Dvorak Export: Wild West deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Wild_West_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Billy the Kid	wild_west	thing	Thing	Outlaw	Action: Search your opponent's hand and play one card from it as though it was in your hand.		[[User:Gimlear
Wild Bill Hickock	wild_west	thing	Thing	Outlaw	Action: Destroy target thing.		[[User:Gimlear
Quick Draw	wild_west	action	Action		Discard a random card and draw two cards.		[[User:Enimue
Jesse James	wild_west	thing	Thing	Outlaw	Action: Gain control of target thing.		[[User:Gimlear
Tumbleweeds	wild_west	action	Action		Target opponent must skip his next turn.		[[User:Gimlear
Ride the Stagecoach	wild_west	action	Action		Trade all things with target opponent.		[[User:Gimlear
Pat Garrett	wild_west	thing	Thing	Sheriff	If an outlaw performs the action described on his card, destroy it.		[[User:Gimlear
Fill 'em Full of Lead	wild_west	action	Action		Play only if you control at least one person.  Destroy target person.		[[User:Gimlear
Hole in the Wall Gang	wild_west	thing	Thing		Play only if you control at least three outlaws.  If you ever control less than three outlaws (not including this card), destroy this card.  Action: Destroy a sheriff or cowboy.		[[User:Enimue
John Wayne	wild_west	thing	Thing	Cowboy	If an outlaw's action tries to destroy this card, flip a coin: if heads, destroy it instead; if tails, destroy John Wayne.  If a non-outlaw thing's action tries to destroy this card, negate it.		[[User:Gimlear
Ride Off Into the Sunset	wild_west	action	Action		Play only if there are no outlaws in play, and you control a sheriff and a cowboy. You win the game.		[[User:Gimlear
Gang Takeover	wild_west	action	Action		Play only if you control Hole in the Wall Gang, and there are no sheriffs or cowboys in play. You win the game.		[[User:Gimlear
Stampede	wild_west	action	Action		You may play as many things as you want this turn.		[[User:Gimlear
Annie Oakley	wild_west	thing	Thing	Sheriff	Action: Destroy target outlaw.		[[User:Gimlear
Butch Cassidy and The Sundance Kid	wild_west	thing	Thing	Outlaws	Action: Place all sheriffs into the discard pile, until they are reshuffled.		[[User:Gimanator
The Clock Strikes Noon	wild_west	action	Action		Roll one 6-sided die for each player. The player who rolls the lowest number must discard his entire hand. If two or more players tie for the lowest number, no one discards any cards.		[[User:Gimlear
Cactus	wild_west	action	Action		Target player must discard a random card from his hand	I hate to break it to ya, but you're sittin' on a cactus.	[[User:Gimlear
Posse	wild_west	action	Action		Search the draw pile for a sheriff and put it in your hand.		[[User:Gimanator
Rematch	wild_west	action	Action		Search the discard pile and take one card from it.		[[User:Gimlear
Showdown	wild_west	action	Action		You may play as many actions as you want this turn.		[[User:Gimlear
Do a Barrel Roll!	wild_west	action	Action		Play in response to an action.  Negate that action.		[[User:Gimlear

Back to the Wild West deck