Difference between revisions of "A Blank Color Template for Deck Creation"

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{{Infobox
{{Infobox
| designer = Coprolite Golem
| title =A Blank Color Template for Deck Creation
| date = 20/03/2008
| designer =Coprolite Golem
| date =2012
| players = 2+
| players = 2+
| status = unfinished
| status=untested
}}  
| unlocked = true
}}


==Basic Rules==


Search the Labrynth using ninja skills, weapons & trickery.


Grapple across pits, leave caltrops, watch out for poison, guards, and enemy daggers.
==Special Rules==
Need help? Use a diversion, coloured rice, or just dissapear into the shadows.


Combat, Stealth & Treasure.


==Special Rules==
==Optional Rules==
A player with three scrolls is the winner.


If the draw pile is exhausted, shuffle the discard pile and it becomes the draw pile.


Any ninja may use this alternate action--> Action:Move (place this Ninja on one of the four corners of a location). Ninja arriving from opposing players initiate a Battle phase which uses Scissors Paper and Rock to determine the outcome, a Ninja returns wounded (turned sideways) to its players' area for each loss until only one side remains in the location.
<br clear=all />
==Card List==
==Card List==


{{card
{{card
|title=Pit
|title=BLUE
|type=Thing
|type=Thing
|text=Place infront of an opponent.
|text=
Effect: A Grapple is required for your Ninja to move to locations.}}
|flavortext=
|cornervalue=
|bgcolor=03f
}}


{{card
{{card
|title=Dagger
|title=BLACK
|type=Thing Weapon
|text=Action: Roll 2D6 and total the result, if a 3,7 or 11 results: sacrifice Dagger and destroy a Ninja, otherwise shuffle Dagger into the Draw Pile.}}
 
{{card
|title=Dragon's Breath
|type=Thing Attribute
|text=Attach this Attribute to a Ninja.
This Ninja gains a Dice roll modifier of +3 during each opponents turn.}}
 
{{card
|title=Blue Ninja
|type=Thing
|type=Thing
|text=Action:Vanish (Flip this card onto its back until the start of your next turn - it can't be Targeted).  }}
|text=
|flavortext=
|cornervalue=
|bgcolor=000
}}


{{card
{{card
|title=Red Ninja
|title=RED
|type=Thing
|type=Action
|text=Action:Attack (Target Enemy Ninja, each roll 1D6, lowest score is turned sideways) .}}
|text=
|flavortext=
|cornervalue=
|bgcolor=E50000
}}


{{card
{{card
|title=Green Ninja
|title=GREEN
|type=Thing
|type=Thing
|text=Action:Summon Qi : draw three cards)
|text=
.}}
|flavortext=
|cornervalue=
|bgcolor=080
}}


{{card
{{card
|title=White Ninja
|title=GOLD
|type=Thing
|type=Thing
|text=Action:Return a Weapon card from the Discard Pile to your hand.}}
|text=
|flavortext=
|cornervalue=
|bgcolor=f90
}}


{{card
{{card
|title=Black Ninja
|title=PURPLE
|type=Thing
|type=Thing
|text=Action:Poison Darts(Wound Target Ninja).}}
|text=
|flavortext=
|cornervalue=
|bgcolor=606
}}


{{card
{{card
|title=Purple Ninja
|title=GREENY-BLUE
|type=Thing
|type=Thing
|text=Action:Plot (Return a Trickery card from the Discard Pile to your hand).}}
|text=[[File:Example.jpg]]
 
|flavortext=
 
|bgcolor=096
{{card
|cornervalue=
|title=Caltrops
}}
|type=Action
|text=Play when a Ninja is attacked. The attack is neutralized.}}
Trickery
 
{{card
|title=Coloured Rice
|type=Thing Trickery
|text=Action:Heal a wounded Ninja (turn it right side up).}}


{{card
{{card
|title=Scroll of Might
|title=PINK
|type=Thing
|type=Thing
|text=Your Ninja have: Constant Attack Dice roll modifier: +1.}}
|text=
|flavortext=
|cornervalue=
|bgcolor=f88
}}


{{card
{{card
|title=Surrounded by Guards
|title=GREY
|type=Action
|text=Any Ninja turned sideways (wounded) are Killed.}}
 
{{card
|title=Grapple
|type=Thing
|type=Thing
|text=Your Ninja have better access to Roof locations, when Searching, a roll of 5 also suceeds.}}
|text=
 
|flavortext=
{{card
|cornervalue=
|title=Pagoda
|bgcolor=666
|type=Thing Location Roof
}}
|text=Ninja in this location have Action:Search (roll 1D6, if you roll a 6, search the Draw Pile for a Scroll and play it. If you roll a 1, place a Guard token in your area.}}
 
{{card
|title=Kusari-Gama
|type=Action
|text=Destroy a Weapon card. This card counts as a Weapon.}}
 
{{card
|title=Shuriken
|type=Action
|text=Target opponent and you roll 1D6, the lower roll discards a number of cards equal to the difference. This card counts as a Weapon.}}
 
{{card
|title=Black Katana
|type=Thing Weapon
|text=Action: Wound target Ninja or Kill a Guard.}}
 
{{card
|title=Tripwire Bells
|type=Action
|text=Target opponent's wounded Ninja are Killed if that player has atleast one Guard token in their area.
Trickery}}
 
{{card
|title=Palace
|type=Thing Location Roof
|text=Action:Search (roll 1D6, if you roll a 6, search the Draw Pile for a Scroll and play it. If you roll a 1 or 2, place a Guard token in your area.}}

Latest revision as of 22:29, 23 August 2013

A Blank Color Template for Deck Creation
Designer Coprolite Golem
Date 2012
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Basic Rules

Special Rules

Optional Rules

Card List

BLUE
Thing
BLACK
Thing
RED
Action
GREEN
Thing
GOLD
Thing
PURPLE
Thing
GREENY-BLUE
Thing
PINK
Thing
GREY
Thing