Legend of Zelda: CCG Card Set/Final Confrontation (TP)

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Palace of Twilight Deck
Designer Jgr_94
Date 04-04-09
Players 2
This is a CCG deck, a deck of cards constructed from a CCG set, to be played against other decks from that set.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Good

Decklist

Visual Spoiler


7/5
Link, Hero of Time {8}
Good - Commander (Hylian) [10]
Link 070523b-1-.jpg[7]
Link gets +1/+1 for each Hylian
3/5
Princess of Hyrule, Zelda {8}
Good - Commander (Hylian) [15]
Zelda 070625b-1-.jpg [5]

All Hylians get get +1/+1

[3] Zelda takes no Damage this turn
1/1
Tingle {1}
Good(Hylian) [0]
Tingle.JPG
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
1/1
Tingle {1}
Good(Hylian) [0]
Tingle.JPG
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
1/1
Tingle {1}
Good(Hylian) [0]
Tingle.JPG
No players may declare attack whilst tingle is in play. At the start of the third turn tingle has been in play, he is destroyed.
Dungeon Map
Good - Action
Dungeon map.jpg Search your deck for a location. Put it into play.
Dungeon Map
Good - Action
Dungeon map.jpg Search your deck for a location. Put it into play.
Dungeon Map
Good - Action
Dungeon map.jpg Search your deck for a location. Put it into play.
Master Sword
Good - Equipment
180px-Mastersword WW-1-.png
May only be equipped to a Hylian. Equipped Hylian gets +4/+0
Hero Shield
Good - Equipment
Shield.JPG

May only be equipped to a Hylian.

Equipped Hylian gets +0/+4
Din's Statue
Good - Action
180px-Din of Wind Waker-1-.jpg All characters your opponent controls are destroyed.
Farore's Statue
Good - Action
180px-Farore of Wind Waker-1-.jpg Draw 4 cards, your opponent discards his/her hand.
Nayru's Statue
Good - Action
170px-Nayru2-1-.jpg None of your characters take damage for the next 3 turns.
Zelda's Blessing
Good - Response
180px-Tp lightarrow1-1-.jpg
If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
Zelda's Blessing
Good - Response
180px-Tp lightarrow1-1-.jpg
If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
Zelda's Misfortune
Good - Response
180px-Robbed Figure-1-.jpg
If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
Zelda's Misfortune
Good - Response
180px-Robbed Figure-1-.jpg
If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
Hyrule Castle
Location
Hcastle.JPG All Good get +1/+1
Hyrule Castle
Location
Hcastle.JPG All Good get +1/+1
Hyrule Castle
Location
Hcastle.JPG All Good get +1/+1
Hyrule Castle
Location
Hcastle.JPG All Good get +1/+1
Lost Woods
Location
LWoods.JPG As long as Lost Woods is in play, no Life-Force may be spent.
Lost Woods
Location
LWoods.JPG As long as Lost Woods is in play, no Life-Force may be spent.
Treasure Chest
Item
TChest.JPG Draw two cards.
Treasure Chest
Item
TChest.JPG Draw two cards.
Yellow Potion
Item
Yellow.JPG
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Yellow.JPG
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Yellow.JPG
Fully restore the Life-Force and HP of a character you control.
Yellow Potion
Item
Yellow.JPG
Fully restore the Life-Force and HP of a character you control.
Light Arrow
Item
LArrow.JPG Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
LArrow.JPG Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
LArrow.JPG Destroy your opponents Active Commander if they are in Play.
Light Arrow
Item
LArrow.JPG Destroy your opponents Active Commander if they are in Play.
Heart Container
Item
Heart.JPG Increase a characters HP by one.
Heart Container
Item
Heart.JPG Increase a characters HP by one.
Telescope
Item
Telesope.JPG Your opponent reveals his or her hand to you.
Ending Blow
Attack - Link
Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
Ending Blow
Attack - Link
Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.



Strategy

The Strategy for the Good Side is simple; your opponent using the evil deck will be playing Ganondorf at the very beginning, so you have to use cards such as Light Arrow to take him down. They are likely to play Transformation Cards, like Dark Beast Ganon and Ganon's Puppet Zelda to stop him from being killed. You have a choice in this deck; Link or Zelda as your active commander? If you pick Zelda and bring her into play, your opponent just has to play Ganon's Puppet Zelda and they win. If you choose Link and bring him into play, he can play Warlock Crush, which will kill straight away. Therefore it might be a smart move to choose one of them, and never take them out of the Command Post. Without Link's high stats, the game will be much harder to win, so it may be better to choose Zelda and not play her. To finish off the game, you should play Final Blow and Light Arrow to take down Ganondorf.

