Dvorak Export: Zombi: Human Deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard John (4W)/T/Action: Fully heal another character. Starts with a "Med-Pak". (""I'm a doctor, and my profession tells me that the dead can't get up and walk!"")
loadcard Peter (4W, 1D)/T/Once per turn, discard two cards in hand to look into any Player's hand, even the Zombie Player's. Starts with "Revolver" and "Revolver Ammo" (""Hi, Peter West here, I heard there was an act of cannibalism at this mourge over here..."")
loadcard Sarah (4W, 1D)/T/Once per Draw Phase, may discard 2 Search Cards in hand to draw 1 Search Card. When an Ally is found with this ability, she may immedietly play it in front of her and draw a new card. Starts with Knife. (""I'm looking for my father, is he here?"")
loadcard Anne (3W, 1D)/T/May destroy an Ally to negate an attack played on her. Starts with Crowbar (""Jeez, everyone I meet gets eaten by Zombies!"")
loadcard Inspector Radici (4W, 2D, 1A)/T/Action: Discard 3 Search Cards from hand to stop a Human Player from taking an action this turn. Starts with "Service Pistol" and "Basic Handgun Ammo" (""Halt, I said HALT!"")
loadcard S.W.A.T Officer Roger Reineger (3W, 3A)/T/Starts with "M16 Assault Rifle" and "Automatic Clip". (""We got this, man, we got this by the A$$!"")
loadcard Med-Pak (+2W)/T/ (""Quick, maybe we can disinfect the bite!"")
loadcard Revolver (2D)/T/Single-Handed. (""Do you feel dead? Well, do ya, punk?!"")
loadcard Revolver Ammo (6S, +1D)/T/Specific Ammo for the "Revolver"
loadcard Knife (+1D)/T/Single-Handed. (""Knife to meet you!" "You did not just say that..."")
loadcard Crowbar (+1D)/T/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard Service Pistol (3D)/T/Single-Handed. +1 damage to City Dwellers (""I am the law, and this is how I deliver justice" POW!")
loadcard Basic Handgun Ammo (5S)/T/Gives Ammo to any Single-Handed Gun.
loadcard M16 Assault Rifle (3D)/T/Double-Handed. Automatic. May attack 3 different targets in one turn for 1 Shot. (""This isn't your average Mattel model!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Machete (+1D)/T/Single-Handed. Instantly destroy a "Mall Walker". (""Ki, Ki, Ki...Ma, Ma, Ma"")
loadcard Machete (+1D)/T/Single-Handed. Instantly destroy a "Mall Walker". (""Ki, Ki, Ki...Ma, Ma, Ma"")
loadcard Fire Axe (+2D)/T/Double-Handed. Does +1 damage to any Enhanced Zombie (""Axe me a ques..." "No! Do NOT go there!"")
loadcard Baseball Bat (+1D)/T/Choose Single-Handed or Double-Handed when it comes into play. If Double-Handed, does +1 Damage. This may not change. (""Hey, batta-batta...SWING!"")
loadcard Crowbar (+1D)/T/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard Crowbar (+1D)/T/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard Pick Axe (+1D)/T/Double Handed. Does Double Damage against "Crawlers" (""I used to dig graves just to rob them, now I dig graves to see if the bodies are still there."")
loadcard Chainsaw (+3D)/T/Double-Handed. Requires Gasoline (Ammo, not Objective) to use. Does +1 damage to "Zombies from Hell" (""Groovy!"")
loadcard Homemade Torch (1D)/T/Fire Weapon. Discard to destroy 1 Zombie. (""Burn, Baby, Burn...Zombie Inferno"")
loadcard Homemade Torch (1D)/T/Fire Weapon. Discard to destroy 1 Zombie. (""Burn, Baby, Burn...Zombie Inferno"")
loadcard Revolver (2D)/T/Single-Handed. (""Do you feel dead? Well, do ya, punk?!"")
loadcard Pistol (2D)/T/Single-Handed. Deals +1 damage to City Dwellers (""Is that a Pistol in your pock..." "OH MY GOD! WILL A ZOMBIE JUST EAT THIS GUY ALREADY!"")
loadcard Double-Barreled Shotgun (3D)/T/Double-Handed. Shotgun. Once per attack, may spend an extra shot to do +1 damage. (""Alright you fugly zombies, this... is my Boomstick!"")
loadcard Rifle (3D)/T/Double Handed. (""I think the guy with the gun decides were we go..."")
loadcard Rifle (3D)/T/Double Handed. (""I think the guy with the gun decides were we go..."")
loadcard Auto-Shotgun (3D)/T/Double-Handed. Automatic. Shotgun. May attack up to 2 targets in one turn for 1 shot. (""That...gun...blew its...torso...into seven parts...!"")
loadcard Basic Handgun Ammo (5S)/T/Gives Ammo to any Single-Handed Gun.
loadcard Basic Handgun Ammo (5S)/T/Gives Ammo to any Single-Handed Gun.
loadcard Basic Handgun Ammo (5S)/T/Gives Ammo to any Single-Handed Gun.
loadcard Basic Handgun Ammo (5S)/T/Gives Ammo to any Single-Handed Gun.
loadcard Revolver Ammo (6S, +1D)/T/Specific Ammo for the "Revolver"
loadcard Revolver Ammo (6S, +1D)/T/Specific Ammo for the "Revolver"
loadcard Pistol Ammo (8S +1D)/T/Specific Ammo for the "Pistol"
loadcard Pistol Ammo (8S +1D)/T/Specific Ammo for the "Pistol"
loadcard Gasoline (Ammo) (10S)/T/Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies. (""What can we blow up next?"")
loadcard Gasoline (Ammo) (10S)/T/Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies. (""What can we blow up next?"")
