Dvorak Export: Pirates Vs. Ninjas deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Extra Arm/T/Your maximum hand size is doubled.
loadcard Windfall/A/Draw three cards.
loadcard Tumtum Tree/T/Action: Stand awhile in thought. Instead of playing a Thing this turn, you may draw a card.
loadcard Liberation/A/Shuffle a Location back into the draw pile.
loadcard Ministry of Plenty/T/Action: Discard a card to force an Opponent to choose and discard a card.
loadcard Ministry of Truth/T/Action: Remove a card in the discard pile from the game.
loadcard ICBM Silo/T/Action: Discard two cards to destroy a Location.
loadcard Doomsday Device/T/If a Location is destroyed, destroy all Locations, then destroy Doomsday Device.
loadcard Governmental Bribery/A/Gain control of a Location controlled by an opponent. Its previous controller may draw three cards.
loadcard Limited Resources/A/Any Players who control more than four Locations must destroy Locations they control until they have only four.
loadcard Rebuilding/A/Choose a Location card from the discard pile and put it into play under your control.
loadcard Black Mesa Research Facility/T/Action: Draw a card.
loadcard Friendly Fire/A/Destroy a Location, and a Location you control.
loadcard Disputed Territory/A/Gain control of a Location. Give it back at the end of the turn.
loadcard Political Advisor/A/Draw three cards, and discard two of them.
loadcard Defcon One/A/You may play any number of Action cards this turn.
@emit [name(%#)] pastes the Pirates Vs. Ninjas deck into the Dvorak Engine.

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