Dvorak Export: Platform Game deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Platform_Game_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Checkboard Cliff	platform_game	thing	Thing		Requires 1 Jump.		
Tricky Platform	platform_game	thing	Thing		Either make a 2-Jump, or toss a coin, to pass. If the coin comes up tails, lose a life and don't pass.		
Flying Bug	platform_game	thing	Thing		Requires 1 Jump. The opponent playing this card may play an additional obstacle this turn.		
Icy Platform	platform_game	thing	Thing		At the start of your turn, if your opponent passed an Obstacle during their last turn, Icy Platform is also passed. Otherwise your opponent loses a Life, if you have any other Obstacles. (Icy Platform cannot be passed normally.)		
Mystery Block	platform_game	action	Action		Draw and reveal three cards; if you draw any Obstacles, they go into play under your opponent's control.		
Bonus Level	platform_game	action	Action		If your opponent has no Obstacles in play, draw three cards.		
Invincibility	platform_game	action	Action		Pass all obstacles currently in front of you.		
Trampoline	platform_game	thing	Thing		Requires 1 Jump. Player's Jump next turn is doubled.		
Spiked Pit	platform_game	thing	Thing		Requires 1 Jump.		
Bottomless Pit	platform_game	thing	Thing		Requires 1 Jump.		
Lava Pit	platform_game	thing	Thing		Requires 1 Jump.		
Jumping Fish	platform_game	thing	Thing		Requires a 3-Jump on every other turn after the one it comes into play; a 1-Jump otherwise.		
Speed Burst	platform_game	action	Action		Make two 1-Jumps.		
Super-Jump	platform_game	action	Action		Make a 2-Jump.		
Boss Monster	platform_game	thing	Thing		Each turn, requires a 1-jump to not lose a life. If a greater jump is used, Boss takes one damage, is passed after 3 damage.		
Level Marker	platform_game	thing	Thing		Requires a 1-Jump. When Level Marker is passed, you may immediately put any number of Obstacles into play from your hand.		
Low Ceiling	platform_game	thing	Thing		Requires a 1-Jump. Opponent may not make Jumps higher than 1. You may not draw cards.		
Rolling Boulder	platform_game	thing	Thing		At the start of your turn, destroy Rolling Boulder and opponent loses a life. Requires a 2-jump.		
Green Pipe	platform_game	action	Action		Return all Obstacles an opponent controls to their hand.		
Mine Cart	platform_game	thing	Thing		Opponent must pass one of your obstacles every turn or lose a life.		
Mushroom	platform_game	thing	Thing		Not an obstacle. Player who controls this may double all their Jumps, and loses this card if they lose a life.		
Rickety Bridge	platform_game	thing	Thing		Requires 1 Jump. If another player ends their turn while you have this on play, they lose a life and this card is discarded.		
Underwater Zone	platform_game	thing	Thing		At the end of any turn in which your opponent failed to pass an obstacle, they lose a life. Destroy Underwater Zone when you have two or fewer obstacles.		
Bladed Pendulum	platform_game	thing	Thing		Requires 1 Jump. Optionally, use a 2-Jump to gain control of this card.		
Auto-Scrolling Zone	platform_game	thing	Thing		At the end of the opponent's turn, if you have five Obstacles in play or more, they lose a life. Destroy Auto-Scrolling Zone when you have two or fewer obstacles.		
Secret	platform_game	action	Action		Destroy an Obstacle and replace it with one from your hand.		
1UP	platform_game	action	Action		Gain 1 life.		
Frustrating Level	platform_game	thing	Thing		Your obstacles must be passed in alphabetical order, except this one, which can only be passed last.		
Cheat	platform_game	action	Action		Destroy an Obstacle, or draw two cards, or gain a life. Give this card to an opponent instead of discarding it.		
Fireball	platform_game	action	Action		Destroy an Obstacle. Discard up to two cards to destroy one Obstacle per card.		
Robot Sentry	platform_game	thing	Thing		Requires a 1-Jump. If passed with less than a 2-Jump, opponent loses a life.		
Magic Feather	platform_game	action	Action		Repeat the jumps you did on the last turn.		
Skeleton	platform_game	thing	Thing		Requires a 1-Jump. If passed and it wasn't your last obstacle, return it to your hand instead of destroying it.		
Pterodactyls	platform_game	thing	Thing		Opponent loses a life for every jump greater than a 1-Jump. Destroy Pterodactyls when you control no other obstacles.		

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