This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Worms_Chaos_Cards_deck&lackeyimg=image&d=/d
For further information, read this page.Image file named after: | |
Address of image directory: | |
Name Set ImageFile Type CornerValue Text FlavorText Creator Worm worms_chaos_cards thing_worm Thing - Worm Uzi worms_chaos_cards action Action HITSCAN: Must be a straight line between shooter and target. Hits for 3 damage. Shotgun worms_chaos_cards action Action HITSCAN: Must be straight line between shooter and target(s). Hits for 2 damage. Fires twice, may hit different targets. Airstrike worms_chaos_cards action Action AIRDROP: Drop 5 cards onto the playing field. Each worm the cards touch take 1 damage. Baseball Bat worms_chaos_cards action Action MELEE: Must be less than 1 card width distance between shooter and target. Flick the target worm. When the worm stops moving, it takes 2 damage. Holy Hand Grenade worms_chaos_cards action Action THROWN: Toss this card, then shalt thou count to three. Thou shalt not count four, nor shalt count thou two, unless thou proceed directly to three. Five is right out. All worms within 3 card widths of where the card lands take 5 damage and are moved 2 card lengths away from where this card lands. High Winds worms_chaos_cards action Action Play in response to a THROWN or MISSILE weapon. Cancels the weapon action. Prod worms_chaos_cards action Action MELEE: Must be less than 1 card width distance between shooter and target. Blow on the target card. Health Crate worms_chaos_cards thing Thing May not be played from your hand. If this card is a Crate and is picked up by a worm, remove 2 damage from that worm. Concrete Donkey worms_chaos_cards action Action AIRDROP: Using the entire length of your forearm, make a sweeping motion across the table. Any worms in your path that do not get swept off the table take 8 damage.