Dvorak Export: Robot Wars deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Robot_Wars_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Chainsaw	robot_wars	thing_component	Thing - Component	3	Action: Attack a Robot Component, adding two to your roll.		Kevan
Plunger Arm	robot_wars	thing_component	Thing - Component	3			Kevan
Gerbil Powered Engine	robot_wars	thing_component_internal	Thing - Component - Internal	2			Zarba
Steam Powered Engine	robot_wars	thing_component_internal	Thing - Component - Internal	3			Raven
Solar Powered Engine	robot_wars	thing_component	Thing - Component	4			Zarba
Radio Scrambler	robot_wars	thing_component_internal	Thing - Component - Internal	2	Action: Discard a card. A chosen Robot may not use any of its Components during its next turn.		Kevan
Nuclear Engine	robot_wars	thing_component_internal	Thing - Component - Internal	3	You need not discard cards when using Components' abilities. If Nuclear Engine is destroyed, destroy all Components you control.		Kevan
Giant Spring	robot_wars	thing_component	Thing - Component	3	You may use Giant Spring to avoid an Attack, unless you have already used it since your last Reboot.		Kevan
Scary Face	robot_wars	thing_component	Thing - Component	3	Scary Face is automatically destroyed if your Robot has no other external Components.		Kevan
Steam Nozzle	robot_wars	thing_component	Thing - Component	3	Action: Attack all external Components (or all internal if they have none external) of one robot with a single roll, subtracting three from the roll.		Raven
Flamethrower Nozzle	robot_wars	thing_component	Thing - Component	3	Action: Discard 2 cards, and attack all external Components (or all internal if they have none external) of one robot with a single roll, subtracting one from the roll.		Raven
Big Axe	robot_wars	thing_component	Thing - Component	4	Action: Attack a Robot Component. If you destroy an external one in this way, you may then attack an internal Component on the same Robot.		Kevan
Pusher Arm	robot_wars	thing_component	Thing - Component	3	Action: Push a chosen Robot - it triggers a Hazard of your choice, automatically rolling a '1'.		Kevan
Precision Steering	robot_wars	thing_component_internal	Thing - Component - Internal	2	Add one to all Attack and Hazard-Avoidance rolls you make.		Kevan
Flip Arm	robot_wars	thing_component	Thing - Component	4	Action: Pick a Robot and roll a die. If you roll higher than the number of Components on that Robot, it misses its next three turns.		Raven
Frenzied Assault	robot_wars	action	Action		Make an attack with a weapon of your choice, adding four to all rolls for it. Then destroy that Component.		Kevan
Retreat	robot_wars	action	Action		You may not be attacked until your next turn.		Kevan
Wheels	robot_wars	thing_component	Thing - Component	4	Discard a card immediately before an attack roll to give it a -2 penalty. Use this ability only once per attack.		Zarba
Ram	robot_wars	action	Action		Destroy an external Component on a Robot which has fewer Components than your own. (If it has no external ones, destroy an internal.)		Kevan
Quadrupedal Module	robot_wars	thing_component	Thing - Component	3	Discard a card immediately before an attack roll to give it a -3 penalty. Use this ability only once per attack.		Zarba
Heat Ray	robot_wars	thing_component	Thing - Component	4	Action: Make a ranged attack on a Robot Component. If it is an Engine, add two to the roll.		Kevan
Exterminate!	robot_wars	action	Action		You may play two extra Actions this turn.		Kevan
Power Overload	robot_wars	action	Action		Destroy a Component of a Robot which has more than six Components.		Raven
Malfunction	robot_wars	action	Action		Return a Component to its owner's hand.		Kevan
Tinfoil	robot_wars	thing_component	Thing - Component	1			Kevan
Landmine	robot_wars	thing_hazard	Thing - Hazard		Any Robot making a non-ranged Attack or evading with Wheels or Legs must roll a die. On a 1 or 2, they must destroy one of their Components, and Landmine.		Raven
Pit	robot_wars	thing_hazard	Thing - Hazard		Any Robot making a non-ranged Attack or evading with Wheels or Legs must roll a die. On a 1 or 2, they fall in - they must Reboot next turn, and Pit is destroyed.		Kevan
Titanium Plating	robot_wars	thing_component	Thing - Component	6			Zarba
Wood Paneled Shell	robot_wars	thing_component	Thing - Component	3			Zarba
Radar Scanner	robot_wars	thing_component	Thing - Component	2	Action: Look at an opponent's hand.		Kevan
Pincers	robot_wars	thing_component	Thing - Component	3	Action: Make an attack on a Robot Component.		Kevan
Bumper Spikes	robot_wars	thing_component	Thing - Component	4	Action: Make an attack on a Robot Component, subtracting one from the roll.		Kevan
Paint Balloon Catapult	robot_wars	thing_component	Thing - Component	2	Action: Make an opponent discard a card.		Zarba
AI Module	robot_wars	thing_component_internal	Thing - Component - Internal	4	Action: Draw a card.		Zarba
Turtle Module	robot_wars	thing_component	Thing - Component	7	You cannot use any other Components, and nothing can be used on your other Components, while this is in play.		Raven
Oil Slick	robot_wars	thing_hazard	Thing - Hazard		Any Robot making a non-ranged Attack or evading with Wheels or Legs must discard a card at random, and optionally destroy Oil Slick.		Raven
Computer Virus	robot_wars	thing_component	Thing - Component		At the end of your turn, discard a card, and put this card under the control of the next player. Action: Destroy this.		Zarba
Mechanical Grabber Arm	robot_wars	thing_component	Thing - Component	2	Whenever a Component is destroyed, you may discard two cards to put that Component into your hand.		Kevan
Helicopter Rotors	robot_wars	thing_component	Thing - Component	3	Your Robot may only be attacked by ranged weapons, and ignores Hazards. If Helicopter Rotors are destroyed, make an Attack Roll against every Component on your Robot.		Kevan
Electron Ram	robot_wars	thing_component	Thing - Component	3	Action: Discard two cards. Attack a Component, adding four to the roll.		Kevan
Nanobots	robot_wars	thing_component_internal	Thing - Component - Internal	3	Action: Draw a card and reveal it to all Players. If it isn't a Component card, discard it.		Zarba
House Robot	robot_wars	thing_hazard	Thing - Hazard	6	At the start of each of your turns, House Robot selects a random Robot and Attacks a random attackable Component on it. House Robot may be Attacked and destroyed as if it were a Component, and ignores Hazards.		Kevan

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