This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Problem_Sleuth_deck&lackeyimg=image&d=/d
For further information, read this page.Image file named after: | |
Address of image directory: | |
Name Set ImageFile Type CornerValue Text FlavorText Creator Problem Sleuth problem_sleuth thing_person Thing - Person Vim: 8 Pulchritude: 12 Imagination: 6 Parliament Uproar: 3 Clemency Owls Zaratustra Ace Dick problem_sleuth thing_person Thing - Person Vim: 12 Pulchritude: 5 Imagination: 3 Ostentation Drive: 3 Rapport Peacocks Zaratustra Pickle Inspector problem_sleuth thing_person Thing - Person Vim: 4 Pulchritude: 5 Imagination: 12 Murder Flux: 3 Affinity Crows Zaratustra Hysterical Dame problem_sleuth thing_person Thing - Person Vim: 6 Pulchritude: 14 Imagination: 6 Parliament Uproar: 3 Clemency Owls Zaratustra Other Ace Dick problem_sleuth thing_person Thing - Person Vim: 10 Pulchritude: 7 Imagination: 3 Ostentation Drive: 3 Rapport Peacocks Zaratustra Nervous Broad problem_sleuth thing_person Thing - Person Vim: 2 Pulchritude: 7 Imagination: 12 Murder Flux: 3 Affinity Crows Zaratustra Key problem_sleuth thing_inventory Thing - Inventory Can be used to open a door. --- The Handgun requires 4 Vim to be carried. Action: Deal 1d damage. Zaratustra Ring of Keys problem_sleuth thing_inventory Thing - Inventory Can be used to open up to three doors. --- The Tommygun requires 8 Vim to be carried. Action: Deal 2d damage. Zaratustra Hairpin problem_sleuth thing_inventory Thing - Inventory Can be used to open a door on a successful Sleuth Roll. --- The Minigun requires 12 Vim to be carried. Action: Deal 3d damage. Zaratustra Megaton Key problem_sleuth thing_inventory Thing - Inventory Requires 16 Vim to be carried.. --- The Brass Knuckles require 1 Vim to be carried. Action: Deal 1d damage for each 5 Vim the carrier has. Zaratustra Desk Pieces Fort problem_sleuth thing Thing Action: Search the deck for a Imagination Land card and put it into play. Zaratustra Flask of Whiskey problem_sleuth thing_inventory Thing - Inventory 3 charges. Action: Add 1d Imagination to a person. Zaratustra Five-Alarm Hot Sauce problem_sleuth thing_inventory Thing - Inventory 1 charge. Action: Add 3d Vim to a person. Zaratustra Tectrix of the Arbitor problem_sleuth thing_inventory Thing - Inventory +5 to Pulchritude. Action: Destroy this. Return all creatures to their owner's hands. --- The Tectrixalibur requires 10 Pulchritude to be carried. Action: Deal 1d damage for each 5 Pulchritude the carrier has. Zaratustra Ink of Squid Pro Quo problem_sleuth thing_inventory Thing - Inventory 3 charges. Action: Add 2d Imagination to a person. --- The Scabbard requires 6 Pulchritude to be carried. 3 charges. Action: You may take two extra Actions this round. Zaratustra Typewriter problem_sleuth thing_inventory Thing - Inventory Action: Target loses 1d Pulchritude for each 5 Imagination the carrier has. --- The Smith Corona Blotspitter requires 10 Pulchritude to be carried. Action: Target loses 1d Vim for each 5 Pulchritude the carrier has. Zaratustra Etiquette Monstrance problem_sleuth thing_inventory Thing - Inventory When this comes into play, put 1d Mannercite Shards on it. Action: Spend a Mannercite Shard to gain control of a creature. Zaratustra