Dvorak Export: Polymerization Deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard Charizard/T/Fire, Dragon.<BR>"destroy"<BR>When Charizard comes into play, Destroy a Thing.
skipcard Bob-omb/T/Fire, Item.<BR>"Sacrifice: "<BR>Whenever this is destroyed (even if you just remove a piece), Destroy two random things. ("For the record, these are alive.")
skipcard Phoenix Wright/T/Fire, Lawyer.<BR>"Eliminate"<BR>When someone plays a card, you may negate it and send it to the bottom of the deck. You may not do this again while Phoenix is in play.
skipcard The Human Torch/T/Fire, Human.<BR>"opponent"<BR>Action:  Discard a card to destroy a Forest Thing.
skipcard Balrog/T/Fire, Demon.<BR>"Action:"<BR>Anyone may discard a card to have this count as Dark until the end of the turn.
skipcard Dark Magician/T/Dark, Wizard.<BR>"discard"<BR>Action: Look at the top card of the deck. If it's an action, put it into your hand.
skipcard The One Ring/T/Dark, Item.<BR>"Eliminate"<BR>This thing can never count as light.
skipcard Black Michael Jackson/T/Dark, Human.<BR>"thing"<BR>Destroy White Michael Jackson when this comes into play.
skipcard The Black Stallion/T/Dark, Animal.<BR>"Sacrifice: "<BR>You may discard a card to negate any action targeting this thing.
skipcard Ninjas!/T/Dark, Soldier.<BR>"opponent"<BR>When this thing comes into play, target opponent discards a card.
skipcard Artificial Intelligence/T/Electric, Mind.<BR>"opponent"<BR>At the end of your turn, you may draw a card.
skipcard Pikachu/T/Electric, Animal.<BR>"draw"<BR>Action: Destroy a water thing, or, if this thing has 2 or more electrics in it, destroy a non-electric thing.
skipcard DragonForce/T/Electric, Dragon. <BR>"Action:"<BR>Anyone may discard a card to have this count as Fire until the end of the turn.
skipcard Thomas Edison/T/Electric, Human.<BR>"thing"<BR>Anyone may discard a card to have this card count as Light until the end of the turn.
skipcard Computer/T/Electric, Item.<BR>"card"<BR>If this thing contains a living thing, it counts as Cyber.
skipcard Meta Ridley/T/Cyber, Dragon.<BR>"two"<BR>If Meta Ridley is in the discard pile, shuffle him into the deck. ("Super Missles, Plasma Beams, Chozo Laser Obelisks...<BR> Nothing can keep this thing dead!")
skipcard Master Chief/T/Cyber, Soldier.<BR>"Action:"<BR>Action: Destroy a soldier.
skipcard Mother Brain/T/Cyber, Mind.<BR>"draw"<BR>You have no maximum hand size.
skipcard Cyberdemon/T/Cyber, Demon.<BR>"three"<BR>Opponent's hand sizes are reduced by this thing's size.
skipcard Bionic Arm/T/Cyber, Item.<BR>"discard"<BR>If this thing contains a living thing, you may use an extra action each turn to use this one of this thing's abilities.
skipcard Gandalf the White/T/Light, Wizard.<BR>"card"<BR>This thing cannot combine with Dark.
skipcard Harvey Birdman/T/Light, Lawyer.<BR>"discard"<BR>When someone plays an action ability, you may negate that ability and its controller discards a card. You may not do this again until Harvey leaves play.
skipcard Jedi Knight/T/Light, Soldier.<BR>"destroy"<BR>Thing:  Reveal the top card of the deck. If it is a thing put it into your hand.
skipcard Unicorn/T/Light, Animal.<BR>"Sacrifice:"<BR>Whenever this thing is destroyed, an opponent must discard a random card.
skipcard White Michael Jackson/T/Light, Human.<BR>"draw"<BR>Destroy Black Michael Jackson when this comes into play.
skipcard Donkey Kong/T/Forest, Animal.<BR>"destroy"<BR>When this comes into play, decombine a piece from a thing.
skipcard Bamboo Stick/T/Forest, Item.<BR>"Action:"<BR>If this thing contains a living thing, whenever it uses an action ability, an opponent discards a card.
skipcard Elf/T/Forest, Soldier.<BR>"Sacrifice:"<BR>Anyone may discard a card to have this thing count as light until the end of the turn.
skipcard Johnny Appleseed/T/Forest, Human.<BR>"draw"<BR>When this comes into play, everyone draws 5 cards, then discards down to their max hand size.
skipcard Great Deku Tree/T/Forest, Mind.<BR>"five"<BR>When you draw a card, look at the top two cards of the deck and pick which to draw.
skipcard Pirate/T/Water, Soldier.<BR>"hand"<BR>If this thing contains Ninjas, it has "Action: " and "discard"
skipcard Jaws/T/Water, Animal.<BR>"eliminate"<BR>When you play this, destroy a thing belonging to each player.
skipcard Water Balloon/T/Water, Item.<BR>"Sacrifice:"<BR>Whenever this thing is destroyed, destroy all Fire things.
skipcard Loch Ness Monster/T/Water, Dragon.<BR>"hand"<BR>This thing is considered to be one size larger than it really is.
skipcard Black Beard/T/Water, Human.<BR>"thing"<BR>Anyone may discard a card to have this count as Dark until the end of the turn.
skipcard Bioclip/T/Soldier, Item.<BR>"all"<BR>If any other Items are used with a combined Thing, this Item does not increase the Thing's size. ("Living ammunition that uses photosynthesis and nanomachines to regenerate magazine rounds.")
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Polymerization/A/Combine any 2 things you control that share a keyword.
skipcard Super Polymerization/A/Combine as many things that share keywords as you want this turn.
skipcard Monomerization/A/Completely decombine a thing.
skipcard Trade/A/Give an opponent a thing you control, then take an equal sized thing from that opponent.
skipcard Polymeric Decay/A/Remove a thing from each combined thing.
skipcard I Love Duct Tape/A/Combine two things you control, even if uncompatible.
skipcard Size Matters/A/If a player controls a size six or greater thing, whoever has the biggest one wins!
skipcard Techno Blend/A/Combine a Cyber and an Electric Thing.
skipcard Flash Blend/A/Combine an Electric and a Light Thing.
skipcard Life Blend/A/Combine a Light and a Forest Thing.
skipcard Nature Blend/A/Combine a Forest and a Water Thing.
skipcard Swamp Blend/A/Combine a Water and a Dark Thing.
skipcard Hellfire Blend/A/Combine a Dark and a Fire Thing.
skipcard Forge Blend/A/Combine a Fire and a Cyber Thing.
skipcard Renew/A/Shuffle this and the discard pile into the deck.<BR>Draw a card. You may take an extra action this turn.
skipcard Shatter Bolt/A/Destroy a Thing. If it was combined, also decombine a piece.
skipcard Polymorphization/A/Choose a thing. Reveal cards from the top of the deck until a thing is revealed. Destroy the chosen thing and replace it with the drawn one. If the chosen thing was combined, do this once for each piece. The result is combined regardless of compatibility.
skipcard Polymeric Mastery/T/noncombinable.<BR><BR>Action: Combine two things you control that share a keyword.
@emit [name(%#)] pastes the Polymerization Deck into the Dvorak Engine.

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