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Rifle Ammo (10S)/T/Ammo for the "Rifle".
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Shotgun Shells (5S)/T/Gives Ammo to any Shotgun.
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Automatic Clip (10S)/T/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard Flak Jacket (+1A)/T/ (""This might prevent them from scratching you, at least..."")
loadcard Flak Jacket (+1A)/T/ (""This might prevent them from scratching you, at least..."")
loadcard Kelvar Armor (+2A)/T/ (""Does this make me look fat?"")
loadcard Kelvar Armor (+2A)/T/ (""Does this make me look fat?"")
loadcard Full Body Armor (+3A, -1D)/T/ (""How do I look now?"")
loadcard Full Body Armor (+3A, -1D)/T/ (""How do I look now?"")
loadcard Pain Pills (+1W)/T/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard Pain Pills (+1W)/T/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard Pain Pills (+1W)/T/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard Med-Pak (+2W)/T/ (""Quick, maybe we can disinfect the bite!"")
loadcard Med-Pak (+2W)/T/ (""Quick, maybe we can disinfect the bite!"")
loadcard Med-Pak (+2W)/T/ (""Quick, maybe we can disinfect the bite!"")
loadcard First Aid Kit (+3W)/T/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard First Aid Kit (+3W)/T/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard First Aid Kit (+3W)/T/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard Nurse Maynard (2W)/A/If controlled by "John", John does +1 Damage. (""What's happening!"")
loadcard Unamed Villager (1W, 1D)/A/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard Unamed Villager (1W, 1D)/A/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard Unamed Villager (1W, 1D)/A/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard Way-Too Optimistic Zombie Fan (3W)/A/The Character who controls this Ally does -1 Damage. (""Hey, it's not so bad, at least we get to hang out in the mall all day!"")
loadcard Rescued Victim (1W)/A/When Rescued Victim is played, regain 1 Wound. (""Thank you for saving me, I'll do anything to repay you!"")
loadcard Rescued Victim (1W)/A/When Rescued Victim is played, regain 1 Wound. (""Thank you for saving me, I'll do anything to repay you!"")
loadcard The Truck/T/To escape in the Truck, one player must have Gasoline (Objective) and another must have Keys. They must both take an Action during their segment of the Human Phase to escape and win the game. (""And we thought escaping in the truck sounded easy enough..."")
loadcard Gasoline (Objective)/T/ (""Let's use this to fuel that truck..."")
loadcard Gasoline (Objective)/T/ (""Let's use this to fuel that truck..."")
loadcard Gasoline (Objective)/T/ (""Let's use this to fuel that truck..."")
loadcard Keys/T/ (""Are these the right Keys?"")
loadcard Keys/T/ (""Are these the right Keys?"")
loadcard Keys/T/ (""Are these the right Keys?"")
loadcard Science Lab/T/To create the cure for the Zombie plague, a player must have 3 Zombie Blood Samples and 1 Human Blood Sample (""So, is it really possible to cure this phenomenon, Doctor?" "Let's find out!"")
loadcard Zombie Blood Sample/T/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard Zombie Blood Sample/T/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard Zombie Blood Sample/T/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard Zombie Blood Sample/T/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard Human Blood Sample/T/ (""But I'm afraid of needles!" "Too bad, you're immune."")
loadcard Human Blood Sample/T/ (""But I'm afraid of needles!" "Too bad, you're immune."")
loadcard Dodge/T/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard Dodge/T/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard Dodge/A/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard Adrenaline Rush/A/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard Adrenaline Rush/A/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard Adrenaline Rush/A/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard Counter-Attack/A/Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed. (""Like to see you get up and try THAT, you undead freak!"")
loadcard Counter-Attack/A/Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed. (""Like to see you get up and try THAT, you undead freak!"")
loadcard Scavenge/T/Draw an additional Search card this turn. (""Hey, I think I found something..."")
loadcard Scavenge/T/Draw an additional Search card this turn. (""Hey, I think I found something..."")
loadcard Eureka!/T/Draw two additional Search card this turn. (""Well, it may just be my lucky day..."")
loadcard Eureka!/T/Draw two additional Search card this turn. (""Well, it may just be my lucky day..."")
loadcard Ammo Hog/A/Keep drawing Search Cards and place them at the bottom of the Search Pile until you come across an Ammo Item, then take that card. (""No one likes an ammo hog!" BLAM!")
loadcard Doctor! Doctor!/A/Take two "Pain Pills" from the Discard Pile and put them into play in front of you. (""I need a..."")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Head Shot/A/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard Blinded/T/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard Blinded/T/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard Blinded/T/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard Blinded/T/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard Stumble/T/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard Stumble/T/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard Stumble/T/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard Stumble/T/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard Faint/T/Discard all Action cards in your hand. (""Oh!!!"")
loadcard Faint/T/Discard all Action cards in your hand. (""Oh!!!"")
loadcard Bleedout/T/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
loadcard Bleedout/T/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
loadcard Bleedout/T/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
@emit [name(%#)] pastes the Zombi: Human Deck into the Dvorak Engine.

Back to the Zombi: Human Deck