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Revision as of 16:59, 31 May 2021

Dvorak Basic Rules
Designer Bucky
Date 31st May 2021
Players 1+
This is a playable deck - it's finished, tested and ready to play.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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These are the Basic Rules in printable card form so you can carry with your Dvorak deck and teach new players more easily.


Card Types
Basic Rule
Dvorak is played entirely with cards, and there are just two types of card - Things and Actions.
The type appears where this card says "Basic Rule".
The card's name appears where this card says "Card Types".
Things
Basic Rule
When you play a Thing card, it goes onto the table in front of you and stays there, usually having a useful effect while it remains in play.
Actions
Basic Rule
When you play an Action card, it does whatever it does and goes to a discard pile.
Start of Game
Basic Rule
Take the deck of cards, shuffle it, and deal five cards to each player (which they hold in their hand where other players can't see). The rest of the cards go in the middle of the table as a face-down draw pile.
Starting with a random player, you take turns in order.
Turns
Basic Rule
A turn consists of:-
  • Drawing the top card from the draw pile.
  • Playing up to one Thing and one Action from your hand (or just one of those, or no cards at all).
  • Checking your hand size; if you have more than five cards, discard down to five.
Discard Pile
Basic Rule
Whenever a card is discarded or destroyed, it goes into a face-up discard pile in the middle of the table.

If you try to draw, but the draw pile's empty, shuffle the discard pile and turn it over to make a new draw pile.
End of Game
Basic Rule
The game continues until somebody meets whatever victory condition the deck has. Some decks have fixed victory conditions by rule, while others have them written on a card - "you win the game if..."
Action Abilities
Advanced Rule
Some cards use "Action:" as shorthand for "Each turn, instead of playing an Action card, you may...", which is called an "action ability", and still counts as an Action for the purposes any other cards that affect or react to Actions being played.