Dvorak Export: Utopia deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

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http://dvorakgame.co.uk/export.php?deck=Utopia_deck&lackeyimg=image&d=/d

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Fort	utopia	thing_building	Thing - Building	50	Prevent rebel units from destorying land and killing people, but with a side effect of forcing population into the military	Extra Benefits & Side Effects: -1 Support, Power +2	
Fort	utopia	thing_building	Thing - Building	50	Prevent rebel units from destorying land and killing people, but with a side effect of forcing population into the military	Extra Benefits & Side Effects: -1 Support, Power +2	
Fort	utopia	thing_building	Thing - Building	50	Prevent rebel units from destorying land and killing people, but with a side effect of forcing population into the military	Extra Benefits & Side Effects: -1 Support, Power +2	
Fort	utopia	thing_building	Thing - Building	50	Prevent rebel units from destorying land and killing people, but with a side effect of forcing population into the military	Extra Benefits & Side Effects: -1 Support, Power +2	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Factory	utopia	thing_building	Thing - Building	40	Generate income at beginning of each turn, but with a side effect of lowering population through pollution and disease.	Extra Side Effects: -1 Support	
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
Crops	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when rained upon		
School	utopia	thing_building	Thing - Building	35	Increase well-being of people and factory production	Extra Benefits: +1 Support	
School	utopia	thing_building	Thing - Building	35	Increase well-being of people and factory production	Extra Benefits: +1 Support	
Hospital	utopia	thing_building	Thing - Building	75	Boost factory production and increase population growth		
Hospital	utopia	thing_building	Thing - Building	75	Boost factory production and increase population growth		
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
Housing Project	utopia	thing_building	Thing - Building	60	Increase well-being of 500 people by housing them	Extra Benefits: +1 Support	
PT Boat	utopia	thing_building	Thing - Building	40	Sink enemy fishing boat or tie up a pirate ship, but with a side effect of forcing population into the military	Extra Benefits & Side Effects:: -1 Support, +1 Power	
PT Boat	utopia	thing_building	Thing - Building	40	Sink enemy fishing boat or tie up a pirate ship, but with a side effect of forcing population into the military	Extra Benefits & Side Effects:: -1 Support, +1 Power	
PT Boat	utopia	thing_building	Thing - Building	40	Sink enemy fishing boat or tie up a pirate ship, but with a side effect of forcing population into the military	Extra Benefits & Side Effects:: -1 Support, +1 Power	
PT Boat	utopia	thing_building	Thing - Building	40	Sink enemy fishing boat or tie up a pirate ship, but with a side effect of forcing population into the military	Extra Benefits & Side Effects:: -1 Support, +1 Power	
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Fishing Boat	utopia	thing_building	Thing - Building	25	Feed 500 people, and provide income when over a school of fish		
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Rebellion	utopia	thing_event	Thing - Event	-3	Your people are unhappy with you, and have sparked a uprising	If your support is above -3, then you lose 2 support, if you support is or below -3 you must destroy two of your buildings and lose 100 population or if you have 6 power fight them away, destroying one of your forts or PT boats and killing 50 of the population.	
Pirates	utopia	thing_event	Thing - Event	3	Arrgh! Pirates have come to steal your bootie	If you have 3 PT boats then you can sink them, with the cost of one PT boat, if you don't you must sink two of your fishing boats, if you don't have two fishing boats then the pirates take half your gold	
Pirates	utopia	thing_event	Thing - Event	3	Arrgh! Pirates have come to steal your bootie	If you have 3 PT boats then you can sink them, with the cost of one PT boat, if you don't you must sink two of your fishing boats, if you don't have two fishing boats then the pirates take half your gold	
Pirates	utopia	thing_event	Thing - Event	3	Arrgh! Pirates have come to steal your bootie	If you have 3 PT boats then you can sink them, with the cost of one PT boat, if you don't you must sink two of your fishing boats, if you don't have two fishing boats then the pirates take half your gold	
Pirates	utopia	thing_event	Thing - Event	3	Arrgh! Pirates have come to steal your bootie	If you have 3 PT boats then you can sink them, with the cost of one PT boat, if you don't you must sink two of your fishing boats, if you don't have two fishing boats then the pirates take half your gold	
Hurricane	utopia	thing_event	Thing - Event	1	A Hurricane sweeps your island, it destorys a few buildings	Destroy 1 Buildings and lose 20 Population	
Hurricane	utopia	thing_event	Thing - Event	1	A Hurricane sweeps your island, it destorys a few buildings	Destroy 1 Buildings and lose 20 Population	
Hurricane	utopia	thing_event	Thing - Event	1	A Hurricane sweeps your island, it destorys a few buildings	Destroy 1 Buildings and lose 20 Population	
Hurricane	utopia	thing_event	Thing - Event	1	A Hurricane sweeps your island, it destorys a few buildings	Destroy 1 Buildings and lose 20 Population	
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Rain	utopia	thing_event	Thing - Event	1	Rain comes, crops flourish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Fish	utopia	thing_event	Thing - Event	1	A Fishing Boat has located a extra school of fish		
Propaganda	utopia	action	Action		Brainwash your citizens	+3 Support	
Propaganda	utopia	action	Action		Brainwash your citizens	+3 Support	
Armed Police	utopia	action	Action		Recruit Armed Police to protect the people, but abuse and recruitment isn't always nice	-2 Support, +1 Power	
Armed Police	utopia	action	Action		Recruit Armed Police to protect the people, but abuse and recruitment isn't always nice	-2 Support, +1 Power	
Civilian Leader	utopia	action	Action		Appoint a Civilian to a government position	+2 Support, -3 Power	
Civilian Leader	utopia	action	Action		Appoint a Civilian to a government position	+2 Support, -3 Power	
Military Leader	utopia	action	Action		Appoint a Officer to a government position	+1 Power	
Fund Rebel Activity	utopia	action	Action		Fund Rebel Activity on another players island	Pick a player, that player loses -4 Support, and you lose 100 Gold	
Fund Rebel Activity	utopia	action	Action		Fund Rebel Activity on another players island	Pick a player, that player loses -4 Support, and you lose 100 Gold	
Fund Rebel Activity	utopia	action	Action		Fund Rebel Activity on another players island	Pick a player, that player loses -4 Support, and you lose 100 Gold	
Fund Rebel Activity	utopia	action	Action		Fund Rebel Activity on another players island	Pick a player, that player loses -4 Support, and you lose 100 Gold	
World Opinion	utopia	action	Action		Change your World Opinion	+5 Support, -1 Power	
Communism	utopia	action	Action		Take the ideas of Communism on your island	+200 Gold, -1 Support	
Communism	utopia	action	Action		Take the ideas of Communism on your island	+200 Gold, -1 Support	
Democracy	utopia	action	Action		Take the ideas of Democracy on your island	+3 Support, -5 Power	
Democracy	utopia	action	Action		Take the ideas of Democracy on your island	+3 Support, -5 Power	
Corruption	utopia	action	Action		Lies, Abuse + More	+3 Power, -1 Support	
Corruption	utopia	action	Action		Lies, Abuse + More	+3 Power, -1 Support	
Concealment	utopia	action	Action		Hide information from your own people	+1 Support	
Concealment	utopia	action	Action		Hide information from your own people	+1 Support	

Back to the Utopia deck