Dvorak Export: SAW: The Game


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

The Leg Trap 5 Minutes
Trap
The Victim cannot escape this trap unless equipped with the Hand Saw. If the victim is in the Leg Trap for more than five minutes, they will die.
www.dvorakgame.co.uk
The Wire Cage Trap 10 Minutes
Trap
At the begining of the trapped victim's turn, the victim rolls a die. On a core of 5 or higher, they will escape. If the victim is in the Wire Cage Trap for more than ten minutes, they will die.
www.dvorakgame.co.uk
The Fire Trap -
Trap
The Victim cannot escape this trap unless equipped with the Safe Combination. The victim cannot die in this trap unless it comes into contact with fire.
www.dvorakgame.co.uk
The Jaw Trap 2 Minutes
Trap
The timer begins when this trap is activated. The Victim must roll the dice until they get a 1. After getting a 1, they must get a 2 etc. until 6. If they do not do this in the 2 minutes provided, they will die. Time passed while playing this trap does not count towards the time passed in other traps.
www.dvorakgame.co.uk
The Death Drill Trap -
Trap
The Victim chooses: either the victim survives; the victim dies and one of the opponents victims dies.
www.dvorakgame.co.uk
The Safe Trap 2 Minutes
Trap
When this trap is activated, the victim must make a choice. Either the victim dies, or all of the victim's group get a doom counter.
www.dvorakgame.co.uk
The Head Trap 2 Minutes
Trap
The victim dies, or the victim and one group member get doom counters.
www.dvorakgame.co.uk
The Jaw Trap 2 Minutes
Trap
The timer begins when this trap is activated. The Victim must roll the dice until they get a 1. After getting a 1, they must get a 2 etc. until 6. If they do not do this in the 2 minutes provided, they will die. Time passed while playing this trap does not count towards the time passed in other traps.
www.dvorakgame.co.uk

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