To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Fog Bank/T/Actions may not target Things. At the end of each of your turns, discard a card or destroy Fog Bank.skipcard Obscuring Shroud/T/At the end of your turn, put a Fog Token on a random thing other than this one.<BR>Things with a Fog Token cannot be targeted by Actions.<BR>Things with 2 Fog Tokens are blank.<BR>Any time a thing has 3 Fog Tokens, remove it from the game.skipcard Shrouded Striker/T/As long as Shrouded Striker cannot be targeted by Actions, it has the text:<BR>"Action: Destroy a thing."skipcard Shrouded Grabber/T/As long as Shrouded Grabber cannot be targeted by Actions, it has the text:<BR>"Action: Take a random card from target player's hand."skipcard Shrouded Fogbreather/T/As long as Shrouded Fogbreather cannot be targeted by Actions, it has the text:<BR>"Action: Put a Fog Token on a thing other than this one."<BR>Things with a Fog Token cannot be targeted by Actions.skipcard Fog Cloud (7D)/T/When you play this, put a Fog Token on target Thing.%rThis Thing and Things with Fog Tokens on them cannot be targetted by Actions.%r%rWhen this has been in play for three turns, destroy it.skipcard Sudden Shrouding/A/Things you control cannot be the targets of Actions until your next turn.<BR>You may discard this card at any time. If you do, target Thing you control cannot be the target of Actions this turn.skipcard Shroud Cloak/T/Play this card onto a Thing you control.<BR>If this card was in play at the beginning of your turn, return it to your hand at the end of your turn.<BR>The equipped card has the text:<BR>"This card cannot be targeted by Actions."skipcard Shrouded Doppleganger/T/As long as Shrouded Doppleganger cannot be targeted by Actions, it has all the Action Abilities of all things controlled by opponents.skipcard Obscuring Mist/A/Put a copy of Fog Rule into play if not already, Create 1d6 fog tokens and distribute them randomly on one players things.skipcard Fog rule/T/Things with a Fog Tokens cannot be targeted by Actions. Things with 2 Fog Tokens are blank. Any time a thing has 3 Fog Tokens, remove it from the game.skipcard Good old fashioned Boston pea soup fog/A/Put a copy of Fog rule into play if it's not already, put a fog token on all things in playskipcard F.U.D./A/Put a copy of Fog rule into play if it's not already, create a fog token for each machine and immaterial thing in play. Distribute them as you see fit. ("There goes Microsoft again spreading it's F.U.D. around.")skipcard Bottled fog/T/Things with a Fog Tokens cannot be targeted by Actions. Things with 2 Fog Tokens are blank. Any time a thing has 3 Fog Tokens, remove it from the game. When this is destroyed create 3 fog tokens and put them on random things.skipcard Shroud of Obscuring/T/At the beginning of your turn, put a Fog Token on a random Thing.<BR>Things with a Fog Token cannot be targeted by Actions.<BR>Other things with 2 Fog Tokens are blank.<BR>Any time a thing has 3 Fog Tokens, remove it from the game.@emit [name(%#)] pastes the Shroud booster pack into the Dvorak Engine.