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The Flag cannot attack. The Flag can only be discarded if you have another copy of it in play or in your hand.
If The Flag is attacked, you lose! |
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You may not have more Marshals than Flags. |
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You may not have more Generals than Flags. |
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You may not have more than twice as many Colonels as Flags. |
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Action: If it is face down, turn Scout face up. Look at opponent card. |
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If the Spy attacks an opponent's Marshall, the Marshall is destroyed and the Spy remains in play. |
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Bombs cannot attack.
If an opponent attacks a Bomb with a non-Miner card, the opponent card is destroyed and the Bomb remains in play. |
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Put all Things you control back into your hand, then shuffle your hand. |
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Look through the draw pile for The Flag. If you can find it, give it to an opponent. They must take all the Things they control back into their hand, shuffle their hand, then play a number of Things equal to the number of Things they controlled. |
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Attack: If you win this attack, put the defeated opponent card into your hand instead of destroying it. |
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Attack: Wait for your opponent to reveal the chosen card before you choose your own card. |
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