Dvorak Export: Saris' Alliances deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Tissue Ninja (+2)/T/Action: Discard a card and draw two.
loadcard Tissue Ninja (+2)/T/Action: Discard a card and draw two.
loadcard Tissue Ninja (+2)/T/Action: Discard a card and draw two.
loadcard Tissue Ninja (+2)/T/Action: Discard a card and draw two.
loadcard Tissue Ninja (+2)/T/Action: Discard a card and draw two.
loadcard Toilet-Paper Ninja (+2)/T/Action: Discard a card. A chosen Opponent discards two.
loadcard Toilet-Paper Ninja (+2)/T/Action: Discard a card. A chosen Opponent discards two.
loadcard Toilet-Paper Ninja (+2)/T/Action: Discard a card. A chosen Opponent discards two.
loadcard Toilet-Paper Ninja (+2)/T/Action: Discard a card. A chosen Opponent discards two.
loadcard Toilet-Paper Ninja (+2)/T/Action: Discard a card. A chosen Opponent discards two.
loadcard Pirate (+1)/T/Not compatible with any Ninjas.%rAction: Discard a card and destroy a Ninja.
loadcard Pirate (+1)/T/Not compatible with any Ninjas.%rAction: Discard a card and destroy a Ninja.
loadcard Pirate (+1)/T/Not compatible with any Ninjas.%rAction: Discard a card and destroy a Ninja.
loadcard Pirate (+1)/T/Not compatible with any Ninjas.%rAction: Discard a card and destroy a Ninja.
loadcard Pirate (+1)/T/Not compatible with any Ninjas.%rAction: Discard a card and destroy a Ninja.
loadcard Badass Pirate Ship (+4)/T/Discard your hand when you play this card. Triples the Power of any Pirates you control, and doubles the power of any other Pirates in play.
loadcard Random Catgirl (+2)/T/Whenever a Logical Argument is played, this card is destroyed.%rAction: Look at a chosen Opponent's hand and take one of their cards.
loadcard Random Catgirl (+2)/T/Whenever a Logical Argument is played, this card is destroyed.%rAction: Look at a chosen Opponent's hand and take one of their cards.
loadcard Random Catgirl (+2)/T/Whenever a Logical Argument is played, this card is destroyed.%rAction: Look at a chosen Opponent's hand and take one of their cards.
loadcard Random Catgirl (+2)/T/Whenever a Logical Argument is played, this card is destroyed.%rAction: Look at a chosen Opponent's hand and take one of their cards.
loadcard Random Catgirl (+2)/T/Whenever a Logical Argument is played, this card is destroyed.%rAction: Look at a chosen Opponent's hand and take one of their cards.
loadcard The Hatogram (+1)/T/A Holographic Hat.%rAction: Look at an Opponent's hand.
loadcard Giant Spider (+1)/T/Action: A chosen Opponent discards a card at random.
loadcard Mana Generator (+4)/T/This only has Power if you have a Wizard in play.
loadcard Demon of Burned Toast (+4)/T/This card can only be played if you control Nomi. Action: Draw a card.
loadcard Inaction Man (+7)/T/"Inaction man, the greatest weirdo of them all!"%rYour Things may not perform Actions while you control Inaction Man.
loadcard The Eagle (+2)/T/"Is it a bird? Is it a plane? No, it's . . . The Eagle!" "Wait . . . Doesn't that mean it IS a bird?"
loadcard Cat-a-pult (+2)/T/Action: Destroy one of your Random Catgirls and up to two of a chosen Opponent's Things.
loadcard Snot-Powered Doomsday Device (+1)/T/You must control at least three Tissue Ninjas to play this card.%rAction: Win the game.
loadcard Toilet-Blocking Machine of Doom (+1)/T/You must control at least three Toilet-Paper Ninjas to play this card.%rAction: Win the game.
loadcard Ninja-Pirate Alliance (+2)/T/Pirates and Ninjas are now compatible.
