This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Seth's_Monsters_deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Catgirl Ninja seth_s_monsters physical_humanoid Physical Humanoid 5 Fast/Medium Damage 2, 9HP Passive:Catgirl Ninja may be assigned to more than one phase per turn. Bucky Barrier Generator seth_s_monsters magical_machine Magical Machine 5 Fast/Medium/Slow Damage 1, 13HP Active:Your Monsters take half damage this phase (rounded up). Bucky Healing Monk seth_s_monsters magical_humanoid Magical Humanoid 5 Slow Damage 2, 14HP Active:Remove 1 damage from another of your Monsters; Healing Monk's Damage is reduced by 1 this turn. Bucky Assassin seth_s_monsters poisonous_humanoid Poisonous Humanoid 5 Fast/Slow Damage 3, 12HP Passive: Assassin deals 2 extra damage when it attacks unassigned Monsters. Bucky Kiln Salamander seth_s_monsters fire_animal Fire Animal 5 Medium/Slow Damage 2, 10HP Passive: When Kiln Salamander attacks, it deals extra 1 damage to each of your opponent's assigned non-Fire Monsters. Bucky Spitting Serpent seth_s_monsters poisonous_animal Poisonous Animal 2 Fast/Medium/Slow Damage 1, 8HP Active: Choose an opponent's attacking Monster. It cannot use its Active abilities for the rest of this turn and the next. Bucky Petardier seth_s_monsters physical_humanoid Physical Humanoid 3 Medium Damage 2, 4HP Active: Petardier deals 5 damage to all assigned Monsters. Passive:When the damage on Petardier first becomes greater than or equal to its HP, it deals 5 damage to all Monsters unless it used an Active ability this turn Bucky