Dvorak Export: Summoner TCG card set


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Fluorescent Egg (10)/T/If Fluorescent Egg is destroyed, increase your Stamina by 15. %r%r<i>0/0</i>
loadcard Flypest (10)/T/Flypest can't be blocked. %r%r<i>5/0</i>
loadcard Guardspore (10)/T/Guardspore can't attack. At the beginning of your turn, if Guardspore is in play, put a 0/10 Spore Summon token into play. Its text reads "This token can't attack."%r%r<i>0/10</i>
loadcard Lantern Bug (10)/T/When you reveal Lantern Bug, your opponent must reveal his or her hand to you. %r%r<i>5/0</i>
loadcard Lifespore (10)/T/Lifespore can't attack. Sacrifice Lifespore: You get 10 Stamina. At the beginning of your turn, if Lifespore is in play, put a 0/10 Spore Summon token into play. Its text reads "This token can't attack. Sacrifice this token: You get 5 Stamina."%r%r<i>0/10</i>
loadcard Novice Footsoldier (10)/T/You don't have to prime Novice Footsoldier. Novice Footsoldier can't attack or block any Summon whose Strength is greater than Novice Footsoldier's Strength. %r%r<i>15/0</i>
loadcard Scuttler (10)/T/Consume Spore: Give Scuttler +10/+0 until end of turn.%r%r<i>10/10</i>
loadcard Stealth Rogue (10)/T/When you reveal Stealth Rogue, destroy one of your opponent's Summons. %r%r<i>10/10</i>
loadcard Rallying Soldier (10)/T/When Rallying Soldier attacks, all Soldiers you control get +10/+10. %r%r<i>10/10</i>
loadcard Upstart Soldier (10)/T/You do not have to prime Upstart Soldier. %r%r<i>10/10</i>
loadcard Debilitate (10)/T/Target Summon can't attack this turn.
loadcard Flinch (10)/T/Target Summon can't block this turn.
loadcard Jolt (10)/T/Deal 20 Damage to target Summon or player.
loadcard Poison Dart (10)/T/Destroy one Summon.
loadcard Ravage (10)/T/Destroy target Plane card.
loadcard Replenish (10)/T/You get 25 Stamina.
loadcard Sleeping Draught (10)/T/Cards can't be revealed this turn.
loadcard Smokescreen (10)/T/Prevent all combat damage that would be dealt this turn.
loadcard Tamper (10)/T/Destroy target Equipment card.
loadcard Withdraw (10)/T/Send target attacked Summon back to its owner's hand.
loadcard Brotherhood Conscript (20)/T/All Novice Soldiers get +10/+10. %r%r<i>20/20</i>
loadcard Carnivorous Growth (20)/T/Consume Insect: Carnivorous Growth gets +10/+10 until end of turn. %r%r<i>0/10</i>
loadcard Rogue Bandit (20)/T/Whenever Rogue Bandit inflicts Damage to a player, that player discards a card from his or her hand. %r%r<i>20/15</i>
loadcard Spore Spinner (20)/T/Consume Spore: Put 2 0/10 Spore Summon tokens into play. Their text reads "This token can't attack." %r%r<i>10/10</i>
loadcard Street Racketeer (20)/T/All Rogue Soldiers you control can't be blocked. %r%r<i>30/20</i>
@emit [name(%#)] pastes the Summoner TCG card set into the Dvorak Engine.

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