To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Swap!/A/Swap a single point card from your stockpile with a single point card from a target opponent's stockpile. ("The ol' switcheroo.")skipcard Swap!/A/Swap a single point card from your stockpile with a single point card from a target opponent's stockpile. ("The ol' switcheroo.")skipcard Swap!/A/Swap a single point card from your stockpile with a single point card from a target opponent's stockpile. ("The ol' switcheroo.")skipcard Swap!/A/Swap a single point card from your stockpile with a single point card from a target opponent's stockpile. ("The ol' switcheroo.")skipcard Swap!/A/Swap a single point card from your stockpile with a single point card from a target opponent's stockpile. ("The ol' switcheroo.")skipcard Skip!/A/The next player misses his/her turn. (""Better luck next time..." - You")skipcard Skip!/A/The next player misses his/her turn. (""Better luck next time..." - You")skipcard Skip!/A/The next player misses his/her turn. (""Better luck next time..." - You")skipcard Skip!/A/The next player misses his/her turn. (""Better luck next time..." - You")skipcard Skip!/A/The next player misses his/her turn. (""Better luck next time..." - You")skipcard Steal!/A/Take a single points card from an opponent's stockpile and add it to your own. (""I'll be taking that!" - You")skipcard Steal!/A/Take a single points card from an opponent's stockpile and add it to your own. (""I'll be taking that!" - You")skipcard Steal!/A/Take a single points card from an opponent's stockpile and add it to your own. (""I'll be taking that!" - You")skipcard Steal!/A/Take a single points card from an opponent's stockpile and add it to your own. (""I'll be taking that!" - You")skipcard Steal!/A/Take a single points card from an opponent's stockpile and add it to your own. (""I'll be taking that!" - You")skipcard Gamble!/A/Every player may take an opportunity to win points by gambling with their own. Choose up to two points cards from your stockpile (no more than six points). Roll a single D6. If the number rolled equals your points gambled, gain double that amount. If it is not, discard your gambled amount.skipcard Gamble!/A/Every player may take an opportunity to win points by gambling with their own. Choose up to two points cards from your stockpile (no more than six points). Roll a single D6. If the number rolled equals your points gambled, gain double that amount. If it is not, discard your gambled amount.skipcard Destroy!/A/Choose any points card from a target opponent's stockpile. Place it in the discard pile. (""Mwuahahahaha!" - Your Evil Side")skipcard Destroy!/A/Choose any points card from a target opponent's stockpile. Place it in the discard pile. (""Mwuahahahaha!" - Your Evil Side")skipcard Bank!/A/You may "bank" a single point card from your stockpile. When a card is "banked" it means that it cannot be touched, moved or affected by any player or card until your next turn. Place a token on your "banked" card to designate it so. Remove the token on your next turn.skipcard Bank!/A/You may "bank" a single point card from your stockpile. When a card is "banked" it means that it cannot be touched, moved or affected by any player or card until your next turn. Place a token on your "banked" card to designate it so. Remove the token on your next turn.skipcard Bank!/A/You may "bank" a single point card from your stockpile. When a card is "banked" it means that it cannot be touched, moved or affected by any player or card until your next turn. Place a token on your "banked" card to designate it so. Remove the token on your next turn.skipcard Three Points or Mystery Points! (3/D6)/T/Add this card to your points stockpile. You may elect to add three points to your stockpile or roll a D6 for mystery points! If you opt for mystery points: roll a D6, the number rolled is how many points this card is worth. Take a note of it. ("Spoiled for choice!")skipcard Three Points or Mystery Points! (3/D6)/T/Add this card to your points stockpile. You may elect to add three points to your stockpile or roll a D6 for mystery points! If you opt for mystery points: roll a D6, the number rolled is how many points this card is worth. Take a note of it. ("Spoiled for choice!")skipcard Mystery Points! (D6)/T/Add this card to your points stockpile. Roll a D6, the number rolled is how many points this card is worth. Take a note of it. ("I hope you've been practicing rolling sixes!")skipcard Mystery Points! (D6)/T/Add this card to your points stockpile. Roll a D6, the number rolled is how many points this card is worth. Take a note of it. ("I hope you've been practicing rolling sixes!")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard One Point (1)/T/You stockpile one point. (""One for me, none for you." - Master Swap Player")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Two Points (2)/T/You stockpile two points. (""This old man, he played two, he played knick-knack on my shoe..." - Annoying Folk Tune")skipcard Five Points (5)/T/You stockpile five points. (""Five bottles of *hic* beer on the wall, five *hic* bottles of beer... *sigh* almost there!" - Drunken Sailor")skipcard Five Points (5)/T/You stockpile five points. (""Five bottles of *hic* beer on the wall, five *hic* bottles of beer... *sigh* almost there!" - Drunken Sailor")skipcard Five Points (5)/T/You stockpile five points. (""Five bottles of *hic* beer on the wall, five *hic* bottles of beer... *sigh* almost there!" - Drunken Sailor")skipcard Five Points (5)/T/You stockpile five points. (""Five bottles of *hic* beer on the wall, five *hic* bottles of beer... *sigh* almost there!" - Drunken Sailor")skipcard Five Points (5)/T/You stockpile five points. (""Five bottles of *hic* beer on the wall, five *hic* bottles of beer... *sigh* almost there!" - Drunken Sailor")@emit [name(%#)] pastes the Swap deck into the Dvorak Engine.