Difference between revisions of "A Blank Color Template for Deck Creation"

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|type=Thing
|type=Thing
|text=Attach this Attribute to a Ninja.  
|text=Attach this Attribute to a Ninja.  
This Ninja gains a Dice roll modifier of +3 when Targeted by an Attack.}}
This Ninja gains a Dice roll modifier of +3 during each opponents turn.}}


{{card
{{card
|title=Blue Ninja
|title=Blue Ninja
|type=Thing
|type=Thing
|text=Action:Vanish (Flip this card until the start of your next turn - it can't be Targeted).  }}
|text=Action:Vanish (Flip this card onto its back until the start of your next turn - it can't be Targeted).  }}


{{card
{{card

Revision as of 12:37, 20 March 2008

A Blank Color Template for Deck Creation
Designer Coprolite Golem
Date 20/03/2008
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.


Search the Labrynth using ninja skills, weapons & trickery.


Collect three scrolls to win.


Grapple across pits, leave caltrops, watch out for poison, guards, and enemy daggers. Need help? Use a diversion, coloured rice, or just dissapear into the shadows.


Combat, Stealth & Treasure.



Card List

Pit
Thing
Place infront of an opponent. Effect: A Grapple is required to Move your Ninja.
Dagger
Thing
Action: Roll 2D6 and total the result, if a 3,7 or 11 results: sacrifice Dagger and destroy a Ninja, otherwise shuffle Dagger into the Draw Pile.
Dragon's Breath
Thing
Attach this Attribute to a Ninja. This Ninja gains a Dice roll modifier of +3 during each opponents turn.
Blue Ninja
Thing
Action:Vanish (Flip this card onto its back until the start of your next turn - it can't be Targeted).
Red Ninja
Thing
Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .
Green Ninja
Thing
Action:Summon Qi : draw three cards) .
White Ninja
Thing
Action:Return a Weapon card from the Discard Pile to your hand.
Caltrops
Action
Play when a Ninja is attacked. The attack is neutralized.
Coloured Rice
Thing
Sacrifice Coloured Rice to heal a wounded Ninja (turn it right side up).
Scroll of Might
Thing
Your Ninja have: Constant Attack Dice roll modifier: +1.
Surrounded by Guards
Action
Any Ninja turned sideways (wounded) are Killed.
Grapple
Thing
Your Ninja have access to Roof locations.