To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Stoony (8HP)/T/Rocks Attack: Does 4 Damage to the target. loadcard Mr. Shoes (5HP)/T/Step Kick: Does 3 Damage to two different targets. loadcard Ms. Shoes (5HP)/T/Lady Kick: Does 2 Damage to two different targets. loadcard Planty (6HP)/T/Pollen Attack: Does 2 Damage to all opponent's Monsters. loadcard Earth Blade (10HP)/T/Rocks: Does 4 Damage to the target. loadcard Big Worm (10HP)/T/Dig: Does 15 Damage to the target, Big Worm takes 5 Damage. loadcard Magician of Earth (15HP)/T/Earth Summon: Does 10 Damage to the target. %r Earth Healing Restore all HP to target. loadcard Wind Blade (10HP)/T/Wind Whirl: Does 10 Damage to the target, Wind Blade takes 2 Damage. loadcard Dragosares (10HP)/T/Dragon Burst: Does 7 Damage to the target. loadcard Aquamarina (7HP)/T/Water Wand Attack : Does 4 Damage to the target. loadcard Octopus (8HP)/T/Water Twist: Does 10 Damage to the target, Octopus takes 3 Damage. loadcard Flirdse (20HP*)/T/Flirdse Kick: Does 10 Damage to the target. %r Flirdse Shadow: Discard 3 cards, Does 15 damage to target. loadcard Magician of Wind (20HP*)/T/Tornado Spell: Does 11 Damage to the target. %r Typhoon Spell: Discard 4 cards, does 15 Damage to the target. loadcard Elec Fan (8HP)/T/Air Con: Does 7 Damage to the target, Electric Pan takes 1 Damage. loadcard Magician of Water (15HP)/T/Water Snake: Does 10 Damage to the target. %r Water Dragon: Discard 4 cards, does 15 Damage to the target. loadcard Water Blade (10HP)/T/Water Blast: Does 7 Damage to the target. loadcard Mummy (1HP)/T/Tissue: Does 10 Damage to the target. loadcard Mummy (1HP)/T/Tissue: Does 10 Damage to the target. loadcard Mummy (1HP)/T/Tissue: Does 10 Damage to the target. loadcard Santa Claus (15HP)/T/Bad Candy Treat: Does 5 Damage to the target. loadcard Water Vase (8HP)/T/Cold Water Splash: Does 6 Damage to the target. loadcard Leopard (10HP)/T/Wheel: Does 5 Damage to the target. loadcard Fire Bird (5HP)/T/Fire Peck: Does 3 Damage to the target. loadcard Fire Blade (10HP)/T/Fire Wheel: Does 7 Damage to the target. loadcard Zombie (5HP)/T/Fire Bone: Does 3 Damage to the target. loadcard Red Warrior (4HP)/T/Red Flame: Does 5 Damage to the target. loadcard Magician of Fire (15HP)/T/Fire Arrow: Does 10 Damage to the target. %r Fire Pheonix: Disard 4 cards, does 15 damage to the target. loadcard Fire Mug (8HP)/T/Hot Coffee Splash: Does 5 Damage to the target. loadcard Holy Water/T/Restore 5 HP to the target. loadcard Cross/T/Restore 3 HP to the target. loadcard Cooldown/T/Does 6 Damage to the target, the target cannot attack for 3 turns. loadcard Lightning/T/Does 10 Damage to the target. loadcard Damath Attack!/T/Destroy two of your opponents monsters. loadcard Magic Spell Book/T/Does 7 Damage to the target. loadcard Healing Coins/T/Restore 5 HP to the target. loadcard Magical Sword/T/Does 4 Damage to the target, the target decreases the attack by 2. loadcard Magic Bottle/T/Restore 5 HP to the target, destroy one your opponent's monster. loadcard Mummy Summoning/T/Call all your Mummy cards from the deck and discard pile to your hand. loadcard Magical Shield/T/Discard this card to stop all your opponents attacking for this turn only. loadcard Magic Yellow Card/T/Take any card from the deck that has the word "Pressure" in it. loadcard Pressure/T/Does 3 Damage to all your opponents monsters. loadcard Red Fire/T/Does 2 Damage to the target, the target will take 2 damage per controller's turn. loadcard Fairy Wings/T/Play onto a monster, Discard a card to stop one attack of the opponent. loadcard Crystal Diamond Dust/T/Discard 2 cards, Does 10 Damage to the target. loadcard Zombie/T/Draw a Card. loadcard Orange/T/Does 6 Damage to Target. loadcard None/T/Shuffle your deck. loadcard Element/T/Move foreward one Monster. loadcard Z-O-N-E/T/Discard If you have Zombie, Orange, None and Element cards, Move all your defeated Monsters foreward and Move 3 opponent's Monsters backward. @emit [name(%#)] pastes the U-V-O! Deck into the Dvorak Engine.