Unfinished War Game

From Dvorak - A Blank-Card Game
Revision as of 10:41, 15 January 2011 by Coprolite Golem (talk | contribs)
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Army Men
Designer Coprolite Golem
Date 2010
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

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Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

In war, nothing is certain.

Special Rules

Use one of each card to make a shared deck, reshuffle the discard pile (Trash) into a new deck when its empty.

Uses MTG rules such as a starting life total of 20; Things with Power & Toughness have summoning sickness.

During your turn you may play unlimited Things & Actions while opponents (Opp) may also play unlimited Actions.

To play a card of either type, 3 methods are available to all players: Pay 4 life/ Tap 2 Units/ Discard a card.

Card List

Smoke Grenades
Action
For each blocking Thing, flip a coin. If you win the flip, that Thing deals no combat damage this turn.
Frag Grenades
Action
Flip a coin, if you win, double the damage dealt by a source you control. Otherwise, prevent all damage from that source.
Air Strike
Action
Flip a coin, if you win, destroy all Things with Power 2 or less. If you lose, destroy all Things with Power 3 or greater.


(Things without Power & Toughness are unaffected).
Rally the Troops
Action
Flip a coin, if you win, take an extra turn after this one.
Military Hangar
Thing - Base
Tap: Flip a coin, if you win, put a 2/2 Jet Fighter token with Flying into play. If you lose, destroy all Jet Fighters.
Mercenary Troops
Thing - Unit
Whenever this attacks or blocks, flip a coin. If you lose, this deals no combat damage this turn and you lose life equal to its Power.


Power 5 Toughness 5