Dvorak Export: Wargame Skirmish


Instructions

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RALLY
Order
Removes Suppressed status. Model may now use other orders.
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MOVE
Order
Model may move up to 20cm OR Flip - Win: 40cm, Lose: 10cm
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FIRE
Order
Line of sight requied (LOS). No range limit. Choose the nearest enemy model in LOS and Flip: win = kill, lose = Suppressed(the Model gains a Suppression marker). Discard two Fire orders to target anything other than the closest target within fire arc.
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SENTRY
Order
Line of sight required (LOS). The only order revealed outside your activation and only as opponent moves/turns within fire arc. No range limit. Flip: win = target is Suppressed and is halted anywhere along its movement that the firer desires that is within its LOS), lose = no effect, target may continue to move/turn.
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GRENADE
Order
Choose a type (Frag or Smoke) then Flip: win = Both types have range of up to 15cm, place 2 joined Smoke cards or Suppress any partially under 1 card area for Frag. lose= no effect. Line of Sight not required.
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SUPPRESSED
Status
This Model may only activate a Rally Order.
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COMMANDER 0
Model & Rules / Activation Card
Each soldier in LOS to Commander has 2 hidden orders placed face down at start of turn. If outside LOS then only 1 order is placed. Commander always has 2 orders. If not Pinned, a Commander may spend his Rally Order(s) to Rally friendly models in its LOS.
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V.I.P. 0
Model & Rules / Activation Card
This Model cannot be replaced - if it is killed you lose the game - to win the game you must get this V.I.P beyond an opponent’s territory/edge.
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ENGINEER 0
Model & Rules / Activation Card
If this Model is killed you may replace it with a Model in contact to simulate picking up the explosives needed to complete the mission. The ENGINEER will destroy a satellite/ammunition dump/ etc. on a successful flip in exchange for any Order when in contact with the location card.
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POWER-ARMOURED 4
Model & Rules / Activation Card
Cannot be Suppressed.
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HEAVY WEAPON 3
Model & Rules / Activation Card
90 degree fire arc instead of the usual 180 degrees. Heavy Weapon has unlimited Sentry orders.
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FLAMETHROWER 3
Model & Rules / Activation Card
Discard two Fire orders: lay out enough Flame cards to cover 30cm in a straight line, any Models partially covered are killed. Power-Armoured are unaffected by Flame. May optionally use conventional Fire Orders with side-arm pistol (range 30cm).
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CLOSE ASSAULT 2
Model & Rules / Activation Card
Any enemy Model(s) in the path of this Models movement is killed unless it is Power-Armoured. Can only ever have one Fire order given, and never a Sentry order. Has a 30cm range limit for Firing purposes.
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SNIPER 2
Model & Rules / Activation Card
For each single Fire order, Sniper may select any target, near or far. Other soldiers must discard two Fire orders to target anything other than the closest target in their fire arc.
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ANTI-MATTER GUN 1
Model & Rules / Activation Card
Fire orders for this model are: Flip: Win: Destroy target Model or target Terrain Card, Lose: no effect. Cannot be given Sentry order.
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PARATROOPER 1
Model & Rules / Activation Card
This Model starts off-table until it's Activation Card is turned over, when it is, place the Model on any selected point, then Flip - Win: Model stays at chosen spot, Lose: an opponent places Model anywhere within 30cm of the chosen point. This Model will not have orders until the turn following its landing.
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LINE TROOPER 1
Model & Rules / Activation Card
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GREEN TROOPER 0.5
Model & Rules / Activation Card
Can only ever have one order and only if commander is in LOS. If this model becomes Suppressed, remove it from the game instead.
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SATELLITE
Location
The player who doesn't control an ENGINEER places this location. The player controlling the ENGINEER may choose their territory/edge.
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AMMUNITION DUMP
Location
The player who doesn't control an ENGINEER places this location. The player controlling the ENGINEER may choose their territory/edge.
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SMOKE
Hazard
Blocks LOS Smoke is removed when players place new hidden orders.
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SMOKE
Hazard
Blocks LOS Smoke is removed when players place new hidden orders.
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FIRE
Hazard
Blocks LOS Only Power-Armoured may move through this. Fire is removed when players place new hidden orders.
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FIRE
Hazard
Blocks LOS Only Power-Armoured may move through this. Fire is removed when players place new hidden orders.
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COVER
Terrain
Blocks LOS Targets partially behind and touching this that are killed, Flip: Win: Suppressed instead of killed. Lose: Killed.
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COVER
Terrain
Blocks LOS Targets partially behind and touching this that are killed, Flip: Win: Suppressed instead of killed. Lose: Killed.
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