Dvorak Export: Worms Chaos Cards deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Worms_Chaos_Cards_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Worm	worms_chaos_cards	thing_worm	Thing - Worm				
Uzi	worms_chaos_cards	action	Action		HITSCAN: Must be a straight line between shooter and target. Hits for 3 damage.		
Shotgun	worms_chaos_cards	action	Action		HITSCAN: Must be straight line between shooter and target(s). Hits for 2 damage. Fires twice, may hit different targets.		
Airstrike	worms_chaos_cards	action	Action		AIRDROP: Drop 5 cards onto the playing field. Each worm the cards touch take 1 damage.		
Baseball Bat	worms_chaos_cards	action	Action		MELEE: Must be less than 1 card width distance between shooter and target. Flick the target worm. When the worm stops moving, it takes 2 damage.		
Holy Hand Grenade	worms_chaos_cards	action	Action		THROWN: Toss this card, then shalt thou count to three. Thou shalt not count four, nor shalt count thou two, unless thou proceed directly to three. Five is right out. All worms within 3 card widths of where the card lands take 5 damage and are moved 2 card lengths away from where this card lands.		
High Winds	worms_chaos_cards	action	Action		Play in response to a THROWN or MISSILE weapon. Cancels the weapon action.		
Prod	worms_chaos_cards	action	Action		MELEE: Must be less than 1 card width distance between shooter and target. Blow on the target card.		
Health Crate	worms_chaos_cards	thing	Thing		May not be played from your hand. If this card is a Crate and is picked up by a worm, remove 2 damage from that worm.		
Concrete Donkey	worms_chaos_cards	action	Action		AIRDROP: Using the entire length of your forearm, make a sweeping motion across the table. Any worms in your path that do not get swept off the table take 8 damage.		

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