Dvorak Export: Ponies booster pack


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Ponies_booster_pack&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Starlight Glimmer	ponies_booster_pack	_font_color_8640b4_thing_font_font_color_9be9d8_p_font_font_color_8640b4_ony_font_	Thing - Pony		Action:  For each player, blank the ruletext of target Thing with ruletext that player controls.		ChippyYYZ
Shining Armor	ponies_booster_pack	_font_color_243871_thing_pony_font_	Thing - Pony		Actions can't target or destroy ponies you control.  When a Thing you control would be destroyed, you may erase a sentence from Shining Armor's ruletext instead.  Things your teammates control count as Things you control for Shining Armor's effects.		ChippyYYZ
Rainbow Dash	ponies_booster_pack	_font_color_672f89_th_font_font_color_1e98d3_in_font_font_color_62bc4d_g_font_font_color_fdf6af_font_font_color_f37033_po_font_font_color_ee4144_ny_font_	Thing - Pony		Rainbow Dash is all colors at all times. When an opponent plays a card with any of the words Wind, Rain, Cloud, Fog, Snow, Sun, Sky, Storm, Thunder, Lightning, or Rainbow in its title, you may have that card be put into your hand instead. You may put Rainbow Dash into play from your hand as a reaction to such a card being played.	"Hey. I could clear this sky in ten seconds flat."	ChippyYYZ
Applejack	ponies_booster_pack	_font_color_fdf6af_thing_pony_font_	Thing - Pony		At the beginning of your turn, gain an Apple Token. When another Thing you control is destroyed, you may spend 3 Apple Tokens to return it to your hand. Action: Spend an Apple token to gain a token of any type. Action: Spend 2 Apple tokens to look at the top 2 cards of the deck. You may put a Thing from among them into play. If neither is a Thing, discard them and gain three Apple tokens.		ChippyYYZ
Pinkie Pie	ponies_booster_pack	_font_color_ed458b_thing_pony_font_	Thing - Pony		At the end of your turn, each player may put a Thing from their hand into play or draw a card. When Pinkie Pie would be destroyed, you may return her to your hand instead. Action: Choose an opponent. You and that player draw a card.		ChippyYYZ
Rarity	ponies_booster_pack	_font_color_5e4fa2_thing_pony_font_	Thing - Pony		Instead of drawing a card, you may reveal the top four cards of the deck, put a Thing from among them into your hand, and discard the rest. You may not play that Thing this turn.  Action:  Put a Thing from your hand into play under any player's control.		ChippyYYZ
Fluttershy	ponies_booster_pack	_font_color_f3b6cf_thing_pony_font_	Thing - Pony		When Fluttershy enters play, gain control of target Living Thing. Whenever you draw a card, gain a Forest Creature token. Whenever a Living Thing you control is destroyed, target opponent discards a card.		ChippyYYZ
Twilight Sparkle	ponies_booster_pack	_font_color_263773_thing_font_font_color_ed438a_p_font_font_color_662d8a_o_font_font_color_263773_ny_font_	Thing - Pony		You have no maximum hand size. Once during your turn, you may play an Action instead of a Thing. When you play your second Action card in a turn, draw a card for each Pony you control, then discard a card if you drew more than two cards this way.		ChippyYYZ
Princess Celestia	ponies_booster_pack	_font_color_3d9dc4_thi_font_font_color_48baa9_ng_font_font_color_7a9bde_po_font_font_color_d085d0_ny_font_	Thing -  Pony		Princess Celestia is indestructible while you control another living Thing. Turn: Raise the Sun -   If you control five or more non-token Things, draw five cards. You may then reveal your hand. If you have six or more Ponies in your hand and in play, you win the game. You may not raise the sun next turn.		ChippyYYZ
The Great and Powerful Trixie	ponies_booster_pack	_font_color_b8d3ee_thing_pony_font_	Thing - Pony		Smoke and Mirrors - When a Thing you control would be the target of an Action, you may have that Action target a different Thing you control. When you would discard a card, you may keep it in your hand and discard a different card instead.		ChippyYYZ
Sunset Shimmer	ponies_booster_pack	_font_color_e1464a_thing_font_font_color_ffeb8a_p_font_font_color_e1464a_ony_font_	Thing - Pony		Humans and Ponies you control count as both Ponies and Humans. Action: Look at target player's hand.		ChippyYYZ
Princess Luna	ponies_booster_pack	_font_color_a49ae4_th_font_i_font_color_a49ae4_ng_font_font_color_a49ae4_p_font_o_font_color_a49ae4_ny_font_	Thing - Pony		At the end of each player's turn, you may look at that player's hand. If you raised the moon as your last turn, you may put a card from their hand on top of the deck. Turn - Raise The Moon - Until your next turn, players can't play or destroy Things. You may not raise the moon next turn.		ChippyYYZ
Tempest Shadow	ponies_booster_pack	_font_color_b02069_thing_pony_font_	Thing - Pony		Whenever you play an Action, you may discard a random card to destroy target Thing. Whenever another Pony is put into the discard pile from anywhere, draw a card.		ChippyYYZ
Big Macintosh	ponies_booster_pack	_font_color_fbba62_thing_pony_font_	Thing - Pony		At the beginning of your turn, you get an Apple Token. You may play an additional Thing each turn by spending 1 Apple Token for each word in its title. Action: Look at the top card of the deck. You may spend an Apple Token for each word in its title to reveal it and put it into your hand.		ChippyYYZ
Firebrand	ponies_booster_pack	_font_color_e99842_thing_pony_font_	Thing - Pony		Action - Fire Control: Gain 1d6 Flame tokens. Action - Joy of Fireworks: Spend exactly 1d6 Flame tokens if possible. If you do, each player draws a card. If you spend your last Flame token this way, you also draw cards equal to the d6 result.		ChippyYYZ
Strong Oak	ponies_booster_pack	_font_color_0e1022_th_font_font_color_2a2b49_in_font_font_color_0e1022_g_p_font_font_color_2a2b49_o_font_font_color_0e1022_ny_font_	Thing - Pony		Practical Solutions - Reveal the first card you draw during your turn. If it's an Action, discard it and draw another. If it's a Thing with an Action Ability, you may play an additional Thing and an additional Action this turn.		ChippyYYZ
Thrilly Filly	ponies_booster_pack	_font_color_b11874_th_font_font_color_db3996_i_font_font_color_b11874_ng_font_font_color_db3996_font_font_color_b11874_po_font_font_color_db3996_n_font_font_color_b11874_y_font_	Thing-Pony		Mystery Solver - Whenever you play an Action, you may first look at the top 3 cards of the deck and put them on the top or bottom in any order.  Naive - At the end of your turn, if you didn't play an Action this turn, target opponent reveals a random card from their hand. If it's an Action, they may play it targeting you or Thrilly Filly. If they don't, draw a card.		ChippyYYZ

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