Dvorak Export: Summerdaze version 2


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Summerdaze_version_2&lackeyimg=image&d=/d

For further information, read this page.

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Firstyear Matt	summerdaze_version_2	thing_person_colorless	Thing - Person - Colorless		When you play this card, you may discard 1 card to play a non-Silver Thing. If you do, change Matt’s color to the same color as that thing.		
Copy Kat	summerdaze_version_2	thing_person_colorless	Thing - Person - Colorless		Whenever you play a Thing or Action card, Kat becomes the same color or colors as that Thing or Action.		
Twins Rose and Indigo	summerdaze_version_2	thing_person_red_and_purple	Thing - Person - Red and Purple		As an additional cost to play Rose and Indigo, pay an action.   Rose and Indigo count as 2 Things.		
Popular Carter	summerdaze_version_2	thing_person_gold	Thing - Person - Gold		When Carter enters play, you lose 1 Homesickness point.
Tip: Gain 2 Homesickness. Place a card from your discard pile on top of your deck. Place Carter back into your hand. Beautiful Amanda summerdaze_version_2 thing_person_gold Thing - Person - Gold Amanda and all Things attached to her are immune to Red, Blue, Green, Orange, and Purple. You may untip Amanda at the beginning or end of your turn. When Amanda is untipped, unattach all Things from her. Tip: Attach a thing you control to Amanda. Charismatic Stan summerdaze_version_2 thing_person_gold Thing - Person - Gold Action, Tip: Lose 1 Demerit. If there are no Silver things in play, gain 1 action.
You may untip Stan at the end of a turn you didn't play both a Thing and Action. Little Gary summerdaze_version_2 thing_person_red Thing - Person - Red Opponents Actions can’t affect Gary. At the end of your turn, if Gary is tipped, return him to your hand. At the beginning of your turn, you may tip Gary to draw a card. Lovely Malory summerdaze_version_2 thing_person_red Thing - Person - Red Action, Spin: You lose 1 Homesickness point. At the beginning of your turn, if this card is spun, you may destroy it to draw 1 card. Heartful Liza summerdaze_version_2 thing_person_red Thing - Person - Red If Liza is not spun and you would gain 1 or more Demerits, instead spin her and gain 1 experience. Twisted Cameron summerdaze_version_2 thing_person_blue Thing - Person - Blue Action: Pay 1 Experience point. If you do, your opponent gains 2 Homesickness points or loses 1 Experience point. Sarcastic Laurel summerdaze_version_2 thing_person_blue Thing - Person - Blue Tip: Gain 1 Demerit and draw 1 card.
At the beginning of your turn, if you have a different named Blue thing in play, you may untip this card. Observant Cassandra summerdaze_version_2 thing_person_blue Thing - Person - Blue Action: Draw 3 cards, then place 2 cards from your hand on top of your deck. Wise Alexander summerdaze_version_2 thing_person_blue Thing - Person - Blue When Alexander enters play, all players draw 1 card. Your opponent puts a card from their hand on bottom of their deck. Delinquent Lucas summerdaze_version_2 thing_person_green Thing - Person - Green When Lucas enters play, you gain 2 Demerits.
Action: Gain 1 Demerit and gain 1 Experience point. Prankster Stu summerdaze_version_2 thing_person_green Thing - Person - Green When Stu enters play, if your opponent has more things than you, choose a thing and return it to it’s owner’s hand. If they have an equal number, they choose one of their things and return it to their hand. If they have less, draw a card. Joker Norris summerdaze_version_2 thing_person_green Thing - Person - Green Action: Choose a player and look at their hand. Choose 1 card and place it on bottom of their deck. That player draws a card. Creative Violet summerdaze_version_2 thing_person_purple Thing - Person - Purple Action: On your next turn, you may play 2 Actions. (This does not stack.) Hopeful Emily summerdaze_version_2 thing_person_purple Thing - Person - Purple Action: Draw 1 card for every Purple Thing you control minus 1, to a minimum of 1. Quiet Leonardo summerdaze_version_2 thing_person_purple Thing - Person - Purple When you play Leonardo, gain 1 Homesickness and 1 Experience. Stubborn Mike summerdaze_version_2 thing_person_orange Thing - Person - Orange Tip: Your opponent gains a Demerit. At the end of your turn, you may untip Mike if no player gained any Demerits during your turn. Athletic Hugh summerdaze_version_2 thing_person_orange Thing - Person - Orange Spin: Gain 3 Demerits. Your opponent discards a card.
Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh. Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck. Rowdy Diego summerdaze_version_2 thing_person_orange Thing - Person - Orange Whenever an opponent gains 1 or more Homesickness, you may draw 1 card. Director Gregory summerdaze_version_2 thing_person_silver Thing - Person - Silver Action: Each player places 1 card from their discard pile on bottom of their deck, then draws 1 card. Any player with a Silver Thing in play may draw 1 additional card. Counselor Randy summerdaze_version_2 thing_person_silver Thing - Person - Silver At the end of your turn, you may tip or untip Randy.
While Randy is tipped, any player playing an action gains 2 demerits. Challenging Hike summerdaze_version_2 action Action Requires: 3 Gold or Orange *OR* 1 Gold and 1 Orange
Gain 1 Homesickness and 2 Experience points. Flirtation summerdaze_version_2 action Action Requires: 3 Red or Gold *OR* 1 Red and 1 Gold
You may look at your opponent's hand and discard 1 card from it. Caution Needed summerdaze_version_2 action Action Requires 3 Blue or Silver *OR* 1 Blue and 1 Silver
Gain 2 rewards. You can’t choose the same option on both. Murderball Game summerdaze_version_2 action Action Requires 3 Orange.
Your opponent gains 1 Homesickness point. If they have no Orange things in play, destroy one of their Things. New Friendship summerdaze_version_2 action Action Requires 3 Green or Purple *OR* 1 Green and 1 Purple.
Your opponent loses 1 Homesickness point, and you gain 1 Experience point. Clear Weather for Swimming summerdaze_version_2 action Action Requires 1 Orange or Red.
Gain 1 Experience point. If you have both Orange and Red, you may draw 1 card. Leonardo's Envy summerdaze_version_2 action Action Requires 3 Purple.
Gain 1 Experience point. Discard 2 cards. For each card discarded this way, gain 1 Experience point. That's Not Maple summerdaze_version_2 action Action Requires 2 Blue.
Gain 1 Experience point and draw 1 card. Memories summerdaze_version_2 action Action Requires 1 Purple or Blue.
Your opponent gains 1 Homesickness point. If you have both Purple and Blue, you may draw 1 card. A Midnight Prank summerdaze_version_2 action Action Requires 4 Green.
Your opponent places their hand on bottom of their deck in a random order, then discards 1 card from the top of their deck. Big Dance summerdaze_version_2 action Action Requires 3 Gold or Red *OR* 1 Gold and 1 Red
Place 1 card from your hand on top of your deck. If you do, gain 2 Experience points. Lost in the Woods summerdaze_version_2 action Action Requires 1 Green and 1 Orange.
Your opponent gains 1 Homesickness point for each Green and/or Orange Thing you have in play, to a max of 3. Shaving Cream 'Accident' summerdaze_version_2 action Action Requires 3 Green.
Destroy 1 Thing. Your opponent gains 1 Homesickness point if you have more colors in play than them. (Colorless is not a color.) Sarcasm Extreme summerdaze_version_2 action Action Requires 3 Blue *OR* 1 Blue and 1 non-Blue/Silver. (Can't be colorless)
Destroy 1 Thing. Vespers summerdaze_version_2 action Action Requires 1 Silver.
You lose 1 Homesickness point. Gain 1 Reward. Cafeteria Food summerdaze_version_2 action Action Requires 2 Gold *OR* 1 Gold and 2 non-Gold. (Can't be colorless)
Each player loses 2 Experience. Your opponent draws a card for each experience they lost this way. You draw a card for each experience they didn’t lose this way. A Night in the Bunks summerdaze_version_2 action Action Tip or untip any number of things. For each beyond the second, your opponent may draw a card or give you a demerit. S'mores summerdaze_version_2 action Action Requires 1 Red and 1 Any (Can't be colorless)
Gain 1 Experience point if you have Homesickness points.
OR
Your opponent loses 1 Experience point if they have Homesickness points.
Autumn Arrives summerdaze_version_2 action Action Count the number of colors you have in play, minus the number of colors you don’t have in play. Gain that many rewards. (The 7 colors are Gold, Red, Blue, Purple, Green, Orange, Silver.)

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