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Fire, Dragon. "destroy" When Charizard comes into play, Destroy a Thing. |
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Card : ChippyYYZ |
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Fire, Item. "Sacrifice: " Whenever this is destroyed (even if you just remove a piece), Destroy two random things.
For the record, these are alive. |
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Card : ChippyYYZ |
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Fire, Lawyer. "Eliminate" When someone plays a card, you may negate it and send it to the bottom of the deck. You may not do this again while Phoenix is in play. |
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Card : ChippyYYZ |
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Fire, Human. "opponent" Action: Discard a card to destroy a Forest Thing. |
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Card : ChippyYYZ |
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Fire, Demon. "Action:" Anyone may discard a card to have this count as Dark until the end of the turn. |
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Card : ChippyYYZ |
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Dark, Wizard. "discard" Action: Look at the top card of the deck. If it's an action, put it into your hand. |
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Card : ChippyYYZ |
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Dark, Item. "Eliminate" This thing can never count as light. |
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Card : ChippyYYZ |
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Dark, Human. "thing" Destroy White Michael Jackson when this comes into play. |
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Card : ChippyYYZ |
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Dark, Animal. "Sacrifice: " You may discard a card to negate any action targeting this thing. |
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Card : ChippyYYZ |
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Dark, Soldier. "opponent" When this thing comes into play, target opponent discards a card. |
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Card : ChippyYYZ |
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Electric, Mind. "opponent" At the end of your turn, you may draw a card. |
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Card : ChippyYYZ |
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Electric, Animal. "draw" Action: Destroy a water thing, or, if this thing has 2 or more electrics in it, destroy a non-electric thing. |
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Card : ChippyYYZ |
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Electric, Dragon. "Action:" Anyone may discard a card to have this count as Fire until the end of the turn. |
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Card : ChippyYYZ |
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Electric, Human. "thing" Anyone may discard a card to have this card count as Light until the end of the turn. |
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Card : ChippyYYZ |
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Electric, Item. "card" If this thing contains a living thing, it counts as Cyber. |
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Card : ChippyYYZ |
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Cyber, Dragon. "two" If Meta Ridley is in the discard pile, shuffle him into the deck.
Super Missles, Plasma Beams, Chozo Laser Obelisks... Nothing can keep this thing dead! |
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Card : ChippyYYZ |
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Cyber, Soldier. "Action:" Action: Destroy a soldier. |
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Card : ChippyYYZ |
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Cyber, Mind. "draw" You have no maximum hand size. |
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Card : ChippyYYZ |
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Cyber, Demon. "three" Opponent's hand sizes are reduced by this thing's size. |
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Card : ChippyYYZ |
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Cyber, Item. "discard" If this thing contains a living thing, you may use an extra action each turn to use this one of this thing's abilities. |
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Card : ChippyYYZ |
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Light, Wizard. "card" This thing cannot combine with Dark. |
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Card : ChippyYYZ |
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Light, Lawyer. "discard" When someone plays an action ability, you may negate that ability and its controller discards a card. You may not do this again until Harvey leaves play. |
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Card : ChippyYYZ |
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Light, Soldier. "destroy" Thing: Reveal the top card of the deck. If it is a thing put it into your hand. |
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Card : ChippyYYZ |
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Light, Animal. "Sacrifice:" Whenever this thing is destroyed, an opponent must discard a random card. |
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Card : ChippyYYZ |
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Light, Human. "draw" Destroy Black Michael Jackson when this comes into play. |
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Card : ChippyYYZ |
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Forest, Animal. "destroy" When this comes into play, decombine a piece from a thing. |
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Card : Soniccuz |
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Forest, Item. "Action:" If this thing contains a living thing, whenever it uses an action ability, an opponent discards a card. |
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Card : Soniccuz |
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Forest, Soldier. "Sacrifice:" Anyone may discard a card to have this thing count as light until the end of the turn. |
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Card : Soniccuz |
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Forest, Human. "draw" When this comes into play, everyone draws 5 cards, then discards down to their max hand size. |
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Card : Soniccuz |
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Forest, Mind. "five" When you draw a card, look at the top two cards of the deck and pick which to draw. |
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Card : Soniccuz |
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Water, Soldier. "hand" If this thing contains Ninjas, it has "Action: " and "discard" |
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Card : Soniccuz |
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Water, Animal. "eliminate" When you play this, destroy a thing belonging to each player. |
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Card : Soniccuz |
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Water, Item. "Sacrifice:" Whenever this thing is destroyed, destroy all Fire things. |
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Card : ChippyYYZ |
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Water, Dragon. "hand" This thing is considered to be one size larger than it really is. |
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Card : Soniccuz |
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Water, Human. "thing" Anyone may discard a card to have this count as Dark until the end of the turn. |
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Card : Soniccuz |
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Soldier, Item. "all" If any other Items are used with a combined Thing, this Item does not increase the Thing's size.
Living ammunition that uses photosynthesis and nanomachines to regenerate magazine rounds. |
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Card : Xahn Borealis |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine any 2 things you control that share a keyword. |
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Card : ChippyYYZ |
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Combine as many things that share keywords as you want this turn. |
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Card : ChippyYYZ |
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Completely decombine a thing. |
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Card : ChippyYYZ |
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Give an opponent a thing you control, then take an equal sized thing from that opponent. |
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Card : ChippyYYZ |
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Remove a thing from each combined thing. |
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Card : ChippyYYZ |
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Combine two things you control, even if uncompatible. |
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Card : ChippyYYZ |
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If a player controls a size six or greater thing, whoever has the biggest one wins! |
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Card : ChippyYYZ |
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Combine a Cyber and an Electric Thing. |
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Card : ChippyYYZ |
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Combine an Electric and a Light Thing. |
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Card : ChippyYYZ |
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Combine a Light and a Forest Thing. |
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Card : ChippyYYZ |
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Combine a Forest and a Water Thing. |
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Card : ChippyYYZ |
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Combine a Water and a Dark Thing. |
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Card : ChippyYYZ |
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Combine a Dark and a Fire Thing. |
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Card : ChippyYYZ |
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Combine a Fire and a Cyber Thing. |
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Card : ChippyYYZ |
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Shuffle this and the discard pile into the deck. Draw a card. You may take an extra action this turn. |
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Card : ChippyYYZ |
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Destroy a Thing. If it was combined, also decombine a piece. |
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Card : ChippyYYZ |
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Choose a thing. Reveal cards from the top of the deck until a thing is revealed. Destroy the chosen thing and replace it with the drawn one. If the chosen thing was combined, do this once for each piece. The result is combined regardless of compatibility. |
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Card : ChippyYYZ |
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noncombinable.
Action: Combine two things you control that share a keyword. |
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Card : ChippyYYZ |
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