Dvorak Export: Turner Prize deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard The Turner Prize/A/If you have a Thing you <del>may</del> win the game. Collect all Things in play (min. 3) and shuffle. Deal one and whoever controlled it wins the game.
skipcard The Magic Roundabout/A/All Players give their hand to the Player on their left.
skipcard Parallel Universe/A/Play an extra Action, but "reverse" its effects as best you can. (If one other Player agrees, it's okay.)
skipcard Big Black Pen/A/Cross out a word on any card in play, or in your hand.
skipcard Light Switch/A/Turn the lights on <del>or</del> off.
skipcard Confetti/A/Tear a card into tiny pieces.
skipcard King Arthur's Return/A/Take a card from the discard pile and put it into your hand.
skipcard Tax the Poor/T/Action: The Player with <del>least</del> cards discards a card of his choice.
skipcard The Weakest Link/T/Action: Destroy a Thing that didn't perform its Action during its owner's last go, if it was at all possible.
skipcard Military Coup/A/Take all cards from a Player's hand, then give them back three cards.
skipcard Horoscopes/A/Reveal and deal a card for each Player, starting with yourself.
skipcard Orbital Mind Control Laser/A/Look at an Opponent's hand. Force them to play a card from it, immediately.
skipcard Long After/A/Draw an After Eight mint.
skipcard Pre-Emptive Strike/A/Choose a card from the draw pile and put it into the discard pile.
skipcard Drunkenness/T/Play onto an opponent. They can only play cards at random, but may play any two cards per turn. Destroy this if their hand ever becomes empty.
skipcard Daleks/T/Action: <del>Destroy</del> a Thing.
skipcard Electromagnet/T/Action: Put a Thing onto the top of the draw pile.
skipcard Stop!/T/Players may not draw cards. Destroy this card when someone's hand is empty.
skipcard Frenzy/T/Any number of Actions may be played each turn.
skipcard Photocopier/T/Action: Create a new card as an exact copy of any Thing in play, and put it into your hand.
skipcard Windfall/A/Pick a number. Each Player, starting with the one to your left, draws that many cards.
skipcard Crash Test Dummy Hand/A/Take your hand and put it between you and the Player to your right. That becomes a new, dummy Player. The Dummy draws a card, then plays one card at random, making all decisions randomly. Draw 5 cards.
skipcard Brand of the Anti-Christ/T/Play onto an opponent. They must discard a card whenever the word "Jesus" is spoken on television, and when other players notice it.
skipcard Predetermination/A/Rearrange the draw pile into any order.
skipcard My Arse/A/Discard this card from your hand to prevent an Action from having any effect.
skipcard The Curse of Richard Nixon/A/Concoct an outrageous lie and draw a card.
skipcard <del>Gag</del>/T/<del>Play onto an opponent. A gagged Player cannot reject proposed cards.</del>
@emit [name(%#)] pastes the Turner Prize deck into the Dvorak Engine.

Back to the Turner Prize deck