Dvorak Export: Space Cat deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Space_Cat_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
"I have food..."	space_cat	thing	Thing	800/*	Survival Item		
"I have food..."	space_cat	thing	Thing	800/*	Survival Item		
"...water..."	space_cat	thing	Thing	800/*	Survival Item		
"...water..."	space_cat	thing	Thing	800/*	Survival Item		
"...artificial gravity..."	space_cat	thing	Thing	800/*	Survival Item		
"...artificial gravity..."	space_cat	thing	Thing	800/*	Survival Item		
"...and sand."	space_cat	thing	Thing	800/*	Survival Item		
"...and sand."	space_cat	thing	Thing	800/*	Survival Item		
Exact Change Only	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Food to counter this.		
Exact Change Only	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Food to counter this.		
Water Leak	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Water to counter this.		
Water Leak	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Water to counter this.		
Gravity Shutdown	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Artificial Gravity to counter this.		
Out of Litter	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Sand to counter this.		
Out of Litter	space_cat	action	Action	500	Crisis Factor 1.0  You may destroy Sand to counter this.		
Gravity Boots	space_cat	action	Action	400	May be sacrificed instead of Artificial Gravity to counter Gravity Shutdown.  Not a survival item.		
"Where's gravity when you need it?"	space_cat	action	Action	400	Lose Artificial Gravity and Gravity Boots.  If you have neither, Crisis Factor 1.0.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone	space_cat	thing	Thing	500/100	May control multiple copies of Clone.		
Clone-A-Matic	space_cat	thing	Thing	800/0	Action: Search the deck for a Clone and put it into play.  Usable only once per turn.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone	space_cat	thing	Thing	500/0	May control multiple copies of Drone.		
Drone Bay	space_cat	thing	Thing	800/0	Action: Search the deck for a Drone and put it into play.  Usable only once per turn.		
"I have a surprise for you, Commander!"	space_cat	action	Action	2000	Sacrifice 5 Clones and 5 Drones.  Flip a coin.  If heads, play stops.  Gain 5000 points for each remaining Triangle you have.  If tails, Crisis Factor 2.0.		
"I have a surprise for you, Commander!"	space_cat	action	Action	2000	Sacrifice 5 Clones and 5 Drones.  Flip a coin.  If heads, play stops.  Gain 5000 points for each remaining Triangle you have.  If tails, Crisis Factor 2.0.		
Fire Hydrant	space_cat	action	Action	1000	Lose all your Clones and Drones.		
"I hate vending machines."	space_cat	action	Action	400	Lose Clone-A-Matic.  If you do not control Clone-A-Matic, Crisis Factor 1.0.		
Drone Bay Malfunction	space_cat	action	Action	400	Lose Drone Bay.  If you do not control Drone Bay, Crisis Factor 1.0.		
"Go 'way!  Shoo!"	space_cat	action	Action	400	Lose up to 3 Clones.		
Defective Drones	space_cat	action	Action	400	Lose up to 3 Drones.		
Go Play in Traffic	space_cat	action	Action	500	Lose all of your pairs of Clones and Drones.  Unmatched Clones or Drones are kept.		
Secret Weapon	space_cat	thing	Thing	500/**	Secret Weapon comes into play as Non-working.  Collect 100 points per turn if Secret Weapon is Non-working, 500 points per turn if Working.		
Secret Weapon	space_cat	thing	Thing	500/**	Secret Weapon comes into play as Non-working.  Collect 100 points per turn if Secret Weapon is Non-working, 500 points per turn if Working.		
"This oughta do it."	space_cat	action	Action	1000	If you control Secret Weapon, it becomes Working.  Use a token to mark Secret Weapon as Working.  Cannot be played if you played Secret Weapon this turn.		
"This oughta do it."	space_cat	action	Action	1000	If you control Secret Weapon, it becomes Working.  Use a token to mark Secret Weapon as Working.  Cannot be played if you played Secret Weapon this turn.		
"Take this!"	space_cat	action	Action	1500	Sacrifice Working Secret Weapon.  Flip a coin.  If heads, play stops.  Gain 2000 points for each remaining Triangle you have.  If tails, Crisis Factor 2.0.		
"Take this!"	space_cat	action	Action	1500	Sacrifice Working Secret Weapon.  Flip a coin.  If heads, play stops.  Gain 2000 points for each remaining Triangle you have.  If tails, Crisis Factor 2.0.		
"I've been declawed!"	space_cat	action	Action	800	If you control Working Secret Weapon, it becomes Non-working.  If you control Non-Working Secret Weapon, you lose it.  If you do not control Secret Weapon, Crisis Factor 1.0.		
"I've been declawed!"	space_cat	action	Action	800	If you control Working Secret Weapon, it becomes Non-working.  If you control Non-Working Secret Weapon, you lose it.  If you do not control Secret Weapon, Crisis Factor 1.0.		
Operations Data Index Element	space_cat	thing	Thing	1000/200	Also known as O.D.I.E.  You may play as many Things and Actions as you want each turn.  You can choose to draw an extra card each turn.  If you do, you may only play one Thing and Action that turn.		
Operations Data Index Element	space_cat	thing	Thing	1000/200	Also known as O.D.I.E.  You may play as many Things and Actions as you want each turn.  You can choose to draw an extra card each turn.  If you do, you may only play one Thing and Action that turn.		
"Arf, he says."	space_cat	action	Action	400	Unplayable if target does not control O.D.I.E.  Crisis Factor 1.0.  You may sacrifice O.D.I.E. to counter this.		
"Arf, he says."	space_cat	action	Action	400	Unplayable if target does not control O.D.I.E.  Crisis Factor 1.0.  You may sacrifice O.D.I.E. to counter this.		
Built by the Lowest Bidder	space_cat	action	Action	600	Unplayable if target does not control O.D.I.E.  Flip a coin.  If heads, lose O.D.I.E. and Crisis Factor 1.0		
"All that we require is that you survive."	space_cat	action	Action	400	"If you do not control O.D.I.E., Crisis Factor 1.0.		
"All that we require is that you survive."	space_cat	action	Action	400	"If you do not control O.D.I.E., Crisis Factor 1.0.		
"Hey you, Kitty Kat!"	space_cat	action	Action	800	"Crisis Factor 1.0.  If you have O.D.I.E., reduce Crisis Factor to 1.0.		
"Hey you, Kitty Kat!"	space_cat	action	Action	800	"Crisis Factor 1.0.  If you have O.D.I.E., reduce Crisis Factor to 1.0.		
Survival Plan	space_cat	action	Action	1000	"If you do not control all 4 Survival Items or O.D.I.E., Crisis Factor 1.0.		
Survival Plan	space_cat	action	Action	1000	"If you do not control all 4 Survival Items or O.D.I.E., Crisis Factor 1.0.		
Terminate	space_cat	action	Action	2000	"Crisis Factor 2.0.  If you do not control O.D.I.E., add an additional Crisis Factor 1.0.  If you do not control all 4 Survival Items, add an additional Crisis Factor 1.0.		

Back to the Space Cat deck