Chu-Chu Rocket deck

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Chu-Chu Rocket
Designer Zarba
Date 19th May 2002
Players 2+
This is a playable deck - it's finished, tested and ready to play.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Bring all Chu-Chu to Rocket for HAPPY PRIZE! Avoid the direction of cat in to rocket! TSUBABABABA!

Special Rules

Rockets

Each Player has a second play area, representing their Rocket. Things can only be put into Rockets when cards specify.

Card List

Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Chu-Chu
Thing
Kapu-Kapu
Thing
Every turn, Kapu-Kapu eats a random Chu-Chu in play. If Kapu-Kapu is placed in a rocket, destroy half the Chu-Chus in that rocket (round up) and destroy Kapu-Kapu.
Kapu-Kapu
Thing
Every turn, Kapu-Kapu eats a random Chu-Chu in play. If Kapu-Kapu is placed in a rocket, destroy half the Chu-Chus in that rocket (round up) and destroy Kapu-Kapu.
Kapu-Kapu
Thing
Every turn, Kapu-Kapu eats a random Chu-Chu in play. If Kapu-Kapu is placed in a rocket, destroy half the Chu-Chus in that rocket (round up) and destroy Kapu-Kapu.
Rocket wa su-go-i!
Action
Direct up to three Chu-Chus and/or Kapu-Kapus controlled by an player to that player's rocket.
Rocket wa su-go-i!
Action
Direct up to three Chu-Chus and/or Kapu-Kapus controlled by an player to that player's rocket.
Rocket wa su-go-i!
Action
Direct up to three Chu-Chus and/or Kapu-Kapus controlled by an player to that player's rocket.
Rocket wa su-go-i!
Action
Direct up to three Chu-Chus and/or Kapu-Kapus controlled by an player to that player's rocket.
Nezumi o tasukerou!
Action
Give control of one Chu-Chu or Kapu-Kapu controlled by a player to another player.
Nezumi o tasukerou!
Action
Give control of one Chu-Chu or Kapu-Kapu controlled by a player to another player.
Nezumi o tasukerou!
Action
Give control of one Chu-Chu or Kapu-Kapu controlled by a player to another player.
Nezumi o tasukerou!
Action
Give control of one Chu-Chu or Kapu-Kapu controlled by a player to another player.
TSUBABABABA!
Thing
Nobody may draw cards. When everyone's hand is empty, the game ends and the one with more Chu-Chus in his Rocket wins.
Neko wa kowai!
Thing
Whenever one of your Chu-Chus is stolen, one of your Kapu-Kapus in play (if any) must go along.
Chu-Chu Fever!
Action
All players may play as many Chu-Chus as they want to.
Neko Fever!
Action
All players may play as many Kapu-Kapus as they want to.
Minna-hikkoshi!
Action
Exchange hands with another player.
Speed Up!
Action
Draw three cards.
Speed Down!
Action
Target player discards a random card.
Chu-Chu Hitorijime!
Action
All Chu-Chus in play are placed in their respective player's rockets.
Neko Present!
Action
Remove up to three Chu-Chus from a player's Rocket and put them in play under the control of that player.
Hole
Action
Destroy a Chu-Chu or Kapu-Kapu in play under your control.