Illusion booster pack

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Illusion booster pack
Designer ChippyYYZ
Date 07/26/2015
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

An additional set of cards that modify or utilize flavortext, primarily from page 41.


Add a little flavor to your next game of Infinite Dvorak!


Card List

1Q
Illusion Projector
Thing
Play onto another Thing. You may change or remove that Thing's flavortext at any time, or add flavortext if it has none.
Action:Draw three cards and swap this card's ruletext and flavortext.
Card by Bucky
2Q
Turn to Illusion
Action
Destroy a Thing. Its former owner gains an Illusion Token with the same flavortext as that Thing
If it had no flavortext, then neither does the Token.
Card by Bucky
3Q
Template Copier
Thing
Thing:Gain a Token of a type chosen from this card's flavortext.
Energy, Money, Zombie, Node, Worker
Card by Bucky
4Q
Bootstrap.exe
Thing
At the start of your turn, do what this card's flavortext says.
Play an Action
Card by Bucky
5Q
Flavor Writer
Action
Do what this Action's flavortext says.
Permanently change target card's flavortext to any value.
Card by Bucky
6Q
Illusion Blast
Action
Change target Thing's flavortext to any value until the start of your next turn, then destroy a Thing with flavortext.
If this sentence is ruletext, destroy up to three Things in addition to any other effects of this card.
Card by Bucky
7Q
Disillusion
Action
Remove target Thing's flavortext until the start of your next turn, then destroy a Thing with no flavortext.
If this sentence is ruletext, each of your opponents discards their hand.
Card by Bucky
Delusions of Grandeur
Action
Change target thing's flavortext to "This thing is indestructible."
You win the game.
Card by ChippyYYZ
Dream World
Thing
While this is ruletext, all other cards' flavortexts are the same as their ruletext.
While this is ruletext, all other cards' ruletexts are the same as their flavortexts.
Action: Swap this card's ruletext and flavortext.
Card by ChippyYYZ
Imprisoned Horror
Thing
Trapped forever in the realm of dreams. Rouse it not from its eternal slumber.
Action: Target player discards a card and destroys a thing they control. If they cannot do both, they are eliminated.
Card by ChippyYYZ
8Q
Illusionscape
Thing
This card's ruletext is the total flavortext of all Things in play. (you choose the order)
This card's ruletext is the total flavortext of all Things in play. (you choose the order)
Card by Bucky
9Q
Sleeptalk
Action
This card's ruletext is this sentence, followed by this card's flavor text, followed by the flavortexts of all Actions in the discard pile (you choose the order).
Draw a card.
Card by Bucky
0Q
Illusionary Confinement
Action
Swap target card's ruletext and flavortext until the end of the turn and take another Action.
You win the game if you have played Illusionary Confinement targeting itself this turn, or otherwise turned this statement into ruletext.
Card by Bucky