Combo Pirates/v1

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Combo Pirates/v1
Designer Bucky
Date 4/7/18
Players 2-5
This is a CCG deck, a deck of cards constructed from a CCG set, to be played against other decks from that set.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

This is a page of cards that were changed after the initial print-and-play tests, to make it easier to update your decks.


1
Banana Tree
Thing
Use(1): put a coin on this. If it has 3+ coins, remove them all, gain 6 coins, increase the Income and draw a card.
If this has a coin on it, things that destroy Treasures can destroy it.
Card by Bucky
1
Commandeer
Action
Gain control of a Boat this turn. When you give it back, draw a card.
Card by Bucky
4
Blockade Cruiser
Thing - Boat
+1 maximum hand size.
Use(2): Each opponent discards a card or pays 3 coins. Opponents with no cards in hand don't need to pay.
Card by Bucky


3
Alert the Creditors
Action
Target opponent destroys one of their Treasures. If it cost 5 or more, increase the Income.
Card by Bucky
3
Grapeshot
Action
Destroy any number of target Things with combined costs no higher than your Combo Points. (including the point from playing Grapeshot)
Card by ChippyYYZ
5
Hire Robbers
Action
Destroy target Treasure unless its owner spends 8 Coins to protect it.
Card by Bucky
4
Coin Chest
Thing - Treasure Box
This becomes Used when you acquire it.
Use(0): Gain 1 gold, then gain 1 more for each Treasure you have. Afterwards, destroy this.
Card by Bucky
3
Smuggler's Yacht
Thing - Boat
+1 maximum hand size.
Use(1): Discard a card to draw a card.
Card by Bucky
+2
Starting Income
Rule
Each player gets +2 Coins at the start of their turn
Everyone has 2 income at the start of the game
Card by Bucky