|
If the Private attacks during the Survivor player's turn, he can return directly to the Fighter area rather than to the Rest Area. When you play this card, place 12 ammo tokens on it. The Private may use up one of these tokens to perform an attack with 3 damage. Otherwise, his natural attack is 1. |
|
www.dvorakgame.co.uk |
|
|
When you play this card, place 6 ammo tokens on it. The Medic may use up one of these tokens to perform an attack with 2 damage. Otherwise, his natural attack is 1. Ability: Medical Expertise - Heal a Survivor card of 2 damage (3 in a powered building). Cooldown: 1 |
|
www.dvorakgame.co.uk |
|
|
When you play this card, place 6 ammo tokens on it. The Medic may use up one of these tokens to perform an attack with 2 damage. Otherwise, his natural attack is 1. Ability: Medical Expertise - Heal a Survivor card of 2 damage (3 in a powered building). Cooldown: 1 |
|
www.dvorakgame.co.uk |
|
|
When at least one card of this type is involved in an attack, the attack of every other Survivor card goes up by 1. This card has a natural attack of 1, and cannot use items that increase his attack. Ability: Revivification - When a Zombie Hero card is killed in a battle, and this card is involved in that battle, search your deck, add the first Thing - Survivor card you find to your hand and shuffle the rest into your deck. |
|
www.dvorakgame.co.uk |
|
|
When at least one card of this type is involved in an attack, the attack of every other Survivor card goes up by 1. This card has a natural attack of 1, and cannot use items that increase his attack. Ability: Revivification - When a Zombie Hero card is killed in a battle, and this card is involved in that battle, search your deck, add the first Thing - Survivor card you find to your hand and shuffle the rest into your deck. |
|
www.dvorakgame.co.uk |
|
|
When this card is in play, you may heal a single Survivor in the same area as this card of 2 damage (3 in a powered building, 5 if the building is powered and you have "Hospital" in play) at the end of each turn, unless this card is in "Cool-down mode" Ability: Surgery - Heal a single Thing - Survivor type card of 5 damage (6 in a powered building, 8 if the building is powered and you have "Hospital" in play) |
|
www.dvorakgame.co.uk |
|
|
When this card is in play, you may heal a single Survivor in the same area as this card of 2 damage (3 in a powered building, 5 if the building is powered and you have "Hospital" in play) at the end of each turn, unless this card is in "Cool-down mode" Ability: Surgery - Heal a single Thing - Survivor type card of 5 damage (6 in a powered building, 8 if the building is powered and you have "Hospital" in play) |
|
www.dvorakgame.co.uk |
|
|
A player must have this card in play to use any Action - Radio cards. |
|
www.dvorakgame.co.uk |
|
|
A player must have this card in play to use any Action - Radio cards. |
|
www.dvorakgame.co.uk |
|