Dvorak Export: Wild West deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Billy the Kid Outlaw
Thing
Action: Search your opponent's hand and play one card from it as though it was in your hand.
Card : [[User:Gimlear
Wild Bill Hickock Outlaw
Thing
Action: Destroy target thing.
Card : [[User:Gimlear
Quick Draw
Action
Discard a random card and draw two cards.
Card : [[User:Enimue
Jesse James Outlaw
Thing
Action: Gain control of target thing.
Card : [[User:Gimlear
Tumbleweeds
Action
Target opponent must skip his next turn.
Card : [[User:Gimlear
Ride the Stagecoach
Action
Trade all things with target opponent.
Card : [[User:Gimlear
Pat Garrett Sheriff
Thing
If an outlaw performs the action described on his card, destroy it.
Card : [[User:Gimlear
Fill 'em Full of Lead
Action
Play only if you control at least one person. Destroy target person.
Card : [[User:Gimlear
Hole in the Wall Gang
Thing
Play only if you control at least three outlaws. If you ever control less than three outlaws (not including this card), destroy this card. Action: Destroy a sheriff or cowboy.
Card : [[User:Enimue
John Wayne Cowboy
Thing
If an outlaw's action tries to destroy this card, flip a coin: if heads, destroy it instead; if tails, destroy John Wayne. If a non-outlaw thing's action tries to destroy this card, negate it.
Card : [[User:Gimlear
Ride Off Into the Sunset
Action
Play only if there are no outlaws in play, and you control a sheriff and a cowboy. You win the game.
Card : [[User:Gimlear
Gang Takeover
Action
Play only if you control Hole in the Wall Gang, and there are no sheriffs or cowboys in play. You win the game.
Card : [[User:Gimlear
Stampede
Action
You may play as many things as you want this turn.
Card : [[User:Gimlear
Annie Oakley Sheriff
Thing
Action: Destroy target outlaw.
Card : [[User:Gimlear
Butch Cassidy and The Sundance Kid Outlaws
Thing
Action: Place all sheriffs into the discard pile, until they are reshuffled.
Card : [[User:Gimanator
The Clock Strikes Noon
Action
Roll one 6-sided die for each player. The player who rolls the lowest number must discard his entire hand. If two or more players tie for the lowest number, no one discards any cards.
Card : [[User:Gimlear
Cactus
Action
Target player must discard a random card from his hand

I hate to break it to ya, but you're sittin' on a cactus.
Card : [[User:Gimlear
Posse
Action
Search the draw pile for a sheriff and put it in your hand.
Card : [[User:Gimanator
Rematch
Action
Search the discard pile and take one card from it.
Card : [[User:Gimlear
Showdown
Action
You may play as many actions as you want this turn.
Card : [[User:Gimlear
Do a Barrel Roll!
Action
Play in response to an action. Negate that action.
Card : [[User:Gimlear

Back to the Wild West deck