Difference between revisions of "A Blank Color Template for Deck Creation"
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Line 21: | Line 21: | ||
|title=Pit | |title=Pit | ||
|type=Thing | |type=Thing | ||
|text=Place infront of an opponent. | |text=Place infront of an opponent. | ||
Effect: A Grapple is required to Move your Ninja.}} | Effect: A Grapple is required to Move your Ninja.}} | ||
Line 37: | Line 37: | ||
{{card | {{card | ||
|title=Ninja | |title=Blue Ninja | ||
|type=Thing | |type=Thing | ||
|text=Action: | |text=Action:Vanish (Flip over card - can't be Targeted). }} | ||
Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score | |||
Action: | {{card | ||
|title=Red Ninja | |||
|type=Thing | |||
|text=Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .}} | |||
{{card | |||
|title=Green Ninja | |||
|type=Thing | |||
|text=Action:Summon Qi (turn sideways: draw three cards) | |||
Action:turn right way up.}} | |||
{{card | |||
|title=White Ninja | |||
|type=Thing | |||
|text=Action:Return a Weapon card from the Discard Pile to your hand.}} | |||
{{card | {{card | ||
|title=Caltrops | |title=Caltrops | ||
|type=Action | |type=Action | ||
|text=Play when | |text=Play when a Ninja is attacked. The attack is neutralized.}} | ||
{{card | {{card | ||
Line 52: | Line 67: | ||
|type=Thing | |type=Thing | ||
|text=Sacrifice Coloured Rice to prevent a Ninja from dying.}} | |text=Sacrifice Coloured Rice to prevent a Ninja from dying.}} | ||
{{card | |||
|title=Scroll of Might | |||
|type=Thing | |||
|text=Your Ninja have: Constant Attack Dice roll modifier: +1.}} | |||
{{card | |||
|title=Surrounded by Guards | |||
|type=Action | |||
|text=Any Ninja turned sideways are Killed.}} | |||
{{card | |||
|title=Grapple | |||
|type=Thing | |||
|text=Your Ninja have access to Roof locations.}} |
Revision as of 12:22, 20 March 2008
A Blank Color Template for Deck Creation | |
---|---|
Designer | Coprolite Golem |
Date | 20/03/2008 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Search the Labrynth using ninja skills, weapons & trickery. Collect three scrolls to win. Grapple across pits, leave caltrops, watch out for poison, guards, and enemy daggers. Need help? Use a diversion, coloured rice, or just dissapear into the shadows.
Combat, Stealth & Treasure.
Card List
Pit
Thing
Place infront of an opponent.
Effect: A Grapple is required to Move your Ninja.
Dagger
Thing
Action: Roll 2D6 and total the result, if a 3,7 or 11 results: sacrifice Dagger and destroy a Ninja, otherwise shuffle Dagger into the Draw Pile.
Dragon's Breath
Thing
Attach this Attribute to a Ninja.
Action: Roll 1D6, if you get a result of 3 or more this Ninja is concealed until the start of your next turn.
Constant Defensive Dice roll modifier: +3
Blue Ninja
Thing
Action:Vanish (Flip over card - can't be Targeted).
Red Ninja
Thing
Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .
Green Ninja
Thing
Action:Summon Qi (turn sideways: draw three cards)
Action:turn right way up.
White Ninja
Thing
Action:Return a Weapon card from the Discard Pile to your hand.
Caltrops
Action
Play when a Ninja is attacked. The attack is neutralized.
Coloured Rice
Thing
Sacrifice Coloured Rice to prevent a Ninja from dying.
Scroll of Might
Thing
Your Ninja have: Constant Attack Dice roll modifier: +1.
Surrounded by Guards
Action
Any Ninja turned sideways are Killed.
Grapple
Thing
Your Ninja have access to Roof locations.