This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=World_Domination_deck&lackeyimg=image&d=/dFor further information, read this page.
Name Set ImageFile Type CornerValue Text FlavorText Creator World Domination world_domination thing_goal Thing - Goal If a Player controls five or more Locations, and no other Player controls any Locations, that Player wins the game. Liberation world_domination action Action Shuffle a Location back into the draw pile. Nuclear Bunker world_domination thing Thing Nuclear Bunker may not be destroyed. London world_domination thing Thing Reykjavik world_domination thing Thing Bureaucracy world_domination action Action Return a Location to its owner's hand. Ministry of Love world_domination thing Thing You may look at any Opponent's hand at any time. Ministry of Peace world_domination thing Thing Whenever a Location you control is destroyed by an Opponent, destroy a Location. Ministry of Plenty world_domination thing Thing Action: Discard a card to force an Opponent to choose and discard a card. Ministry of Truth world_domination thing Thing Action: Remove a card in the discard pile from the game. Big Brother world_domination thing_goal Thing - Goal If a Player controls three or more Ministries, they win the game. Cape Canaveral world_domination thing Thing United Nations Building world_domination thing Thing Actions may only be played if they specifically target the UN Building, or if every Player agrees to their being played. Easter Island world_domination thing Thing ICBM Silo world_domination thing Thing Action: Discard two cards to destroy a Location. Doomsday Device world_domination thing Thing If a Location is destroyed, destroy all Locations. Godzilla world_domination action Action Destroy a Location. Moscow world_domination thing Thing Military Coup world_domination action Action Play only if you control more Locations than a chosen Opponent. Gain control of a Location belonging to that Opponent. Paris world_domination thing Thing Meteor Strike world_domination action Action Destroy a Location at random. Expect the Expected world_domination action Action Name a card. Look at a chosen Opponent's hand. If that card is there, they must discard it. Perth world_domination thing Thing Millennium Bug world_domination action Action All Players must discard all cards from their hands. Enigma Machine world_domination action Action If you play a Location this turn, put it into play face-down. Reveal it whenever you wish, or when an Action targets it. (Until it is revealed, it is treated as a blank Location card.) Brighton world_domination thing Thing Governmental Bribery world_domination action Action Gain control of a Location controlled by an opponent. Its previous controller may draw three cards. Limited Resources world_domination action Action Any Players who control more than four Locations must destroy Locations they control until they have only four. Sydney world_domination thing Thing XXXX world_domination thing_goal Thing - Goal If a Player controls Perth and Sydney, they win the game. Teotihuacan world_domination thing Thing Return of the Saucer People world_domination thing_goal Thing - Goal If a Player controls Teotihuacan and Easter Island, they win the game. Military Budget Spending Review world_domination action Action If any Players control more non-City Locations than City Locations, they must choose and destroy one of their non-City Locations. Channel Tunnel world_domination thing_goal Thing - Goal If a Player controls Paris and London, they win the game. Rebuilding world_domination action Action Choose a Location card from the discard pile and put it into play under your control. Black Mesa Research Facility world_domination thing Thing Action: Draw a card. Friendly Fire world_domination action Action Destroy a Location, and a Location you control. European Union world_domination thing_goal Thing - Goal If a Player controls four or more European City Locations, they win the game. Brussels world_domination thing Thing Action: Discard two cards to gain control of a European City Location. Disputed Territory world_domination action Action Gain control of a Location. Give it back at the end of the turn. Plan B world_domination action Action Return an Action from the discard pile to your hand. Airstrike world_domination action Action Choose a Location. Destroy it at the start of your next turn. Early Warning System world_domination thing Thing Whenever an Action is played, you may destroy Early Warning System to ignore its effects. Tokyo world_domination thing Thing Action: Return Godzilla from the discard pile to your hand. Tycho Base world_domination thing Thing A Player may only play, destroy, steal or otherwise manipulate Tycho Base if they control Cape Canaveral. Taxation world_domination action Action Each Player draws a card for each City Location they control (starting with yourself). Infiltration world_domination action Action Choose an Opponent. Take their next turn for them. Venice world_domination thing Thing When Venice comes into play, put five counters on it. Remove one at the start of each of your turns. When none are left, destroy Venice. Ad Astra world_domination thing_goal Thing - Goal If a Player controls Tycho Base, they win the game. Political Advisor world_domination action Action Draw three cards, and discard two of them. Defcon One world_domination action Action You may play any number of Action cards this turn.
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