loadcard Penguin Army (+4)/T/Not compatible with Polar Bear Army or The Eagle.
loadcard Polar Bear Army (+3)/T/Not compatible with Penguin Army.
loadcard Cerberus (+4)/T/Not compatible with Random Catgirls.
loadcard Heffalump (+2)/T/Not compatible with Woozles.
loadcard Woozle (+2)/T/Not compatible with Heffalumps.
loadcard Spongebob (+2)/T/Not compatible with Squidward.
loadcard Squidward (+2)/T/Not compatible with Spongebob.
loadcard Apple-Blasting Bazooka (+2)/T/Play onto a Thing. When that Thing is destroyed, destroy this card.%rAction: A chosen Opponent discards two cards or (If this is played onto Achi) their entire hand.
loadcard Achi (-2)/T/You may play two Things each turn. While Achi is in play, Logical Arguments can only target Random Catgirls.
loadcard Nomi (+5)/T/When you control both Nomi and Achi, discard a card at the end of each turn.
loadcard Saris (+5)/T/This card is compatible with Nomi. When you control both Saris and Achi, draw a card at the end of each turn.
loadcard Malu Minion (+3)/T/If this card and Solizaki Minion are ever in play at the same time, they are both destroyed. While this card is in play, Saris is treated as Evil.%rAction: Destroy an Evil Thing.
loadcard Solizaki Minion (+3)/T/If this card and Malu Minion are ever in play at the same time, they are both destroyed. While this card is in play, Nomi is treated as Good.%rAction: Destroy a Good Thing.
loadcard Friends and Allies/A/If you control Achi, Nomi and Saris, you win the game.
loadcard Randomness prevails/A/If you control Achi, you have at least 10 Power, and you control at least one Random Catgirl, you win the game.
loadcard Logical Argument/A/Destroy a Thing or piece of Equipment.
loadcard Logical Argument/A/Destroy a Thing or piece of Equipment.
loadcard Logical Argument/A/Destroy a Thing or piece of Equipment.
loadcard Logical Argument/A/Destroy a Thing or piece of Equipment.
loadcard Grenade!/A/Discard your hand. Destroy any Thing, Equipment or Wizard.
loadcard Grenade!/A/Discard your hand. Destroy any Thing, Equipment or Wizard.
loadcard Grenade!/A/Discard your hand. Destroy any Thing, Equipment or Wizard.
loadcard Old rivalries/A/Destroy any two Things that aren't compatible for non-Alignment reasons.
loadcard Old rivalries/A/Destroy any two Things that aren't compatible for non-Alignment reasons.
loadcard I have candy!/A/Gain control of Achi.
loadcard I have candy!/A/Gain control of Achi.
loadcard Necromancery/A/You must control an Evil wizard to play this card. Place a Thing from the discard pile under your control.
loadcard Healing spell/A/You must control a Good wizard to play this card. Place a Thing from the discard pile under your control.
loadcard N1nj4s 0wn/A/Everyone draws as many cards as they have Ninjas under their control.
loadcard Heist/A/You must control at least two Evil Things to play this card. Draw three cards.
loadcard Support of the Authorities/A/You must control at least two Good Things to play this card. Draw three cards.
loadcard Doomsday/A/If the Evil Things in play have more total Power than the Good Things, destroy all Good Things.
loadcard Purification/A/If the Good Things in play have more total Power than the Evil Things, destroy all Evil Things.
loadcard Generation/A/Draw a third as many cards as you have Power Points (rounding down).
loadcard Flying Spaghetti Monsterism/A/Draw as many cards as you have Pirates. If you control three Pirates and a Badass Pirate Ship, win the game.
loadcard Nullification/A/Destroy one of your Things, and any other Thing.
loadcard That's broken!/A/Destroy a piece of Equipment and draw two cards.
@emit [name(%#)] pastes the Saris' Alliances deck into the Dvorak Engine.

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