacks do half the damage than usual [lasts for 5 turns]. Warp arcane_powers spell Spell The opponent suffers 60 points of damage. Heatwave arcane_powers spell Spell The battlefield becomes dry and fire attacks now deal double damage. [lasts for 12 turns]. Invisibility arcane_powers spell Spell Any attacks aimed at you always miss [lasts for 6 turns]. Casters Blessing arcane_powers spell Spell The caster can choose another player. This player takes all the damage aimed at the caster for the next turn. Bottomless pit arcane_powers spell Spell The opponent falls down a pit taking 35 points of damage.[the opponent remains in the pit for 5 turns unless he has a hover or teleport spell]. Sacrifice arcane_powers spell Spell The caster takes 500 points of damage to inflict 1000 points of damage to the opponent [If it is a 1 on 1 game then this card should be avoided. The caster dies first therefore losing. If he is in an alliance then the game continues without him]. Revive arcane_powers spell Spell The caster brings the chosen player back to life with full health. Mind control arcane_powers spell Spell For the next 2 turns the casters chosen player is under his control. The caster can tell said player to cast any spell. Should the player go against the casters will, he shall be killed and removed from the game. Full Moon arcane_powers spell Spell The moon increases the casters power by 25 points. Rewind arcane_powers spell Spell Play after an attack has been dealt to the caster. All damage dealt to the caster due to that attack is not counted. Volcano Tempest arcane_powers spell Spell Deals 90 points of damage to the opponent but deals 50 points of damage to the caster. Legendary Healing arcane_powers spell Spell Heals 100 points of health to all allies including caster. Shard Onslaught arcane_powers spell Spell A deadly barrage of 100 ice shards [each shard deals 1 point of damage] is launched at the opponent and cannot be avoided unless a card such as teleport is used. Stone Strike arcane_powers spell Spell A massive stone sword is thrust right into the opponent dealing 99 points of damage. Tsunami Strike arcane_powers spell Spell A massive tsunami sweeps over the battlefield damaging all players by 75 points. The tsunami cannot be dodged and the only defense is a shield. Any enemys within the bottomless pit are defeated. Lava Flow arcane_powers spell Spell A stream of Lava flows through the battlefield damaging all opponents by 25 points. Dragon Breath arcane_powers spell Spell The caster sets his opponents on fire, the damage lasts for 3 turns. (5 damage per turn)