Final Fantasy Tactics Advanced: CCG Card Set

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Final Fantasy Tactics Advanced: CCG Set
Designer Aetherknight
Date 24 December 2008
Players 2 (Untested)
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

This is a work in progress and some what experimental. I have yet to lay out the skeletal rules and do not wish to be rushed. I am pretty active and will say if I officially give up on this game.

If anyone could help me get FFTA sprites that would make the game a whole lot better. Another problem I am facing is making pictures for the weapon cards, any ideas?

Special Rules

Each player starts the game with his Leader in play. The corner value is the character's HP. They take damage or heal that number changes accordingly. When it hits 0 they "faint". At the beginning of a player's turn if his leader has been fainted for 3 turns they lose.

Two things may be played each turn, but only one character thing.

Actions may only be played as part of a character's "turn"

Character Basics

Each character can 1)Move or gain a wait counter
2)Act
- - -use an ability
- - -swing
- - -play an Action card
- - -gain a wait counter
3)Wait: Remove 6 wait counters: draw a card.

Equipment

Weapons have an attack power as their corner value and have a equip cost after a bullet. The type of weapon they are is described as their subtype. Some weapons have an ability in which you may choose to use if there is a colon, or consider "on" if there is a hyphen is the requirements are met. When you equip a new equipment on a character that already has an equipment return the old equipment to your hand.

Move Rules

There are 3 zones
++++X++++Enemy Base
+++X X+++Enemy Line
++X X X++No man's land
+++X X+++Ally Line
++++X++++Ally Base

Where X is a space or battle position. Two characters can occupy a space (an Ally and an Enemy; one of each)

Card List

35
Marche
Thing-Leader
FFTA CCG Marche 2.jpg

Leader-Martyrdom:When an adjacent ally dies give another ally JP

  • Swords, Knightswords,Blades, Knives, Rods
Card by Aetherknight
10
Soldier
Thing-Hume
FFTA CCG Soldier.jpg
  • Swords, Knightswords

(-)[0]Mug: 1
Draw a card, discard a card.

(exp/Sword)[0]Powerbreak

Destroy exp upon hit
Card by Aetherknight
3
Ragnarock
Thing-Knightsword
FFTA CCG Ragnarock.jpg
  • Discard a card

(JP)[0]=Silence:

Instead of damage a swing's effect is negate weapon's effect upon hit
Card by Aetherknight