Dvorak Export: Progress Quest deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Demicanadian Runeloremaster (9/9)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Dung Elf Mage Illusioner (10/8)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Double Hobbit Fighter/Organist (8/10)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Eel Man Ur-Paladin (11/6)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Skraeling Robot Monk (10/7)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Gyrognome Birdrider (9/8)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Crested Dwarf Inner Mason (10/7)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Will o' the Wisp Tongueblade (9/9)/A/Gain 5 Experience. Play or find a Spell or Equipment card.
loadcard Bunny (1/0)/A/Gain 1 Experience.
loadcard Pixie (1/0)/A/Gain 1 Experience.
loadcard Octopus (1/0)/A/Gain 1 Experience.
loadcard Koala (1/0)/A/Gain 1 Experience.
loadcard Gelatinous Cube (1/0)/A/Gain 1 Experience.
loadcard Unicorn (1/0)/A/Gain 1 Experience.
loadcard Ogre (1/0)/A/Gain 1 Experience.
loadcard Berserker (1/0)/A/Gain 1 Experience.
loadcard Blink Dog (1/0)/A/Gain 1 Experience.
loadcard Bat (2/0)/A/Gain 1 Experience.
loadcard Wraith (2/0)/A/Gain 1 Experience.
loadcard Sea Elf (3/0)/A/Gain 1 Experience.
loadcard Owlbear (4/0)/A/Gain 2 Experience.
loadcard Bone Devil (3/2)/A/Gain 2 Experience.
loadcard Anklyosaurus (4/4)/A/Gain 2 Experience.
loadcard Wyvern (5/2)/A/Gain 2 Experience.
loadcard Catoblepas (6/3)/A/Gain 2 Experience.
loadcard Mind Flayer (1/3)/A/Gain 2 Experience.
loadcard Griffon (4/2)/A/Gain 2 Experience.
loadcard Hydra (5/1)/A/Gain 2 Experience.
loadcard Beer Golem (6/5)/A/Gain 3 Experience.
loadcard Purple Worm (8/4)/A/Gain 3 Experience.
loadcard Cheese Elemental (5/6)/A/Gain 3 Experience.
loadcard Baluchitherium (7/6)/A/Gain 3 Experience.
loadcard Umber Hulk (5/7)/A/Gain 3 Experience.
loadcard Mastodon (6/6)/A/Gain 3 Experience.
loadcard Ice Dragon (12/10)/A/Gain 8 Experience. Play or find a Spell or Equipment card.
loadcard Chromatic Dragon (11/12)/A/Gain 9 Experience. Play or find a Spell or Equipment card.
loadcard Shadow Dragon (13/12)/A/Gain 10 Experience. Play or find a Spell or Equipment card.
loadcard Mace (4)/T/
loadcard Morning Star (5)/T/
loadcard Longsword (6)/T/
loadcard Peenarm (8)/T/
loadcard Poleadze (9)/T/
loadcard Bandyclef (10)/T/Required level: 7.
loadcard Stabbity (+2)/T/
loadcard Flaming (+3)/T/
loadcard Invisible (+4)/T/
loadcard Vorpal (+5)/T/Required level: 5.
loadcard Buckler (3)/T/
loadcard Scutum (5)/T/
loadcard Pavise (6)/T/
loadcard Tower Shield (7)/T/
loadcard Baroque Shield (8)/T/
loadcard Magnetic Field (10)/T/Required level: 7.
loadcard Studded (+2)/T/
loadcard Fine (+3)/T/
loadcard Elven (+4)/T/
loadcard Holy (+5)/T/Required level: 5.
loadcard Deliver this chicken/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Exterminate the Stegosauri/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Fetch me a plank/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Placate the Bacon Elementals/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Seek the Ostentatious Candelabra/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Deliver this towel/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Exterminate the Wyverns/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Fetch me a bandage/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Placate the Cloud Giants/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Seek the Arcane Gimcrack/T/When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.
loadcard Seasick/T/Required level: 6. Action: Flip a coin for target opponent to discard a card.
loadcard Eye of the Troglodyte/T/Required level: 6. Action: Look at target opponent's hand.
loadcard Rabbit Punch/T/Required level: 7. Action: Target opponent must discard a Monster card if they have one; you receive the Experience indicated on the card if your weapon and shield are good enough, or 1 Experience otherwise.
loadcard Ursine Armor/T/Required level: 7. Action: Your shield or shield mod gains +1 (maximum +5).
loadcard Hastiness/T/Required level: 8. Action: If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.
loadcard Braingate/T/Required level: 8. Action: Negate any continuing effects of a spell cast on you since your last turn.
loadcard Invisible Hands/T/Required level: 9. Action: Discard a card. Look at the top three cards in the draw pile and arrange them in the order of your choice.
loadcard Inoculate/T/Required level: 9. Action: Negate the effects of target spell against you until the spell's controller spends an Action to counteract the inoculation.
loadcard Slime Finger/T/Required level: 10. Action: Target Mod gains -1; if target Mod has +0, destroy it.
loadcard Magnetic Orb/T/Required level: 10. Action: Discard an Equipment card and two other cards. Take an Equipment card of the same type from the discard pile and put it into your hand.
loadcard Lockjaw/T/Required level: 11. Action: Return target spell with a level less than or equal to yours to its controller's hand unless its controller discards a card.
loadcard Revolting Cloud/T/Required level: 11. Action: Every player discards a card. Opponents' weapons and shields gain -2 for their next turn.
loadcard Big Sister/T/Required level: 12. Action: Choose an opponent. At the beginning of their turns, they may not draw cards; instead, you draw a card and then give them a card from your hand. This effect has a 50% chance to lapse at the end of their turns.
loadcard Spectral Miasma/T/Required level: 13. Action: Opponents may not draw cards at the beginning of their turns. This effect has a 50% chance to lapse at the end of their turns. Limit once every three turns.
loadcard Infinite Confusion/T/Required level: 14. Action: During their next two turns, every player must choose a card randomly from their hand and either play or discard it.
loadcard Astral Miasma/T/Required level: 15. Action: Opponents may not cast spells or attack monsters. This effect has a 50% chance to lapse at the end of their turns. Limit once every three turns.
@emit [name(%#)] pastes the Progress Quest deck into the Dvorak Engine.

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