Evil

Decklist

Visual Spoiler


12/9
King of Evil, Ganondorf {10}
Evil - Commander (Gerudo) [8]
Hidden09 080318d-1-.jpg

[10]

Ganondorf may attack as though he were a Deity
4/1
King Bulblin {6}
Evil - Commander (Minion) [0]
Kbulblin.JPG[6]
All Minions get +5/+3 for the first turn you play King Bulblin
5/1
Bulblin Army {5}
Evil(Minion) [0]
Bulblinarmy.JPG

[3]

Can attack twice per turn.
5/1
Bulblin Army {5}
Evil(Minion) [0]
Bulblinarmy.JPG

[3]

Can attack twice per turn.
5/1
Bulblin Army {5}
Evil(Minion) [0]
Bulblinarmy.JPG

[3]

Can attack twice per turn.
5/1
Bulblin Army {5}
Evil(Minion) [0]
Bulblinarmy.JPG

[3]

Can attack twice per turn.
1/1
Bulblin {1}
Evil(Minion) [0]
Bulblin.JPG Bulblin +1/+1 for each other Bulblin
1/1
Bulblin {1}
Evil(Minion) [0]
Bulblin.JPG Bulblin +1/+1 for each other Bulblin
1/1
Bulblin {1}
Evil(Minion) [0]
Bulblin.JPG Bulblin +1/+1 for each other Bulblin
1/1
Bulblin {1}
Evil(Minion) [0]
Bulblin.JPG Bulblin +1/+1 for each other Bulblin
1/1
Shadow Tingle {1}
Evil(Hylian) [0]
Dtingle.JPG No players may declare attack whilst Shadow Tingle is in play. At the start of the third turn shadow tingle has been in play, he is destroyed.
1/1
Shadow Tingle {1}
Evil(Hylian) [0]
Dtingle.JPG No players may declare attack whilst Shadow Tingle is in play. At the start of the third turn shadow tingle has been in play, he is destroyed.
Forbidden Fortress
Location
FFortress.JPG All Evil get +1/+1
Forbidden Fortress
Location
FFortress.JPG All Evil get +1/+1
Forbidden Fortress
Location
FFortress.JPG All Evil get +1/+1
Forbidden Fortress
Location
FFortress.JPG All Evil get +1/+1
Dark Energy
Evil - Action
Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Energy
Evil - Action
Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
Dark Beast, Ganon
Transformation - Ganondorf
Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
Dark Beast, Ganon
Transformation - Ganondorf
Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
Ganon's Puppet, Zelda
Transformation - Zelda
GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Ganon's Puppet, Zelda
Transformation - Zelda
GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
Dark Dive
Attack - Ganondorf
Darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Dark Dive
Attack - Ganondorf
Darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Dark Dive
Attack - Ganondorf
Darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
Warlock Punch
Attack - Ganondorf
Warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Warlock Punch
Attack - Ganondorf
Warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Warlock Punch
Attack - Ganondorf
Warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
Flame Choke
Attack - Ganondorf
Flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Flame Choke
Attack - Ganondorf
Flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Flame Choke
Attack - Ganondorf
Flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
Wizard's Foot
Attack - Ganondorf
Wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.


Strategy

The Strategy for the Evil Side is harder; your opponent using the good deck might not ever play their active commander at the very beginning! You, however, rely on playing Ganondorf on turn one to take down all of their characters. Remember, you can win if your opponent runs out of cards or has no characters, both of which are things you want to do. Play cards to force them to discard cards from their deck, and use Ganondorf to destroy the few characters in their deck. If your opponent plays a card that would destroy ganondorf, use the transformation cards Dark Beast, Ganon and Ganon's Puppet, Zelda to destroy the transformation card instead of him. If your opponent's active commander is Zelda, as soon as she comes into play, you can play Ganon's Puppet, Zelda to take control of her. This, in effect, destroys her, meaning your opponent loses! If they chose link as their commander, you can transform into Dark Beast, Ganon and tak him down. With your high power, they are unlikely to play their active commander. Just follow these tips and use Ganondorf's high stats and you stand a fantastic chance at winning!

For other Decks, Visit the Legend of Zelda: CCG Decks Page