This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Robot_Wars_deck&lackeyimg=image&d=/d
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Address of image directory: | |
Name Set ImageFile Type CornerValue Text FlavorText Creator Chainsaw robot_wars thing_component Thing - Component 3 Action: Attack a Robot Component, adding two to your roll. Kevan Plunger Arm robot_wars thing_component Thing - Component 3 Kevan Gerbil Powered Engine robot_wars thing_component_internal Thing - Component - Internal 2 Zarba Steam Powered Engine robot_wars thing_component_internal Thing - Component - Internal 3 Raven Solar Powered Engine robot_wars thing_component Thing - Component 4 Zarba Radio Scrambler robot_wars thing_component_internal Thing - Component - Internal 2 Action: Discard a card. A chosen Robot may not use any of its Components during its next turn. Kevan Nuclear Engine robot_wars thing_component_internal Thing - Component - Internal 3 You need not discard cards when using Components' abilities. If Nuclear Engine is destroyed, destroy all Components you control. Kevan Giant Spring robot_wars thing_component Thing - Component 3 You may use Giant Spring to avoid an Attack, unless you have already used it since your last Reboot. Kevan Scary Face robot_wars thing_component Thing - Component 3 Scary Face is automatically destroyed if your Robot has no other external Components. Kevan Steam Nozzle robot_wars thing_component Thing - Component 3 Action: Attack all external Components (or all internal if they have none external) of one robot with a single roll, subtracting three from the roll. Raven Flamethrower Nozzle robot_wars thing_component Thing - Component 3 Action: Discard 2 cards, and attack all external Components (or all internal if they have none external) of one robot with a single roll, subtracting one from the roll. Raven Big Axe robot_wars thing_component Thing - Component 4 Action: Attack a Robot Component. If you destroy an external one in this way, you may then attack an internal Component on the same Robot. Kevan Pusher Arm robot_wars thing_component Thing - Component 3 Action: Push a chosen Robot - it triggers a Hazard of your choice, automatically rolling a '1'. Kevan Precision Steering robot_wars thing_component_internal Thing - Component - Internal 2 Add one to all Attack and Hazard-Avoidance rolls you make. Kevan Flip Arm robot_wars thing_component Thing - Component 4 Action: Pick a Robot and roll a die. If you roll higher than the number of Components on that Robot, it misses its next three turns. Raven Frenzied Assault robot_wars action Action Make an attack with a weapon of your choice, adding four to all rolls for it. Then destroy that Component. Kevan Retreat robot_wars action Action You may not be attacked until your next turn. Kevan Wheels robot_wars thing_component Thing - Component 4 Discard a card immediately before an attack roll to give it a -2 penalty. Use this ability only once per attack. Zarba Ram robot_wars action Action Destroy an external Component on a Robot which has fewer Components than your own. (If it has no external ones, destroy an internal.) Kevan Quadrupedal Module robot_wars thing_component Thing - Component 3 Discard a card immediately before an attack roll to give it a -3 penalty. Use this ability only once per attack. Zarba Heat Ray robot_wars thing_component Thing - Component 4 Action: Make a ranged attack on a Robot Component. If it is an Engine, add two to the roll. Kevan Exterminate! robot_wars action Action You may play two extra Actions this turn. Kevan Power Overload robot_wars action Action Destroy a Component of a Robot which has more than six Components. Raven Malfunction robot_wars action Action Return a Component to its owner's hand. Kevan Tinfoil robot_wars thing_component Thing - Component 1 Kevan Landmine robot_wars thing_hazard Thing - Hazard Any Robot making a non-ranged Attack or evading with Wheels or Legs must roll a die. On a 1 or 2, they must destroy one of their Components, and Landmine. Raven Pit robot_wars thing_hazard Thing - Hazard Any Robot making a non-ranged Attack or evading with Wheels or Legs must roll a die. On a 1 or 2, they fall in - they must Reboot next turn, and Pit is destroyed. Kevan Titanium Plating robot_wars thing_component Thing - Component 6 Zarba Wood Paneled Shell robot_wars thing_component Thing - Component 3 Zarba Radar Scanner robot_wars thing_component Thing - Component 2 Action: Look at an opponent's hand. Kevan Pincers robot_wars thing_component Thing - Component 3 Action: Make an attack on a Robot Component. Kevan Bumper Spikes robot_wars thing_component Thing - Component 4 Action: Make an attack on a Robot Component, subtracting one from the roll. Kevan Paint Balloon Catapult robot_wars thing_component Thing - Component 2 Action: Make an opponent discard a card. Zarba AI Module robot_wars thing_component_internal Thing - Component - Internal 4 Action: Draw a card. Zarba Turtle Module robot_wars thing_component Thing - Component 7 You cannot use any other Components, and nothing can be used on your other Components, while this is in play. Raven Oil Slick robot_wars thing_hazard Thing - Hazard Any Robot making a non-ranged Attack or evading with Wheels or Legs must discard a card at random, and optionally destroy Oil Slick. Raven Computer Virus robot_wars thing_component Thing - Component At the end of your turn, discard a card, and put this card under the control of the next player. Action: Destroy this. Zarba Mechanical Grabber Arm robot_wars thing_component Thing - Component 2 Whenever a Component is destroyed, you may discard two cards to put that Component into your hand. Kevan Helicopter Rotors robot_wars thing_component Thing - Component 3 Your Robot may only be attacked by ranged weapons, and ignores Hazards. If Helicopter Rotors are destroyed, make an Attack Roll against every Component on your Robot. Kevan Electron Ram robot_wars thing_component Thing - Component 3 Action: Discard two cards. Attack a Component, adding four to the roll. Kevan Nanobots robot_wars thing_component_internal Thing - Component - Internal 3 Action: Draw a card and reveal it to all Players. If it isn't a Component card, discard it. Zarba House Robot robot_wars thing_hazard Thing - Hazard 6 At the start of each of your turns, House Robot selects a random Robot and Attacks a random attackable Component on it. House Robot may be Attacked and destroyed as if it were a Component, and ignores Hazards. Kevan