To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Double Agent/A/If your opponent owns at least one Private, transfer it to your side and look at your opponent's hand. Then choose one card to put into your own hand.skipcard Lost Sheep/A/If you do not have any personnel and your opponent has at least one Private, move one Private to your side.loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Private/T/ loadcard Sergeant/T/You may only play this if you own a Private. Action: Search the deck for a Private and play it. loadcard Sergeant/T/You may only play this if you own a Private. Action: Search the deck for a Private and play it. loadcard Sergeant/T/You may only play this if you own a Private. Action: Search the deck for a Private and play it. loadcard Sergeant/T/You may only play this if you own a Private. Action: Search the deck for a Private and play it. loadcard Sergeant/T/You may only play this if you own a Private. Action: Search the deck for a Private and play it. loadcard Lieutenant/T/You may only play this if you own a Sergeant. Action: Search the deck for a Sergeant and play it. loadcard Lieutenant/T/You may only play this if you own a Sergeant. Action: Search the deck for a Sergeant and play it. loadcard Lieutenant/T/You may only play this if you own a Sergeant. Action: Search the deck for a Sergeant and play it. loadcard Lieutenant/T/You may only play this if you own a Sergeant. Action: Search the deck for a Sergeant and play it. loadcard Colonel/T/You may only play this if you own a Lieutenant. Action: Search the deck for a Lieutenant and play it. loadcard Colonel/T/You may only play this if you own a Lieutenant. Action: Search the deck for a Lieutenant and play it. loadcard Colonel/T/You may only play this if you own a Lieutenant. Action: Search the deck for a Lieutenant and play it. loadcard General/T/You may only play this if you own a Colonel. Action: Search the deck for a Colonel and play it. loadcard General/T/You may only play this if you own a Colonel. Action: Search the deck for a Colonel and play it. loadcard Promotion/A/Search the deck for a personnel one rank above one of your personnel. If you find one, play it then destroy the other personnel. loadcard Promotion/A/Search the deck for a personnel one rank above one of your personnel. If you find one, play it then destroy the other personnel. loadcard Order - Attack/T/Your order is to attack. loadcard Order - Attack/T/Your order is to attack. loadcard Order - Defend/T/Your order is to defend. loadcard Order - Defend/T/Your order is to defend. loadcard Order - Good Faith/T/When you play this card, choose whether to attack or defend. This is your order. loadcard Order - Good Faith/T/When you play this card, choose whether to attack or defend. This is your order. loadcard Resurrect/A/Take a card from the discard pile and place it in your hand. loadcard Resurrect/A/Take a card from the discard pile and place it in your hand. loadcard Receive Order/A/Search the deck for an Order and play it. loadcard Receive Order/A/Search the deck for an Order and play it. loadcard Attack/A/If you own one of each personnel (Private through General) and your order is to attack, you win. loadcard Attack/A/If you own one of each personnel (Private through General) and your order is to attack, you win. loadcard Defend/A/If you own one of each personnel (Private through General) and your order is to defend, you win. loadcard Defend/A/If you own one of each personnel (Private through General) and your order is to defend, you win. loadcard Sabotage/A/If you have a Private and a personnel of higher rank, destroy the Private and up to two of your opponent's lowest ranked personnel. You may not destroy any personnel of a higher rank than your highest ranked personnel in this way. loadcard Sabotage/A/If you have a Private and a personnel of higher rank, destroy the Private and up to two of your opponent's lowest ranked personnel. You may not destroy any personnel of a higher rank than your highest ranked personnel in this way. loadcard Sabotage/A/If you have a Private and a personnel of higher rank, destroy the Private and up to two of your opponent's lowest ranked personnel. You may not destroy any personnel of a higher rank than your highest ranked personnel in this way. loadcard Sabotage/A/If you have a Private and a personnel of higher rank, destroy the Private and up to two of your opponent's lowest ranked personnel. You may not destroy any personnel of a higher rank than your highest ranked personnel in this way. loadcard Attack Reserves/A/If you own 2 Privates and a Sergeant, destroy all three to force your opponent to discard all cards in his hand. loadcard Attack Reserves/A/If you own 2 Privates and a Sergeant, destroy all three to force your opponent to discard all cards in his hand. loadcard Mix-up/A/If you own a Private and your opponent has an Order in play, destroy both. loadcard Mix-up/A/If you own a Private and your opponent has an Order in play, destroy both. loadcard Stripped of Rank/A/Search the deck for a personnel one rank below one of your opponent's personnel. If you find one, play it on your opponent then destroy the other personnel. loadcard Stripped of Rank/A/Search the deck for a personnel one rank below one of your opponent's personnel. If you find one, play it on your opponent then destroy the other personnel. loadcard Change of Order/A/If you have an Order in your hand and an Order in play, you may destroy the Order in play and play the Order in your hand. loadcard Change of Order/A/If you have an Order in your hand and an Order in play, you may destroy the Order in play and play the Order in your hand. loadcard Regroup/A/Shuffle your hand and the discard pile into the deck and draw 5 cards. loadcard Regroup/A/Shuffle your hand and the discard pile into the deck and draw 5 cards. loadcard Reinforcements/A/Draw five cards and play any personnel that you can play out of those five cards; discard the rest. loadcard Reinforcements/A/Draw five cards and play any personnel that you can play out of those five cards; discard the rest. @emit [name(%#)] pastes the War deck into the Dvorak Engine.