Combo Pirates/v2
From Dvorak - A Blank-Card Game
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Combo Pirates/v2 | |
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Designer | Bucky |
Date | 4/7/18 |
Players | 2-5 |
This is a CCG deck, a deck of cards constructed from a CCG set, to be played against other decks from that set. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
This is a page of cards that were changed after the second round of print-and-play tests, to make it easier to update your decks.
0
Diver's DrillThing
Use(1): Put a counter on target Boat. If it has at least as many counters as its cost, destroy that Boat and this Diver's Drill.
Card by Bucky
0
Explore the CoveAction
Gain a coin and increase the Income. Gain an extra coin if you have a Boat.
Card by Bucky
1
Banana BargeThing - Boat
Use(1): put a coin on this. If it has 3+ coins, remove them all, gain 5 coins, increase the Income and draw a card.
Card by Bucky
1
Explore the JungleAction
Gain Coins equal to the size of the Income, then increase the Income.
Card by Bucky
2
MinefieldThing
When an opponent plays a Thing from their hand, destroy that Thing, then destroy Minefield unless you pay 8 Coins.
Card by Bucky
2
Faerie PurseThing - Treasure
If you end your turn with no Coins, gain a Coin.
They say Fae gold always finds its way home by sunset.
They say Fae gold always finds its way home by sunset.
Card by Bucky
2
Compass of DesireThing - Treasure
Use(1): Put a counter on an opponent's Treasure.
Use(0): Steal a Treasure with at least as many counters on it as its cost. Destroy Compass of Desire unless you pay 4 Coins.
Points to what you covet most
Use(0): Steal a Treasure with at least as many counters on it as its cost. Destroy Compass of Desire unless you pay 4 Coins.
Points to what you covet most
Card by Bucky
3
Twisted HourglassThing - Treasure
Use(2): Destroy this. Take an extra turn after this one, but you get no Coins from Income during the extra turn.
Card by Bucky
3
Coin ChestThing - Treasure Box
At the start of your turn, put a coin on this.
Use(0): Destroy this and gain all the coins on it.
Use(0): Destroy this and gain all the coins on it.
Card by Bucky
5
Clockwork SailorThing - Treasure
Your first Use ability of each turn costs 3 fewer coins. (minimum 0)
Card by Bucky
8
Jade GalleonThing - Treasure Boat
+1 maximum hand size.
This can't be used the turn you acquire it.
Use(0): Gain 3 Coins.
This can't be used the turn you acquire it.
Use(0): Gain 3 Coins.
Card by Bucky