To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Ace of Wands (1)/A/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.") loadcard Ace of Cups (1)/A/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.") loadcard Ace of Coins (1)/A/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.") loadcard Ace of Swords (1)/A/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.") loadcard The Magician (1)/A/Yang- Attack, Can't Combo. This card is considered a Throw against any Coins Dodge or Block. <i>Hit:</i> 11 Damage. ("Yin- Attack, Can't Combo. This card is considered a Throw against any Coins Dodge or Block. <i>Hit:</i> 11 Damage.") loadcard 2 of Wands (2)/A/Yang- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 2 of Cups (2)/A/Yang- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 2 of Coins (2)/A/Yang- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 2 of Swords (2)/A/Yang- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard The High Priestess (2)/A/Yang- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. This card is considered a Throw against any Wands Dodge or Block. <i>Hit</i>: 2 Damage. ("Yin- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. This card is considered a Throw against any Wands Dodge or Block. <i>Hit</i>: 2 Damage.") loadcard 3 of Wands (3)/A/Yang- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 3 of Cups (3)/A/Yang- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 3 of Coins (3)/A/Yang- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 3 of Swords (3)/A/Yang- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard The Empress (3)/A/Yang- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. This card is considered a Throw against any Swords Dodge or Block. <i>Hit:</i> 3 Damage. ("Yin- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. This card is considered a Throw against any Swords Dodge or Block. <i>Hit:</i> 3 Damage.") loadcard 4 of Wands (4)/A/Yang- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 4 of Cups (4)/A/Yang- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 4 of Coins (4)/A/Yang- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard 4 of Swords (4)/A/Yang- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)") loadcard The Emperor (4)/A/Yang- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. This card is considered a Throw against any Cups Dodge or Block. <i>Hit</i>: 4 Damage. ("Yin- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. This card is considered a Throw against any Cups Dodge or Block. <i>Hit</i>: 4 Damage.") loadcard 5 of Wands (5)/A/Yang- Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 5 of Cups (5)/A/Yang- Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 5 of Coins (5)/A/Yang- Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 5 of Swords (5)/A/Yang- Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard The Heirophant (5)/A/Discard this card during the Centering phase to return one card in the discard pile to your hand. Yang- Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 6 of Wands (6)/A/Yang- Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 6 of Cups (6)/A/Yang- Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 6 of Coins (6)/A/Yang- Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 6 of Swords (6)/A/Yang- Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard The Lovers (6)/A/During the Centering Phase, reveal this card and any other card. Search your deck or discard pile for another card with the same rank. Put that card in your hand. Yang- Attack, Combo cpst 1, Combos into a 7, a Linker, or an Ender. ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 7 of Wands (7)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 7 of Cups (7)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 7 of Coins (7)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 7 of Swords (7)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard The Chariot (7)/A/When played, this card and one other card become Linker cards for the purpose of Combos. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin-") loadcard 8 of Wands (8)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 8 of Cups (8)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 8 of Coins (8)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 8 of Swords (8)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard Strength (8)/A/Linker. Double any damage done by a Combo if this card is used in the Combo. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 9 of Wands (9)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 9 of Cups (9)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 9 of Coins (9)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 9 of Swords (9)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard The Hermit (9)/A/Discard this card during the Centering Phase. Search your deck for any card. Put that card in your hand. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). Hit: 9 Damage. ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 10 of Wands (10)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 10 of Cups (10)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 10 of Coins (10)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard 10 of Swords (7)/A/Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard Wheel of Fortune (7)/A/Discard this card during your Centering Phase. All players discard their hand and draw seven cards. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). Hit: 10 Damage. ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard Jack of Wands (11)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Jack of Cups (11)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Jack of Coins (11)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Jack of Swords (11)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Justice (11)/A/Discard this card at any time. Exchange life totals with opponent. Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Cavalier of Wands (12)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Cavalier of Cups (12)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Cavalier of Coins (12)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Cavalier of Swords (12)/A/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard The Traitor (12)/A/During the Centering Phase, discard this card. Opponent discards 3 random cards. Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.") loadcard Queen of Wands (13)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- ttack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard Queen of Cups (13)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard Queen of Coins (13)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard Queen of Swords (13)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard Death (13)/A/During the Centering Phase, discard this card and any other card. Deal that card's rank in damage to opponent. Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard King of Wands (14)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard King of Cups (14)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard King of Coins (14)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard King of Swords (14)/A/Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard Temperence (14)/A/Discard this card at any time. Any Damage that you are currently taking is added to your life total instead of subtracted. Yang- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.") loadcard The Dark One (15)/A/Beats Attacks and Throws. <i>Hit</i>: Search your deck and discard pile for up to 4 Aces, reveal them, put them into your hand, shuffle your deck, then discard two cards. <i>Combo Escape:</i> Discard this card to prevent all damage from the opponents combo (he returns non-Ace combo cards to his hand) OR to counter opponents Fool. loadcard The Tower (16)/A/Discard this card during the Centering Phase. Draw 3 cards. Yang- Block, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).") loadcard The Star (17)/A/Discard this card during the Centering Phase. Reveal cards from the top of your deck until you have revealed 2 Wand cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck.Yang- Attack, Combo cost 2,Combos into any Linker or Ender. <i>Hit</i>: 10 damage. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).") loadcard The Moon (18)/A/Discard this card during the Centering Phase. Reveal cards from the top of your deck until you have revealed 2 Cups cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang- Throw, Combo cost, 2, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).") loadcard The Sun (19)/A/Reveal cards fro the top of your deck until you have revealed 2 Swords cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang- Attack 2 Combos into any Linker or Ender. Discard this card during the Centering Phase. <i>Hit</i>: 10 damage. ("Yin- Block, Combo cost 1, When you Block and Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard Judgement (20)/A/Discard this card during the Centering Phase. Opponent skips his next two draw phases. Yang- Attack, Combo cost 2, Combos into any Linker or Ender. <i>Hit</i>: 10 damage. ("Yin- Throw, Combo cost 2, Combos into any Linker or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage.") loadcard The World (21)/A/Discard this card during the Centering Phase. Reveal cards fro the top of your deck until you have revealed 2 Coins cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang- Throw, Combo Cost 2, Combos into any Linker or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage. ("Yin- Block, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.") loadcard The Fool (0)/A/Beats Attacks and Throws. <i>Hit</i>: Search your deck and discard pile for up to 4 Aces, reveal them, put them into your hand, shuffle your deck, then discard two cards. <i>Combo Escape</i>: Discard this card to prevent all damage from the opponents combo (he returns non-Ace combo cards to his hand) OR to counter opponents Fool or Dark One. loadcard Yang/A/The Yang side of the Combat card is played. loadcard Yin/A/The Yin side of the Combat card is played. @emit [name(%#)] pastes the Tarot Fighting Game into the Dvorak Engine.