This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=The_Dungeon!&lackeyimg=image&d=/d
For further information, read this page.Image file named after: | |
Address of image directory: | |
Name Set ImageFile Type CornerValue Text FlavorText Creator Cure Light Wounds the_dungeon_ spell_cleric_level_1 Spell - Cleric - Level 1 RNG 0 DUR Permanent Heal 1d6+1 HP. Battle Axe the_dungeon_ item_weapon Item - Weapon DMG 1d8 CST 7gp WGT 50 SPC Two-handed Hand Axe the_dungeon_ item_weapon Item - Weapon RNG 10/20/30 DMG 1d6 CST 4gp WGT 30 SPC May be thrown Heavy Crossbow the_dungeon_ item_weapon Item - Weapon RNG 80/160/240 DMG 2d4 CST 50gp WGT 70 SPC Two-handed, Requires Quarrels Light Crossbow the_dungeon_ item_weapon Item - Weapon RNG 60/120/180 DMG 1d6 CST 30gp WGT 40 SPC Two-handed, Requires Quarrels Case With Quarrels the_dungeon_ item_weapon_ammo Item - Weapon - Ammo CST 10gp WGT 1/3 quarrels SPC Used with crossbow If bought this case contains 30 quarrels. If found this case contains 1d20 quarrels. A case can hold a maximum of 30 quarrels. Long Bow the_dungeon_ item_weapon Item - Weapon RNG 70/140/210 DMG 1d6 CST 40gp WGT 20 SPC Two-handed, Requires Arrows Short Bow the_dungeon_ item_weapon Item - Weapon RNG 50/100/150 DMG 1d6 CST 25gp WGT 10 SPC Two-handed, Requires Arrows Quiver With Arrows the_dungeon_ item_weapon_ammo Item - Weapon - Ammo DMG 1d6 CST 5gp WGT 1/2 arrows SPC Used with bow If bought this quiver contains 20 arrows. If found this quiver contains 1d12 arrows. A quiver can hold a maximum of 20 arrows. Silver-tipped Arrows the_dungeon_ item_weapon_ammo Item - Weapon - Ammo CST 5gp/arrow WGT 1/2 arrows SPC Used with bow If found roll 1d6 for number of arrows. Normal Dagger the_dungeon_ item_weapon Item - Weapon RNG 10/20/30 DMG 1d6 CST 3gp WGT 10 SPC May be thrown Silver Dagger the_dungeon_ item_weapon Item - Weapon RNG 10/20/30 DMG 1d6 CST 30gp WGT 10 SPC May be thrown Short Sword the_dungeon_ item_weapon Item - Weapon DMG 1d6 CST 7gp WGT 30 Normal Sword the_dungeon_ item_weapon Item - Weapon DMG 1d8 CST 10gp WGT 60 Two-handed Sword the_dungeon_ item_weapon Item - Weapon DMG 1d10 CST 15gp WGT 100 SPC Two-handed Mace the_dungeon_ item_weapon Item - Weapon DMG 1d6 CST 5gp WGT 30 Club the_dungeon_ item_weapon Item - Weapon DMG 1d4 CST 3gp WGT 50 Pole Arm the_dungeon_ item_weapon Item - Weapon DMG 1d10 CST 7gp WGT 150 SPC Two-handed War Hammer the_dungeon_ item_weapon Item - Weapon DMG 1d6 CST 5gp WGT 50 Sling the_dungeon_ item_weapon Item - Weapon RNG 40/80/160 DMG 1d4 CST 1gp WGT 14 SPC Requires sling stones Bag With Sling Stones the_dungeon_ item_weapon_ammo Item - Weapon - Ammo CST 1gp WGT 1/5 stones SPC Used with sling If bought this bag contains 30 stones. If found this bag contains 1d20 stones. A bag can hold a maximum of 30 stones. Spear the_dungeon_ item_weapon Item - Weapon RNG 20/40/60 DMG 1d6 CST 3gp WGT 30 SPC May be thrown Chain Mail the_dungeon_ item_armor Item - Armor AC 5 CST 40gp WGT 400 Leather the_dungeon_ item_armor Item - Armor AC 7 CST 20gp WGT 200 Plate Mail the_dungeon_ item_armor Item - Armor AC 3 CST 60gp WGT 500 Shield the_dungeon_ item_armor Item - Armor AC (-1) CST 10gp WGT 100 the_dungeon_ room Room the_dungeon_ trap Trap the_dungeon_ monster Monster the_dungeon_ treasure Treasure Tavern Tale #1 the_dungeon_ tavern_tale Tavern Tale "For the most part the monsters who dwell in The Dungeon! don't bother us. Enough adventurers go down there to keep them satisfied. But every once in a while a group of them will get bold and try to expand their lairs to the surface." Tavern Tale #2 the_dungeon_ tavern_tale Tavern Tale "You'll encounter the Wandering Wizards in the most unlikely of places and at the most unlikely of times and sometimes they will sell you the most unlikely of items." Tavern Tale #3 the_dungeon_ tavern_tale Tavern Tale "Beware of staying in The Dungeon! too long. Rumor has it the corridors and rooms rearrange from time to time."