3-some! deck

From Dvorak - A Blank-Card Game
Revision as of 19:28, 17 January 2008 by Natanz (talk | contribs)
Jump to navigationJump to search
3-some! deck
Designer Natanz
Date 16/01/2008
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Steal your opponents' lovers and have a 3-some! Not explicit but probably still not for kids.

Objective

Follow these steps to win:

1-Steal lovers

2-Set the mood

3-some!

Setup

Everyone starts with a lover. If there are more lovers than players, it's optional to put the remaining lovers into play.

Everyone starts with 1 Charm point. If someone has 0 Charm points, at the beginning of anyone's next turn this score becomes 1.

1 - Steal lovers

A Increase your Charm points to increase stealing chance (cards make Charm go + and -).

B Use a Steal card to attempt a steal:

  1. The stealing player chooses a lover to 'steal'.
  2. The stealing and defending players throw a dice. Whoever throws the highest can choose to go first or last in the next steps.
  3. Charm points = how many times a player can throw the dice (doesn't count for step 2).
  4. If you use a Charm point you must destroying a Charm card, unless you have 1 Charm point and no Charm cards.
  5. The first player throws the dice. If she's not satisfied with the thrown score, she can throw again until she's out of Charm points. The last thrown score counts!
  6. Lost Charm points don't return.
  7. The second player throws the dice until satisfied with the score/out of Charm points. The last thrown score counts!
  8. The highest score wins the Lover.

Variation: The winner of step 2 can decide that the other player can only throw once.

Variation: The first player can only throw once.

Variation: The second player can only throw once.

2 - Set the mood

When you have 2+ lovers, play 2 Mood cards to set the mood so you can advance to the next step!

Use Mood Breakers to destroy other player's Moods.

3-some!

Make a good move to have a 3-some and win!


Cards

Lovers

Katie
Thing - Lover
She's quite selfish...
Courteney
Thing - Lover
Very experienced...
Jennifer
Thing - Lover
Her nose is crooked, but her eyes are crooked the other way to compensate.
Leslie
Thing - Lover
You haven't even kissed her, so you have no idea how much fun she is.
Svenja
Thing - Lover
She's a great singer!
Natanz
Thing - Lover
Thing - Lover
Thing - Lover
Thing - Lover
Thing - Lover


Thing - Charm

Smile
Thing - Charm
You put on your smile.

Charm + 1
Confidence
Thing - Charm
You act confident. Act.

Charm + 1
Good dresser
Thing - Charm
You put on your best outfit.

Charm + 1
Shave
Thing - Charm
You shave and look even more attractive!

Charm + 1
Language
Thing - Charm
You speak with an irresistible accent.

Charm + 1
Nails
Thing - Charm
You do your nails. Everyone keeps looking at them!

Charm + 1
Eye Contact
Thing - Charm
You keep strong eye contact with whomever you talk to.

Charm + 1
Word Play
Thing - Charm
You talk smoothly so nobody notices you keep changing your opinion. Charm + 1

Action: Your tongue slips


Action - Bad Charm

Dirt
Action- Charm
You activate a Thing - Charm, destroying it.
Lies
Action- Charm
You activate a Thing - Charm, destroying it.
Gossip
Action- Charm
You activate a Thing - Charm, destroying it.
Ants
Action- Charm
You activate a Thing - Charm, destroying it.
Messed up Hair
Action- Charm
You activate a Thing - Charm, destroying it.
Sticky Note
Action- Charm
You activate a Thing - Charm, destroying it.
Hard Love
Action- Charm
You activate a Thing - Charm, destroying it.


Action - Steal

Phone Call
Action - Steal
You call your competitor's lover and ask her/him over.
Wave Over
Action - Steal
Eye Contact
Action - Steal
Friend
Action - Steal
You ask a friend to
Action - Steal
Action - Steal
Action - Steal



Action - Mood Setter

Massage
Thing - Mood
You start massaging your lovers!
Candles
Thing - Mood
You light some colourful candles.
Talk
Thing - Mood
You talk about all kinds of fun things.
Lights
Thing - Mood
You dim the lights.
Music
Thing - Mood
You put on some smooth music.
Story
Thing - Mood
You tell a nice, interesting story that happened to you that you just made up.
Kissing
Thing - Mood
You kiss your lover.
Tickling
Thing - Mood
You start a tickle fight!
Pillows
Thing - Mood
You begin a pillow fight! Fun!
Massage
Thing - Mood
You make up an injury, getting a double massage.



Action - Mood Breaker

Cards: walk-in, phone call, fire, fire alarm, steal condoms, spike drinks so no performance, use remote to turn on TV, wrong CD, bad breath, throw used condoms in the bed, kick in the balls

Action - Mood


Action! 3-some!

Cards: push into the bed, kissing, push them into each other, pretend to trip on them, ask who's the best kisser

Action - 3-some!


Other

Friends
Action
You tell your friends to beat up a competitor. S/he missed her next turn.
Frustrated
Action
Being so frustrated, you try harder. Draw 2 cards.
Action
You put handcuffs on you and your lover, so she can't be stolen. Destroy 2 charm cards to use this card and when you're lover is about to be stolen.


More ideas?

Gameplay cards: protect a mood