This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Time_Machine_deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator 1888 A.D. time_machine thing_year Thing - Year 1912 A.D. time_machine thing_year Thing - Year 1914 A.D. time_machine thing_year Thing - Year 1917 A.D. time_machine thing_year Thing - Year 1924 A.D. time_machine thing_year Thing - Year 1938 A.D. time_machine thing_year Thing - Year 1940 A.D. time_machine thing_year Thing - Year 1957 A.D. time_machine thing_year Thing - Year 1962 A.D. time_machine thing_year Thing - Year 1969 A.D. time_machine thing_year Thing - Year 1977 A.D. time_machine thing_year Thing - Year 1986 A.D. time_machine thing_year Thing - Year 1988 A.D. time_machine thing_year Thing - Year 1994 A.D. time_machine thing_year Thing - Year 2000 A.D. time_machine thing_year Thing - Year 2001 A.D. time_machine thing_year Thing - Year XXXX A.D. time_machine thing_year Thing - Year Slipstreaming another Traveller's timestream, you arrive in the same year as them. Treat this card as if it were a copy of their current Year card. JACK THE RIPPER CAUGHT (1888) (G) time_machine thing_event Thing - Event TITANIC SABOTAGED IN DOCK (1912) (B) time_machine thing_event Thing - Event ARCHDUKE FERDINAND ESCAPES ASSASSINATION (1914) (A) time_machine thing_event Thing - Event RUSSIAN REVOLUTION CRUSHED (1917) (A) time_machine thing_event Thing - Event KAFKA'S LEGACY BURNED (1924) (B) time_machine thing_event Thing - Event MARTIANS ENSLAVE EARTH (1938) (G) time_machine thing_event Thing - Event Alternate Events after 1938 may not be played, and should be destroyed if in play. HITLER ASSASSINATED (1940) (A) time_machine thing_event Thing - Event SPUTNIK LOST (1957) (G) time_machine thing_event Thing - Event BERLIN WALL DETONATED (1962) (B) time_machine thing_event Thing - Event APOLLO 11 DISASTER (1969) (G) time_machine thing_event Thing - Event ELVIS PRESLEY HOSPITALISED (1977) (B) time_machine thing_event Thing - Event CHALLENGER LAUNCH SUCCESSFUL (1986) (G) time_machine thing_event Thing - Event THATCHER ASSASSINATED (1988) (A) time_machine thing_event Thing - Event CHANNEL TUNNEL COLLAPSES (1994) (A) time_machine thing_event Thing - Event GORE ELECTED PRESIDENT (2000) (B) time_machine thing_event Thing - Event MONOLITH DISCOVERED ON MOON (2001) (G) time_machine thing_event Thing - Event Timeline Repair time_machine action Action Destroy an Alternate Event in your current Year. Timeline Repair time_machine action Action Destroy an Alternate Event in your current Year. Timeline Repair time_machine action Action Destroy an Alternate Event in your current Year. Timeline Repair time_machine action Action Destroy an Alternate Event in your current Year. Timeline Repair time_machine action Action Destroy an Alternate Event in your current Year. Paradox Seeding time_machine action Action Any Opponents in your future must discard a card at random. Newspaper Archives time_machine action Action Look at the hand of an Opponent who is, relative to yourself, in the past. Chronometer Calibration time_machine action Action Search the draw or discard pile for a Year card and put it into your hand. Martian Capture time_machine action Action Play only if Martians have enslaved Earth. A chosen Traveller in or after 1938 discards their hand. Lost in Time time_machine action Action A chosen Traveller's time machine malfunctions, whirling them into a temporal void. Destroy their current Year card. Chaos Theory time_machine action Action Play only if you have played an Alternate Event this turn. Destroy or play any Alternate Event, from a Year after the one you are in. Fresh Antiques time_machine action Action Play only if you've made a jump of more than fifty years into the future this turn. Selling some trinkets, you may draw three cards. Space-Time Eddy time_machine action Action Swap Years with a chosen Opponent. Note from the Future time_machine action Action The first time you play this card, you may look at every Opponent's hand, then take a card of your choice from anywhere in the game and put it into your hand. If you play this card, you may not win the game until after you have played it again. Police Capture time_machine action Action A Traveller responsible for an Assassination since your last turn is captured, and escapes unprepared into the fourth dimension - they must discard their hand and destroy their current Year. Suspicious Locals time_machine action Action Play on a Traveller before 1980, whose behaviour is noticed as strange by people of the time. He or she may not play Years, Events or Actions (except Actions which only affect other Travellers) during his or her next two turns. Hired Killer time_machine action Action A Traveller whose current Year matches that of an Event you control is set upon by a hitman you hired whilst there, and must discard their hand. Deja Vu time_machine action Action Each Traveller, starting with yourself, may choose a card from the discard pile and put it into their hand. Stasis Bubble time_machine action Action A chosen Traveller's time machine malfunctions - they must skip their next turn. Tachyon Burst time_machine action Action Return a Year card to its controller's hand. Chronometer Calibration time_machine action Action Search the draw or discard pile for a Year card and put it into your hand. Chronometer Calibration time_machine action Action Search the draw or discard pile for a Year card and put it into your hand. Tachyon Trail time_machine action Action Take a Year from the discard pile and put it into play under your control. Historical Knowledge time_machine action Action Choose an Alternate Event card, and search the discard and draw piles for it, putting it into your hand. If it's already in a Traveller's hand, this card is wasted. Parallel Dimension time_machine action Action A minor chronometer tweak sends you into a slightly parallel personal dimension. Discard your hand. Draw cards equal to the number you discarded. Would You Like a Jelly-Baby? time_machine action Action You may play this card at any time to stop an Action from affecting you or your hand (but not your Things). Time-Hop time_machine action Action Put an Event into play which takes place no more than five years before or after your current year. Grandfather Paradox time_machine action Action Play only before 1930. A chosen Traveller discards their hand and draws five cards. Temporal Cycle time_machine action Action Shuffle the discard pile into the draw pile. Chronometer Override time_machine action Action Put a Year card from your hand into play under the control of an Opponent who has played a Year card since your last turn. Experimental Time Helix time_machine action Action Discard a Year card. A Traveller of your choice is effectively in that Year for the duration of your turn. You may play another Action this turn. Broken Flux Capacitor time_machine action Action A Traveller's time machine breaks down, and requires obscure spare parts to fix. If they are at a point earlier than 1980, it looks like they'll have to wait for a lightning strike. The Traveller must reveal his or her hand and discard all Year cards. Chameleon Circuit time_machine action Action Discard X cards. Neither you nor your Year card may be targetted by Opponents' Actions, until you have taken X more turns.