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Action: For each player, blank the ruletext of target Thing with ruletext that player controls. |
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Card : ChippyYYZ |
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Actions can't target or destroy ponies you control.
When a Thing you control would be destroyed, you may erase a sentence from Shining Armor's ruletext instead.
Things your teammates control count as Things you control for Shining Armor's effects. |
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Card : ChippyYYZ |
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Rainbow Dash is all colors at all times. When an opponent plays a card with any of the words Wind, Rain, Cloud, Fog, Snow, Sun, Sky, Storm, Thunder, Lightning, or Rainbow in its title, you may have that card be put into your hand instead. You may put Rainbow Dash into play from your hand as a reaction to such a card being played.
"Hey. I could clear this sky in ten seconds flat." |
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Card : ChippyYYZ |
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At the beginning of your turn, gain an Apple Token. When another Thing you control is destroyed, you may spend 3 Apple Tokens to return it to your hand. Action: Spend an Apple token to gain a token of any type. Action: Spend 2 Apple tokens to look at the top 2 cards of the deck. You may put a Thing from among them into play. If neither is a Thing, discard them and gain three Apple tokens. |
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Card : ChippyYYZ |
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At the end of your turn, each player may put a Thing from their hand into play or draw a card. When Pinkie Pie would be destroyed, you may return her to your hand instead. Action: Choose an opponent. You and that player draw a card. |
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Card : ChippyYYZ |
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Instead of drawing a card, you may reveal the top four cards of the deck, put a Thing from among them into your hand, and discard the rest. You may not play that Thing this turn.
Action: Put a Thing from your hand into play under any player's control. |
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Card : ChippyYYZ |
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When Fluttershy enters play, gain control of target Living Thing. Whenever you draw a card, gain a Forest Creature token. Whenever a Living Thing you control is destroyed, target opponent discards a card. |
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Card : ChippyYYZ |
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You have no maximum hand size. Once during your turn, you may play an Action instead of a Thing. When you play your second Action card in a turn, draw a card for each Pony you control, then discard a card if you drew more than two cards this way. |
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Card : ChippyYYZ |
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Princess Celestia is indestructible while you control another living Thing. Turn: Raise the Sun - If you control five or more non-token Things, draw five cards. You may then reveal your hand. If you have six or more Ponies in your hand and in play, you win the game. You may not raise the sun next turn. |
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Card : ChippyYYZ |
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