Difference between revisions of "A Blank Color Template for Deck Creation"

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Line 21: Line 21:
|title=Pit
|title=Pit
|type=Thing
|type=Thing
|text=Place infront of an opponent.  
|text=Place infront of an opponent.
Effect: A Grapple is required to Move your Ninja.}}
Effect: A Grapple is required to Move your Ninja.}}


Line 37: Line 37:


{{card
{{card
|title=Ninja
|title=Blue Ninja
|type=Thing
|type=Thing
|text=Action: Move (turn sideways)
|text=Action:Vanish (Flip over card - can't be Targeted).  }}
Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score has been killed)  
 
Action:Vanish (Flip over card - can't be Targeted). }}
{{card
|title=Red Ninja
|type=Thing
|text=Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .}}
 
 
{{card
|title=Green Ninja
|type=Thing
|text=Action:Summon Qi (turn sideways: draw three cards)
Action:turn right way up.}}
 
{{card
|title=White Ninja
|type=Thing
|text=Action:Return a Weapon card from the Discard Pile to your hand.}}


{{card
{{card
|title=Caltrops
|title=Caltrops
|type=Action
|type=Action
|text=Play when your Ninja is attacked. The attack is neutralized.}}
|text=Play when a Ninja is attacked. The attack is neutralized.}}


{{card
{{card
Line 52: Line 67:
|type=Thing
|type=Thing
|text=Sacrifice Coloured Rice to prevent a Ninja from dying.}}
|text=Sacrifice Coloured Rice to prevent a Ninja from dying.}}
{{card
|title=Scroll of Might
|type=Thing
|text=Your Ninja have: Constant Attack Dice roll modifier: +1.}}
{{card
|title=Surrounded by Guards
|type=Action
|text=Any Ninja turned sideways are Killed.}}
{{card
|title=Grapple
|type=Thing
|text=Your Ninja have access to Roof locations.}}

Revision as of 12:22, 20 March 2008

A Blank Color Template for Deck Creation
Designer Coprolite Golem
Date 20/03/2008
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Search the Labrynth using ninja skills, weapons & trickery. Collect three scrolls to win. Grapple across pits, leave caltrops, watch out for poison, guards, and enemy daggers. Need help? Use a diversion, coloured rice, or just dissapear into the shadows.

Combat, Stealth & Treasure.



Card List

Pit
Thing
Place infront of an opponent. Effect: A Grapple is required to Move your Ninja.
Dagger
Thing
Action: Roll 2D6 and total the result, if a 3,7 or 11 results: sacrifice Dagger and destroy a Ninja, otherwise shuffle Dagger into the Draw Pile.
Dragon's Breath
Thing
Attach this Attribute to a Ninja.

Action: Roll 1D6, if you get a result of 3 or more this Ninja is concealed until the start of your next turn.

Constant Defensive Dice roll modifier: +3
Blue Ninja
Thing
Action:Vanish (Flip over card - can't be Targeted).
Red Ninja
Thing
Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .


Green Ninja
Thing
Action:Summon Qi (turn sideways: draw three cards) Action:turn right way up.
White Ninja
Thing
Action:Return a Weapon card from the Discard Pile to your hand.
Caltrops
Action
Play when a Ninja is attacked. The attack is neutralized.
Coloured Rice
Thing
Sacrifice Coloured Rice to prevent a Ninja from dying.
Scroll of Might
Thing
Your Ninja have: Constant Attack Dice roll modifier: +1.
Surrounded by Guards
Action
Any Ninja turned sideways are Killed.
Grapple
Thing
Your Ninja have access to Roof locations.