To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Pyro (PYR)/T/Engulf [Tap+Action]: Flip 3 coins; for every “heads”, a target character receives an Engulf token and becomes tapped. Player may remove Engulf token by flipping “tails” once per turn for each affected character. (""Mrrphrrr Mrr-Mrrph!"")skipcard Scout (SCT)/T/Smooth Criminal [Innate]: Double capture points (""Bonk!"")skipcard Soldier (SLD)/T/When Soldier comes into play, destroy target Support Character. (""If fighting is sure to result in victory, then you must fight!"")skipcard Demo (DMO)/T/When Demo comes into play, destroy target Offense Character. (""I'm drunk -- you don't have an excuse!"")skipcard Engineer (ENG)/T/Teleporter [Tap]: Player may spawn an additional Character this turn. (""I built that."")skipcard Heavy (HVY)/T/When Heavy comes into play, destroy target Offense Character. (""We Make Good Team!"")skipcard Medic (MED)/T/Gesundheit [Tap]: Prevent death of any Character. (""Ze healing leaves little team for ze killing."")skipcard Sniper (SNP)/T/When Sniper comes into play, destroy target Defense Character. (""Standin' around like a bloody idiot!"")skipcard Spy (SPY)/T/Disguise [Tap+Action]: Place a Disguise token on Spy to prevent attacks.%r Surprise! [Tap]: Remove Disguise Token; Destroy target character or double capture points until end of turn. (""Gentlemen..."")skipcard Spy Check (PYR)/A/[Tap+Action]: All opposing Spy characters lose their "Disguise" token and become "Engulfed". (""Leave no man unsinged."")skipcard Deceptive Speed (SCT)/A/[Innate]: May not be the target of an opening attack. (""I'm a force of nature."")skipcard Rocket Jump (SLD)/A/[Innate]: Double capture points. (""If God had wanted you to live, he would not have created me!"")skipcard Proximity Mines (DMO)/A/[Tap+Action]: Kill target Character attempting to capture. (""Oh, they're gonna have to glue you back together..."")skipcard Automated Turret (TRT)/T/Player must [Tap] an Engineer to put Turret into play.%r [Tap]: Destroy target Offense Character (""Use a gun. And if that don't work, use more gun."")skipcard Iron Curtain (HVY)/T/[Tap]: Destroy target attacking Character. (""I've yet to meet one who can outsmart bullet."")skipcard Ubercharge (MED)/A/[Tap+Action]: Medic and target Character may not be destroyed this turn. (""The end is nigh. Bring a friend."")skipcard Dead Eye (SNP)/A/[Tap+Action]: Opponent must discard random card from their hand. (""Have a plan to kill everyone you meet."")skipcard Cloaking Device (SPY)/A/[Innate]: Disguising does not require the use of an "Action". Spy is immune to "Spy Check". (""They'll never know what hit them."")skipcard Pro Player (PRO)/T/[Innate]: Cannot be the target of a noob attack.%r [Tap]: Kill noob character. (""STFU n00bs."")skipcard Engulfed (CTR)/T/Character remains tapped until <i>Engulfed</i> is removed.%r At the beginning of the player's turn, flip a coin. If tails, remove <i>Engulfed</i> from Character. (""Burn, baby burn."")skipcard Disguised (CTR)/T/Spy cannot be the target of attacks.%r Surprise [Tap]: Remove <i>Disguised</i> token from play; destroy target character or double capture points until end of turn. (""Fitting in has never been so easy."")skipcard Ubercharged (CTR)/T/Character cannot be destroyed.%r Remove <i>Ubercharged</i> during next turn. (""Untouchable."")@emit [name(%#)] pastes the Team Fortress Dvorak deck into the Dvorak Engine.