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Play only if another card permits, or if you are Red Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Orange Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Yellow Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Green Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Blue Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Indigo Clearance. |
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Card : Kevan |
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Play only if another card permits, or if you are Violet Clearance. Action: Terminate any Troubleshooter. |
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Card : Raven |
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Any Troubleshooter controlling a card which exceeds their Clearance is Terminated. |
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Card : Kevan |
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Any Troubleshooter controlling a card which exceeds their Clearance is Terminated. |
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Card : Kevan |
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Any Troubleshooter controlling a card which exceeds their Clearance is Terminated. |
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Card : Kevan |
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Action: Choose a Troubleshooter with a lower Clearance. He or she chooses and discards a card. |
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Card : Kevan |
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Action: Choose a Troubleshooter with a lower Clearance. He or she discards a card at random. |
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Card : Kevan |
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Action: Every Troubleshooter with a lower Clearance than you must discard a card at random. |
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Card : Raven |
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Action: A chosen Troubleshooter with a lower Clearance may not play Actions during his or her next Turn. |
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Card : Kevan |
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Action: A chosen lower-Clearance Troubleshooter discards two cards at random. |
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Card : Kevan |
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Action: A random Troubleshooter (possibly yourself) discards three cards at random. |
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Card : Kevan |
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Experimental Plasma Generator |
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Thing - Weapon - Violet |
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Action: All Troubleshooters are unavoidably Terminated. This overrules all other cards. |
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Card : Kevan |
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Discard two cards to steal another Troubleshooter's Clearance. Your victim may then take a lower replacement Clearance from the draw pile or discard pile. |
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Card : Raven |
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Choose a Troubleshooter whose Clearance is lower than yours. They miss their next turn. |
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Card : Raven |
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Pick a Troubleshooter. They must draw a card and show it to all Troubleshooters, then either play it immediately (playing distant Clearance cards being permitted in this case) or be Terminated. |
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Card : Kevan |
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Look at a Troubleshooter's hand. If they have a Mutant Power in there, they are Terminated. If not, discard your hand. |
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Card : Kevan |
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Look at a Troubleshooter's hand. If they have a Mutant Power in there, they are Terminated. If not, discard your hand. |
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Card : Kevan |
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Your Mutant Powers are registered, and you may not be Terminated for their use. However, any Troubleshooter may play cards that rely on your Clearance being lower than theirs. |
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Card : Raven |
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When anything checks your hand, you may play this card to make the effect as though your hand were empty. |
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Card : Raven |
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Give control of any non-Clearance Thing to any Troubleshooter. |
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Card : Kevan |
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Destroy a non-Clearance Thing. |
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Card : Kevan |
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Choose a Troubleshooter with a lower Clearance. He or she must immediately play a card from their hand, or be Terminated. |
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Card : Kevan |
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Every Troubleshooter except you must discard a card. You may take any of the cards so discarded. |
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Card : Raven |
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Gain control of a Bot, or play at any time to avoid Termination (unless you are being Suspected of Mutation). If you are a Suspected Mutant Traitor and have Machine Empathy, lose three Clones instead of one. |
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Card : Raven |
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Draw a card. You may play two extra Actions this turn (although not this card again). |
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Card : Raven |
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You may discard this card from your hand, or destroy it from play, to negate the effects of any Action. |
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Card : Kevan |
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Every Troubleshooter must draw a card, starting with yourself. |
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Card : Kevan |
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Either swap Clearances with a Troubleshooter one rank above you, or search the draw and discard pile for that Clearance and put it into play. |
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Card : Kevan |
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Either swap Clearances with a Troubleshooter one rank above you, or search the draw and discard pile for a Clearance one below an opponent's, and put it into play under their control. |
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Card : Kevan |
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Put any Clearance from your hand into play, and retain your old Clearance. At the end of your next turn, destroy the Clearance you put into play. |
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Card : Raven |
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Rise and shine. Draw two cards. |
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Card : Kevan |
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Busy busy busy. You may play five extra Actions this turn. |
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Card : Raven |
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Extra-Regular Flavour. Draw a card. |
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Card : Kevan |
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You may not be affected by Mutant Powers, and any Mutant Powers in your hand are treated as blank cards. Nullithaumadrene leaves your system (and is destroyed) whenever you eat or drink anything. |
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Card : Kevan |
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Choose a Troubleshooter whose Clearance is lower than or equal to yours - they must discard their hand. |
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Card : Raven |
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Transfer a Thing from another Troubleshooter to yourself. |
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Card : Raven |
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Action: Reappraise those recordings. Return a 'Treason!' or 'Suspected Mutant Traitor' card from the discard pile to your hand. |
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Card : Kevan |
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Action: Look at any opponent's hand. |
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Card : Kevan |
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Play in immediate response to being shot. Reveal your hand; if you have no Mutant Powers and are not a Commie, the Troubleshooter who shot you is Terminated for their overenthusiasm. |
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Card : Kevan |
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Search the draw pile for a Thing and put it into your hand, then discard a card at random. |
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Card : Kevan |
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You may not play this card. If it is seen in your hand (although not if it is seen leaving your hand), you are Terminated. If you discard this card during Termination, you are immediately Terminated again. |
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Card : Kevan |
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A chosen Weapon fires as if its owner was the target, and is destroyed. |
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Card : Kevan |
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Take another Action to fire a Weapon. If your target then has an empty hand, he or she is Terminated. |
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Card : Kevan |
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You receive a free extra Action every turn, which may only be used to fire a Weapon. |
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Card : Kevan |
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Whenever forced to discard cards at random, you may choose which to discard, instead. |
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Card : Kevan |
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You may destroy Guardbot to prevent a shot from hitting you. |
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Card : Kevan |
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Action: Shuffle the discard pile into the draw pile. |
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Card : Kevan |
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