This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Wild_West_deck&lackeyimg=image&d=/d
For further information, read this page.Image file named after: | |
Address of image directory: | |
Name Set ImageFile Type CornerValue Text FlavorText Creator Billy the Kid wild_west thing Thing Outlaw Action: Search your opponent's hand and play one card from it as though it was in your hand. [[User:Gimlear Wild Bill Hickock wild_west thing Thing Outlaw Action: Destroy target thing. [[User:Gimlear Quick Draw wild_west action Action Discard a random card and draw two cards. [[User:Enimue Jesse James wild_west thing Thing Outlaw Action: Gain control of target thing. [[User:Gimlear Tumbleweeds wild_west action Action Target opponent must skip his next turn. [[User:Gimlear Ride the Stagecoach wild_west action Action Trade all things with target opponent. [[User:Gimlear Pat Garrett wild_west thing Thing Sheriff If an outlaw performs the action described on his card, destroy it. [[User:Gimlear Fill 'em Full of Lead wild_west action Action Play only if you control at least one person. Destroy target person. [[User:Gimlear Hole in the Wall Gang wild_west thing Thing Play only if you control at least three outlaws. If you ever control less than three outlaws (not including this card), destroy this card. Action: Destroy a sheriff or cowboy. [[User:Enimue John Wayne wild_west thing Thing Cowboy If an outlaw's action tries to destroy this card, flip a coin: if heads, destroy it instead; if tails, destroy John Wayne. If a non-outlaw thing's action tries to destroy this card, negate it. [[User:Gimlear Ride Off Into the Sunset wild_west action Action Play only if there are no outlaws in play, and you control a sheriff and a cowboy. You win the game. [[User:Gimlear Gang Takeover wild_west action Action Play only if you control Hole in the Wall Gang, and there are no sheriffs or cowboys in play. You win the game. [[User:Gimlear Stampede wild_west action Action You may play as many things as you want this turn. [[User:Gimlear Annie Oakley wild_west thing Thing Sheriff Action: Destroy target outlaw. [[User:Gimlear Butch Cassidy and The Sundance Kid wild_west thing Thing Outlaws Action: Place all sheriffs into the discard pile, until they are reshuffled. [[User:Gimanator The Clock Strikes Noon wild_west action Action Roll one 6-sided die for each player. The player who rolls the lowest number must discard his entire hand. If two or more players tie for the lowest number, no one discards any cards. [[User:Gimlear Cactus wild_west action Action Target player must discard a random card from his hand I hate to break it to ya, but you're sittin' on a cactus. [[User:Gimlear Posse wild_west action Action Search the draw pile for a sheriff and put it in your hand. [[User:Gimanator Rematch wild_west action Action Search the discard pile and take one card from it. [[User:Gimlear Showdown wild_west action Action You may play as many actions as you want this turn. [[User:Gimlear Do a Barrel Roll! wild_west action Action Play in response to an action. Negate that action. [[User:Gimlear