Dvorak Export: Unreal tournament 2004 CCG card set


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Asault rifle/T/Damage: 3 Alternative Damage: Artilery 2-1 Qualities: Light - Fast ---- Action:: A character can own and use this weapon twice at the same time duplicating his damage.
loadcard Asault rifle/T/Damage: 3 Alternative Damage: Artilery 2-1 Qualities: Light - Fast ---- Action:: A character can own and use this weapon twice at the same time duplicating his damage.
loadcard Link gun/T/Damage: 5 Alternative damage: 8 Qualities: fast - precise ---- Action: this weapon duplicate its alternative damage if a character of same team owns a Link Gun too.
loadcard Link gun/T/Damage: 5 Alternative damage: 8 Qualities: fast - precise ---- Action: this weapon duplicate its alternative damage if a character of same team owns a Link Gun too.
loadcard Shield Gun/T/Damage: 5 Qualities: Light - little precise ---- Action: Alternative damage reduces 2 points of damage
loadcard Shield Gun/T/Damage: 5 Qualities: Light - little precise ---- Action: Alternative damage reduces 2 points of damage
loadcard Sniper Rifle/T/Damage: 7 Alternative damage: Sight Qualities: precise - slow ---- Sight: The damage is increased by 2, but the recived damage is increrased in 2 too
loadcard Sniper Rifle/T/Damage: 7 Alternative damage: Sight Qualities: precise - slow ---- Sight: The damage is increased by 2, but the recived damage is increrased in 2 too
loadcard Lack Cannon/T/Damage: Artilery 7 - 4 Alternative damage: Artilery 8 - 4 Qualities: little presise - slow ---- Action: You must wait 1 turn to use alternative damage.
loadcard Lack Cannon/T/Damage: Artilery 7 - 4 Alternative damage: Artilery 8 - 4 Qualities: little presise - slow ---- Action: You must wait 1 turn to use alternative damage.
loadcard Minigun/T/Damage: 6 Qualities: Fast - Heavy ---- Action: 2 extra points per kill an enemy.
loadcard Minigun/T/Damage: 6 Qualities: Fast - Heavy ---- Action: 2 extra points per kill an enemy.
loadcard Asault Rifle/A/This is ammunition for your Asault Rifle. Use this after the deck is reshufled.
loadcard Asault Rifle/A/This is ammunition for your Asault Rifle. Use this after the deck is reshufled.
loadcard Link Gun/A/This is ammunition for your Link Gun. Use this after the deck is reshufled.
loadcard Link Gun/A/This is ammunition for your Link Gun. Use this after the deck is reshufled.
loadcard Lack Cannon/A/This is ammunition for your Lack Cannon. Use this after the deck is reshufled.
loadcard Lack Cannon/A/This is ammunition for your Lack Cannon. Use this after the deck is reshufled.
loadcard Sniper Rifle/A/This is ammunition for your Sniper Rifle. Use this after the deck is reshufled.
loadcard Sniper Rifle/A/This is ammunition for your Sniper Rifle. Use this after the deck is reshufled.
loadcard Minigun/A/This is ammunition for your Minigun. Use this after the deck is reshufled.
loadcard Minigun/A/This is ammunition for your Minigun. Use this after the deck is reshufled.
@emit [name(%#)] pastes the Unreal tournament 2004 CCG card set into the Dvorak Engine.

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