Dvorak Export: Time Cube deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard hb/Time Cube/Thing/Time Cube empowers wisdom above all gods and educators. One-Cornered players may not play the Time Cube. Any player who has four Corners wins the game.
skipcard hr/$1,000 to One Disproving the Time Cube (1)/Action/You may play another Action this turn. If you destroy the Time Cube or force it from the hand of a four-Cornered player, with that Action, you win the game.
skipcard hb/Corner/Thing/"It is imperative that that you know what you don't know, but what you know, will not allow you to know what you don't know."
skipcard hb/Corner/Thing/"-1 x -1 = +1 is stupid and evil."
skipcard hb/Corner/Thing/"Beliefs equate pornography, for they coexist on the web."
skipcard hb/Corner/Thing/"Humans are educated stupid because they are really dumb and cannot even comprehend the Time Cube creation code when it is explained to them."
skipcard hb/Corner/Thing/"You have a 4-corner head - with only a 1-corner face."
skipcard hb/Corner/Thing/"4 is the supreme number of the universe."
skipcard hb/Corner/Thing/"Bring forth your god - and I will chase him off the Earth."
skipcard hb/Corner/Thing/"1 Day Earth = 1 Leg Horse."
skipcard hr/Pedantic Mind Control (1)/Action/Look at an Opponent's hand. Give them X cards from your hand, and force them to discard X cards of your choice.
skipcard hr/All Clock Faces Are Wrong (3/4)/Action/No infinite days within 96 hours. Take another turn after this one.
skipcard hr/The Power Above God (4)/Action/I represent a Power that transcends power of God. Destroy any number of Things.
skipcard hr/I Am The Wisest Human Of All/Action/The player with most cards in their hand may draw three cards.
skipcard hr/Teaching Doom (1/2)/Action/Every one-Cornered Opponent must discard a card at random.
skipcard hr/Indoctrination Stupidity/Action/Each player discards down to X cards, where X is the number of Corners they have.
skipcard hr/Four-Corner Metamorphosis (2/3/4)/Action/Without metamorphosis - no adults. Give control of any Corner to any player.
skipcard hr/Theory to End All Theories (2/3/4)/Action/Search the draw pile for a card; reveal it to all players and put it into your hand. Then discard a card at random.
skipcard hr/Obscurantism Prevails (1/2)/Action/Academia is Big Brother's Ministry of Obscurantism. Each player destroys a Corner they control.
skipcard hr/I Am Wiser Than All Gods and Scientists (2/3/4)/Action/...for I have squared the circle and cubed Earth's sphere. Draw as many cards as you have Corners.
skipcard hr/Word Enslaves Human Mind/Action/Shackles and whips are obsolete. Everyone discards a card, then draws one.
skipcard hr/I Am Personified Pyramid (2/3/4)/Action/...but with only a 1-corner perspective during a 4-corner rotation. Draw four cards, and discard three of them.
skipcard hr/God Lets Little Children Starve/Action/The player with fewest cards in their hand must discard their hand.
skipcard hr/Academia Word Bomb (1)/Action/Each player discards X cards, where X is the number of Corners they have.
skipcard hr/Cubic Power (2/3/4)/Action/Every multi-Cornered player draws a card.
skipcard hr/Family Cube is Creation Body (2/3/4)/Action/Baby, child, parent, grandparent. Every player reveals their hand; all Corners are put into play.
skipcard hr/Cowards Fear the Time Cube (3/4)/Action/If the Time Cube is in play, or you choose to reveal it from your hand, all single-Cornered players must discard their hands in confusion and terror.
skipcard hr/Stupid and Evil People Call Me Crazy/Action/Draw four cards and reveal them to a chosen Opponent - he or she picks one of them to go into your hand, and the rest are discarded.
skipcard hr/Educated Stupid/Action/Destroy any number of Corners you control.
skipcard hb/Evil Cubeless Singularity/Thing/At the start of each player's turn, that player destroys a Corner they control. When each player is one-Cornered, the Singularity collapses into the discard pile.
skipcard hb/Evil Word Pedants/Thing/Whenever a Corner is played, its controller must discard a card.
skipcard hb/Human Blockhead Androids/Thing/Destroy Human Blockhead Androids at any time, to negate completely the effects of any Action which has a Corner Number (including 1).
skipcard hr/Deadly Word Virus/Action/Destroy a Corner you control to pass this card to an Opponent. If you ever put this card in the discard pile, discard your entire hand.
skipcard hb/Tower of Babble/Thing/Actions you play cannot affect other players, and actions played by other players cannot affect you.
skipcard hr/Ignore Time Cube, Attack Messenger/Action/Discard a Corner or the Time Cube from your hand; a chosen player discards two cards at random.
skipcard hr/Do You Enjoy Being Stupid?/Action/View the hand of a player with fewer Corners than you. Force them to discard a card of your choice.
skipcard hb/Evil Hirelings/Thing/Action: Destroy a non-Corner Thing.
skipcard hr/Greenwich Time is Bastardly Queer (3/4)/Action/Your midday is someone else's midnight. Either reverse the order of play, or force a chosen Opponent to skip their next turn.
skipcard hb/Adult-Cloned God Entity/Thing/The Time Cube may not be put into play while the Adult-Cloned God Entity exists, and vice-versa.
@emit [name(%#)] pastes the Time Cube deck into the Dvorak Engine.

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